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MONORAIL Q & A AND STRATEGY

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  • suetopia
    4234 posts Member
    edited August 2015
    neuroheart wrote:
    o0zoe wrote:
    I just chatted with support and they said it's a glitch (low tasks available to complete per day) and to make a topic in the bugs/glitches forum. I did that if anyone wants to go over and post. I included the ticket # - hopefully someone looks at it. I didn't know that's how the forum works over there. Support staff can help from the forum but not from live support? :S
    That's not how the B&I forum works so far as I know. Posting here or contacting them just lets them see how widespread an issue is. (So please do, just don't expect individual attention.)

    I am struggling to restrain myself from beginning a thread called "Number of projects glitch. Shhh. (Fight Club)."

    And post saying that every time I get the Project Screen saying that Sebastian Cobb needs a rest, if i click on the letter "S" in "rest" i get 2 donuts, go to KL to sync, and come back to get more.

    (Think they'd read it?). :evil:

    I have a feeling that the only ones operating under a "glitch" are people who are getting unlimited projects available. :evil:

    :lol::lol::lol:
  • AOFIGO009
    1306 posts Member
    edited August 2015
    S0Refined wrote:
    AOFIGO009 wrote:
    88KEYS62 wrote:
    Not looking to start anything, but according to the Addicts team there doesn't appear to be a glitch but rather a set amount of blueprints coded into the game for each day (even though their reported numbers don't come close to mine). Hopefully this gets sorted out pronto.

    I'm aware of that too, and it's worrying me, but the writers on that website, according what people have said on this thread, don't have any issues, but their commenters do, while multiple people have now reported speaking to EA and them confirming its a glitch they are aware of. What numbers are they reporting for caps? Because our findings on the cap suggest there is no way of getting all of the prizes.


    Their current reading is that it's a number that increases daily. Yesterday was 4500, today 9000, tomorrow 13500. This implies a linear progression, but they have not given additional numbers beyond that, other than saying it keeps going up. This is assumed to be cumulative, but there isn't really evidence of this. Of course, most people I see commenting on this did not get anywhere near this number before they were capped, but this would be *approximately* accurate for me if it included the 5k Daily Play bonus I got today. If this is a thing, a little ingame counter saying "you can earn this many more Blueprints today" would be super.

    Other factors that can't yet be accounted for is what impact yesterday's patch had on this issue and what impact the Blueprints earned from Possums and Friend Taps/visits have on this number.


    Contacts I have had in the past with EA's support for this and other games does not inspire a lot of confidence that information that would be meaningful on these issues is being given to people who have contact with players seeking tech support.

    Where are they getting this information then that nobody here is finding it? We have to remember also that if it wasn't for their readers telling them about it, they wouldn't know about it. It's all very messy, and I think our only options right now is to keep getting as many blueprints as we can, go to this thread and comment (http://forum.ea.com/eaforum/posts/list/10349197.page) and hope for the best.
    Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
  • pichu2727
    353 posts Member
    edited August 2015
    neuroheart wrote:
    o0zoe wrote:
    I just chatted with support and they said it's a glitch (low tasks available to complete per day) and to make a topic in the bugs/glitches forum. I did that if anyone wants to go over and post. I included the ticket # - hopefully someone looks at it. I didn't know that's how the forum works over there. Support staff can help from the forum but not from live support? :S
    That's not how the B&I forum works so far as I know. Posting here or contacting them just lets them see how widespread an issue is. (So please do, just don't expect individual attention.)

    I am struggling to restrain myself from beginning a thread called "Number of projects glitch. Shhh. (Fight Club)."

    And post saying that every time I get the Project Screen saying that Sebastian Cobb needs a rest, if i click on the letter "S" in "rest" i get 2 donuts, go to KL to sync, and come back to get more.

