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What if? . . . Brilliant or idiotic . . . Not sure
We already get donuts from leveling beyond the level cap.
The only real advantage here would be being able to go through the quest lines again - why not just let us repeat quests?
The only real advantage here would be being able to go through the quest lines again - why not just let us repeat quests?
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Though I think the OP meant something along the lines of what COD would do with prestige level ups. I don't think this is the right game for that though.
The idea of something to signify you have gone beyond the maximum level would be interesting though.
But in CoD, there's always a level cap. In TSTO, new levels come out from time to time. I'm sure someone would prestige, a new level would come out, and they'd be all upset they're only at level 12 instead of 50.
We already have a nuke button, which can restart your town, keeping everything you've obtained. You can pull it whenever you would like.