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premium town experiment
This has been discussed at length but I'm too lazy to link to the threads right now.
Personally I don't need money but out of curiosity I tapped up one of my friends with all the premiums until I was starting at $1000/building. I didn't take note of the XP. 50 friends + an hour came out to around $166k. Not bad, and if Burns' Manor ends up costing $5million I may use this trick.
Personally I don't need money but out of curiosity I tapped up one of my friends with all the premiums until I was starting at $1000/building. I didn't take note of the XP. 50 friends + an hour came out to around $166k. Not bad, and if Burns' Manor ends up costing $5million I may use this trick.
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Replies
http://forum.ea.com/eaforum/posts/list/9179513.page
I hate when that happens, I've never got myself over $200/tap because I'm always too afraid it will crash if I keep going!
What I want to know is one person said they visit one house per town and then go through neighbors 3 times, does this make any difference?
Yes it will because the bonus seems to increase each time you visit a town rather than each time you tap houses. Doing as you have suggested, on the basis that you have 100 friends, you will be doing a total of 303 visits rather than 101 and hence significantly increase your bonus.
However, to achieve the highest amount of cash using this method you need to visit friends with premium content and in particular those which have items that offer bonuses on tasks carried out (I could be wrong but I think that the Springfield sign carries the single biggest bonus)
If like me only a small proportion of your friends actually have premium items then you can achieve a similar effect by selecting one premium town and continuously coming in and out of it without collecting from any of the houses. Then you do a normal collection from the rest of your neighbours.
Where did you read that Mr Burn's mansion will cost $5m? It seems unlikely to me.
I got up to $650 a house tonight, it's good to do later at night when people are unlikely to call you and interrupt, there is less traffic/likelihood of crash, and make sure you are plugged in because the 20% battery remaining also kicks you out!
On another note, I may develop carpal tunnel from all this tapping!
I'll continue to try my buddy list and hope for stability later :-)
Then I spent it.. Ah well.
Last night while watching basketball I just clicked in and out of one for about 50 minutes. Was making $2,000 a tap to start. Usually I'll do between 30-40 and start at 1,000 a tap or more.
I'm doing this because I play too much haha. Once I have all the land (23 squares away in one, 35 or so in the other), I can do a massive overhaul and then kind of slog along until updates/new stuff. My wife could benefit from me playing less too, although she designed my SF under this account when we had little land and will likely do so again when we have it all.
So apologies to my friends when my SF loads at bottom where there's nothing, just trying to buy it all up.
I remember the thread... Someone joked in an idea thread that it would be great if Burns Manor cost $1mil. (I even commented that that was an awesome idea, since cash is so easy to come by at top levels.) Then, in true forum fashion, that idea was repeated without the appropriate context and was taken seriously. Ahh, the birth of a rumor.
http://forum.ea.com/eaforum/posts/list/9185622.page
That is roughly 100% bonus each tap without the benefit of the other premium items that I failed to mention.
My game usually doesn't crash when visiting friends so it has been fairly easy to collect $1M+ each day.
This neighbor doesn't even play anymore, as there is no hospital or Hibbert office or ambulances.
I just lucked out I guess.
That's funny. I have noticed the abyss when visiting your town and have wondered what is this guy up to? No apologies needed because it doesn't bug me, but mystery solved!
Sorry, I didn't read that anywhere. I was just using that as the only example I could think of to get me to spend time on the bonus.