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MONORAIL Q & A AND STRATEGY

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  • 1ahackamacka
    496 posts Member
    edited August 2015
    neuroheart wrote:
    The reason in think it's a glitch that we can't turn in more projects is that there is no option to pay donuts to get through the event faster when I'm no longer allowed to turn in projects. I can't remember a single event where it wasn't possible to spend donuts (real money) to speed things up.
    I'm locked out on projects, but I still have this option:

    Vt25FgX.png?1

    Do you not have this option?

    After taking another look yea I do have that option. So I guess there still is a way to speed things up. It just seems weird to me that there isn't a way to unlock or speed things up on the projects board section of menu. Usally EA makes it all too easy to spend donuts to unlock or speed things up but the only way to do so now is to buy blueprints.

    The whole thing just doesn't seem right to me. Especially with the large discrepancy between what people are reporting they can earn before being locked out (I've seen anywhere from 2K to 9K) I myself was able to do 6 projects and about 5K blueprints before I was locked out by 11am. Basically I was able to grind for a coup,e hours before the event has turned into waiting for possums to reset which is incredibly frustrating.
  • AOFIGO009
    1306 posts Member
    edited August 2015
    neuroheart wrote:
    The reason in think it's a glitch that we can't turn in more projects is that there is no option to pay donuts to get through the event faster when I'm no longer allowed to turn in projects. I can't remember a single event where it wasn't possible to spend donuts (real money) to speed things up.
    I'm locked out on projects, but I still have this option:

    Vt25FgX.png?1

    Do you not have this option?

    After taking another look yea I do have that option. So I guess there still is a way to speed things up. It just seems weird to me that there isn't a way to unlock or speed things up on the projects board section of menu. Usally EA makes it all too easy to spend donuts to unlock or speed things up but the only way to do so now is to buy blueprints.

    The whole thing just doesn't seem right to me. Especially with the large discrepancy between what people are reporting they can earn before being locked out (I've seen anywhere from 2K to 9K) I myself was able to do 6 projects and about 5K blueprints before I was locked out by 11am. Basically I was able to grind for a coup,e hours before the event has turned into waiting for possums to reset which is incredibly frustrating.

    It was mentioned a few pages back now, but more and more, I'm starting to suspect that update we got yesterday a while into the event messed things up, because before that, I got through a number of exchanges, but then it was much harder, and it seems lots of people initially had no problem.
    Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
  • larsyuipo
    1137 posts Member
    edited August 2015
    Over at tstoaddicts they said that they might know the cause, something about a cap and that it impacts each game differently and each day has a different cap or something like that.

    If this is true it kinda sucks.
  • GeminiTina
    330 posts Member
    edited August 2015
    I hate to throw another wrench in, but here's my experience...late start yesterday, I did 2 easy and 2 medium tasks, no lock-out. Today, I have done 3 medium, 2 large, 1 small and still can submit. So far today, I have earned, just short of 7k in blueprints.
  • asyousay
    16 posts
    edited August 2015
    Great , i am maxed out now . So annoying as i only have 13200 and i need 13650 for the 3rd prize which wont happen tonight now.
  • annettemarc
    7747 posts Member
    edited August 2015
    Anyone have any further info on possums? I see comments that the number increases based on how many tracks, after a certain number of tracks, etc.

    The only definitive numbers I see so far that wont be changing are "4" (how many hours between spawns) and "10" (number of blueprints per possum)

    Anyone have info about how many possums spawn in the future? :(
    USA/UK Race To Throw Country Into Utter Chaos = TOO CLOSE TO CALL
  • o0zoe
    150 posts
    edited August 2015
    I just chatted with support and they said it's a glitch (low tasks available to complete per day) and to make a topic in the bugs/glitches forum. I did that if anyone wants to go over and post. I included the ticket # - hopefully someone looks at it. I didn't know that's how the forum works over there. Support staff can help from the forum but not from live support? :S
  • someonewashere
    1771 posts Member
    edited August 2015
    neuroheart wrote:
    Arbok9782 wrote:
    neuroheart wrote:
    That's the quest I'm talking about, yes. Last night I got shut down at 9/10 projects to finish that quest. This morning, I was able to get the tenth project in and got two donuts. Now I'm at 9/10 projects again and can't turn in any more.