    (Think they'd read it?). :evil:

    I have a feeling that the only ones operating under a "glitch" are people who are getting unlimited projects available. :evil:

    :D:D:lol::lol::lol: So true!
    Please PM first.
  • AOFIGO009
    1306 posts Member
    edited August 2015
    neuroheart wrote:
    o0zoe wrote:
    I just chatted with support and they said it's a glitch (low tasks available to complete per day) and to make a topic in the bugs/glitches forum. I did that if anyone wants to go over and post. I included the ticket # - hopefully someone looks at it. I didn't know that's how the forum works over there. Support staff can help from the forum but not from live support? :S
    That's not how the B&I forum works so far as I know. Posting here or contacting them just lets them see how widespread an issue is. (So please do, just don't expect individual attention.)

    I am struggling to restrain myself from beginning a thread called "Number of projects glitch. Shhh. (Fight Club)."

    And post saying that every time I get the Project Screen saying that Sebastian Cobb needs a rest, if i click on the letter "S" in "rest" i get 2 donuts, go to KL to sync, and come back to get more.

    (Think they'd read it?). :evil:

    I have a feeling that the only ones operating under a "glitch" are people who are getting unlimited projects available. :evil:

    How do you mean Annette? You've lost me there.
    Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
  • S0Refined
    84 posts Member
    edited August 2015
    AOFIGO009 wrote:
    <snip>

    Where are they getting this information then that nobody here is finding it? We have to remember also that if it wasn't for their readers telling them about it, they wouldn't know about it. It's all very messy, and I think our only options right now is to keep getting as many blueprints as we can, go to this thread and comment (http://forum.ea.com/eaforum/posts/list/10349197.page) and hope for the best.


    Your guess, it is as good as mine. I have only the most rudimentary understanding (even that may be an overstatement) of anything to do with the inner workings and reading files and such.
  • AOFIGO009
    1306 posts Member
    edited August 2015
    S0Refined wrote:
    AOFIGO009 wrote:
    <snip>

    Where are they getting this information then that nobody here is finding it? We have to remember also that if it wasn't for their readers telling them about it, they wouldn't know about it. It's all very messy, and I think our only options right now is to keep getting as many blueprints as we can, go to this thread and comment (http://forum.ea.com/eaforum/posts/list/10349197.page) and hope for the best.


    Your guess, it is as good as mine. I have only the most rudimentary understanding (even that may be an overstatement) of anything to do with the inner workings and reading files and such.

    I don't even have that, so you've beaten me!!
    Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
  • annettemarc
    7747 posts Member
    edited August 2015
    AOFIGO009 wrote:
    neuroheart wrote:
    o0zoe wrote:
    I just chatted with support and they said it's a glitch (low tasks available to complete per day) and to make a topic in the bugs/glitches forum. I did that if anyone wants to go over and post. I included the ticket # - hopefully someone looks at it. I didn't know that's how the forum works over there. Support staff can help from the forum but not from live support? :S
    That's not how the B&I forum works so far as I know. Posting here or contacting them just lets them see how widespread an issue is. (So please do, just don't expect individual attention.)

    I am struggling to restrain myself from beginning a thread called "Number of projects glitch. Shhh. (Fight Club)."

    And post saying that every time I get the Project Screen saying that Sebastian Cobb needs a rest, if i click on the letter "S" in "rest" i get 2 donuts, go to KL to sync, and come back to get more.

    (Think they'd read it?). :evil:

    I have a feeling that the only ones operating under a "glitch" are people who are getting unlimited projects available. :evil:

    How do you mean Annette? You've lost me there.

    I really hope I'm wrong!!! But ...

    I meant people like bunny, who was asking where people were getting the message that they couldn't build any more, so she could help them. Unfortunately it seems that bunny ends up being one of the exceptions to the rule, she is probably experiencing a glitch. And everyone else is getting the planned mechanism, with a cap. Bunny is a sweetie. If it has to happen to someone, I'm glad it's someone like her.

    But I DO hope I'm wrong. :(
    USA/UK Race To Throw Country Into Utter Chaos = TOO CLOSE TO CALL
  • S0Refined
    84 posts Member
    edited August 2015

    I really hope I'm wrong!!! But ...

    I meant people like bunny, who was asking where people were getting the message that they couldn't build any more, so she could help them. Unfortunately it seems that bunny ends up being one of the exceptions to the rule, she is probably experiencing a glitch. And everyone else is getting the planned mechanism, with a cap. