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Ingame update

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  • LPNintendoITA
    11661 posts Member
    edited July 2015
    I still don't understand the update.
    "The Store Raccomandation for 4th of July 2015 items now requires Monetization Liberation Pt. 1 to be started"

    I think it means the Store will not alert you to new items until you've started a specific task.
    no it means that that the Raccommanded text box under the 4th of july items or menu in the store won't appear till you start the actual quest.
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  • Arbok9782
    525 posts Member
    edited July 2015
    0 donuts - not a glitch

    I don't see how it's not a glitch, you think the price would cap at 1... I'm not complaining, I really like the 0 donuts upgrade trick. It makes me feel like I'm getting something extra every time I upgrade a player and hope it returns for future events, but doubt it will.
  • roshigoth1
    1601 posts Member
    edited July 2015
    Arbok9782 wrote:
    0 donuts - not a glitch

    I don't see how it's not a glitch, you think the price would cap at 1... I'm not complaining, I really like the 0 donuts upgrade trick. It makes me feel like I'm getting something extra every time I upgrade a player and hope it returns for future events, but doubt it will.

    EA sets the pricing. They could have had a minimum of 1 donut, but apparently chose not to.
  • Neglecterino
    5175 posts Member
    edited July 2015
    roshigoth1 wrote:
    Arbok9782 wrote:
    0 donuts - not a glitch

    I don't see how it's not a glitch, you think the price would cap at 1... I'm not complaining, I really like the 0 donuts upgrade trick. It makes me feel like I'm getting something extra every time I upgrade a player and hope it returns for future events, but doubt it will.

    EA sets the pricing. They could have had a minimum of 1 donut, but apparently chose not to.

    ^This!

    They also decided to let you revive a player with 1 donut or 1 obestoade, but charge the equivalent price of 6 donuts for one obestoade if you buy the obestoade in the shop. That's not consistent, and who is to say what EA intended. And they may have intended exactly what it is.

    Losing with your 3-star team to a 5-star team pays more AB than winning to a 2.5-star team. Some might think that was a "glitch". But it is how the game is programmed. (And if you know how the ELO system works, then you aren't that surprised.)

    On the 0 donuts behavior, please see the strategy thread where I posted a table with the math already done for the upgrade points, and posted a strategy for getting the most out of this behavior of the game.

    http://forum.ea.com/eaforum/posts/list/10340351.page

    Look at the first post for "Strategy for upgrading players".


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