    Consider yourself lucky. I have gotten no bonuts either yesterday or today and was locked out of doing more projects pretty quickly both yesterday and today.

    If anything, having done 18 total projects, you are WAY beyond what my game is letting me do...
    I'm doing the small projects. Do you think that makes a difference?

    Most people are trying to figure the max amount of blueprints obtained before capping so its quite possible that you did so many projects due to low payout.

    I too blame the update yesterday I did 3 of each task, smalledium and large, uploaded the update and turned in one project and was capped out, oh well.
  • AOFIGO009
    1306 posts Member
    edited August 2015
    neuroheart wrote:
    Arbok9782 wrote:
    neuroheart wrote:
    That's the quest I'm talking about, yes. Last night I got shut down at 9/10 projects to finish that quest. This morning, I was able to get the tenth project in and got two donuts. Now I'm at 9/10 projects again and can't turn in any more.

    Consider yourself lucky. I have gotten no bonuts either yesterday or today and was locked out of doing more projects pretty quickly both yesterday and today.

    If anything, having done 18 total projects, you are WAY beyond what my game is letting me do...
    I'm doing the small projects. Do you think that makes a difference?

    Most people are trying to figure the max amount of blueprints obtained before capping so its quite possible that you did so many projects due to low payout.

    I too blame the update yesterday I did 3 of each task, smalledium and large, uploaded the update and turned in one project and was capped out, oh well.

    Yeah, that seems too coincidental doesn't it?
    Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
  • AOFIGO009
    1306 posts Member
    edited August 2015
    o0zoe wrote:
    I just chatted with support and they said it's a glitch (low tasks available to complete per day) and to make a topic in the bugs/glitches forum. I did that if anyone wants to go over and post. I included the ticket # - hopefully someone looks at it. I didn't know that's how the forum works over there. Support staff can help from the forum but not from live support? :S

    Thanks, I'll get over there now, I'm getting worried that there's now two conflicting stories, that it's a glitch, or planned.
    Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
  • o0zoe
    150 posts
    edited August 2015
    AOFIGO009 wrote:
    o0zoe wrote:
    I just chatted with support and they said it's a glitch (low tasks available to complete per day) and to make a topic in the bugs/glitches forum. I did that if anyone wants to go over and post. I included the ticket # - hopefully someone looks at it. I didn't know that's how the forum works over there. Support staff can help from the forum but not from live support? :S

    Thanks, I'll get over there now, I'm getting worried that there's now two conflicting stories, that it's a glitch, or planned.

    They said they talked to the "specialist team" whatever that is
  • rcb918417
    39 posts
    edited August 2015
    I wound up talking to EA Customer support twice, two different people, and both said it's a known glitch too that the specialists are working on fixing. One of them even gave me ten free donuts to apologize for the problem.
  • pmiller067
    26 posts Member
    edited August 2015
    That's cool...I visit the forum a lot... I just don't post much here.

    TSTOFriends sucks up most of my time...
  • 88KEYS62
    200 posts Member
    edited August 2015
    Not looking to start anything, but according to the Addicts team there doesn't appear to be a glitch but rather a set amount of blueprints coded into the game for each day (even though their reported numbers don't come close to mine). Hopefully this gets sorted out pronto.
  • 4tee3
    141 posts Member
    edited August 2015
    Just talked to support regarding the projects cap and got a "this is a known issue" response. I'm really not impressed amongst the information I got was a request to post on the EA scrabble forum so the scale of the issue could be seen! When I have to give the advisor the correct URL for the forum you can see that the quality control put in by EA is laughable and explains clearly why these issues keep recurring event after event and why fixes seem to cause as many problems as they solve. Usually an issue like this would be a minor irritant but given that over the next couple of weeks my time playing will be severely restricted I really needed a head start to ensure I gained the prizes for this round. Now forget the head start I'm already behind where I should be.
  • neuroheart
    8132 posts Member
    edited August 2015
    o0zoe wrote:
    I just chatted with support and they said it's a glitch (low tasks available to complete per day) and to make a topic in the bugs/glitches forum. I did that if anyone wants to go over and post. I included the ticket # - hopefully someone looks at it. I didn't know that's how the forum works over there. Support staff can help from the forum but not from live support? :S
    That's not how the B&I forum works so far as I know. Posting here or contacting them just lets them see how widespread an issue is. (So please do, just don't expect individual attention.)
  • AOFIGO009
    1306 posts Member
    edited August 2015
    o0zoe wrote:
    AOFIGO009 wrote:
    o0zoe wrote:
    I just chatted with support and they said it's a glitch (low tasks available to complete per day) and to make a topic in the bugs/glitches forum. I did that if anyone wants to go over and post. I included the ticket # - hopefully someone looks at it. I didn't know that's how the forum works over there. Support staff can help from the forum but not from live support? :S

