Is a perfect event possible?
The problem is that everyone has different preferences, so an event that's perfect for one person would be terrible to another. I think EA aims for "pretty good" for most people.
And honestly, if they did work out a "perfect formula," even that would get old after an event or two. I know what things I like and dislike about each event, but I especially like the variety - they're not all the same.
And honestly, if they did work out a "perfect formula," even that would get old after an event or two. I know what things I like and dislike about each event, but I especially like the variety - they're not all the same.
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I also like when visiting neighbors helps them and me, with the bob event I have not even been bothering with visits
I prefer events where you can help neighbours more, or it is beneficial to visit all your neighbours both for you and theneighbour. Dont really like this event because only a few friend visits get event currency and seed pods are tough to get.
Couldn't agree more! :thumbup:
1. The "spying" mechanic of friend visits meant that I could collect from all my buildings, and I didn't have to flippin chase anything through my town to clear the way for neighbors.
2. Daily "puzzles" to unlock some of the prizes was a brilliant mechanic that kept things interesting all month.
3. Number One's daily tasks (similar to Cecil's tasks) were almost enough to get all emblem prizes by themselves if you could do them every day. It was an advantage to have neighbors, but it wasn't a necessity.
4. Questline completion rewarded donuts!
5. Bonus donuts!
Also, I personally loved the source episode, but even aside from that I thought it was great. Not that all the other events have been terrible, but Stonecutters was the single most enjoyable experience I've had playing Tapped Out.
I think stonecutters has been my favourite too...i love all the buildings that we got