    Thanks, I'll get over there now, I'm getting worried that there's now two conflicting stories, that it's a glitch, or planned.

    They said they talked to the "specialist team" whatever that is

    I've also put a large note about it at the top of the OP, telling everybody to go there and comment.
    Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
  • AOFIGO009
    1306 posts Member
    edited August 2015
    88KEYS62 wrote:
    Not looking to start anything, but according to the Addicts team there doesn't appear to be a glitch but rather a set amount of blueprints coded into the game for each day (even though their reported numbers don't come close to mine). Hopefully this gets sorted out pronto.

    I'm aware of that too, and it's worrying me, but the writers on that website, according what people have said on this thread, don't have any issues, but their commenters do, while multiple people have now reported speaking to EA and them confirming its a glitch they are aware of. What numbers are they reporting for caps? Because our findings on the cap suggest there is no way of getting all of the prizes.
    Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
  • S0Refined
    84 posts Member
    edited August 2015
    AOFIGO009 wrote:
    88KEYS62 wrote:
    Not looking to start anything, but according to the Addicts team there doesn't appear to be a glitch but rather a set amount of blueprints coded into the game for each day (even though their reported numbers don't come close to mine). Hopefully this gets sorted out pronto.

    I'm aware of that too, and it's worrying me, but the writers on that website, according what people have said on this thread, don't have any issues, but their commenters do, while multiple people have now reported speaking to EA and them confirming its a glitch they are aware of. What numbers are they reporting for caps? Because our findings on the cap suggest there is no way of getting all of the prizes.


    Their current reading is that it's a number that increases daily. Yesterday was 4500, today 9000, tomorrow 13500. This implies a linear progression, but they have not given additional numbers beyond that, other than saying it keeps going up. This is assumed to be cumulative, but there isn't really evidence of this. Of course, most people I see commenting on this did not get anywhere near this number before they were capped, but this would be *approximately* accurate for me if it included the 5k Daily Play bonus I got today. If this is a thing, a little ingame counter saying "you can earn this many more Blueprints today" would be super.

    Other factors that can't yet be accounted for is what impact yesterday's patch had on this issue and what impact the Blueprints earned from Possums and Friend Taps/visits have on this number.


    Contacts I have had in the past with EA's support for this and other games does not inspire a lot of confidence that information that would be meaningful on these issues is being given to people who have contact with players seeking tech support.
  • annettemarc
    7747 posts Member
    edited August 2015
    neuroheart wrote:
    o0zoe wrote:
    I just chatted with support and they said it's a glitch (low tasks available to complete per day) and to make a topic in the bugs/glitches forum. I did that if anyone wants to go over and post. I included the ticket # - hopefully someone looks at it. I didn't know that's how the forum works over there. Support staff can help from the forum but not from live support? :S
    That's not how the B&I forum works so far as I know. Posting here or contacting them just lets them see how widespread an issue is. (So please do, just don't expect individual attention.)

    I am struggling to restrain myself from beginning a thread called "Number of projects glitch. Shhh. (Fight Club)."

    And post saying that every time I get the Project Screen saying that Sebastian Cobb needs a rest, if i click on the letter "S" in "rest" i get 2 donuts, go to KL to sync, and come back to get more.

    (Think they'd read it?). :evil:

    I have a feeling that the only ones operating under a "glitch" are people who are getting unlimited projects available. :evil:

    USA/UK Race To Throw Country Into Utter Chaos = TOO CLOSE TO CALL
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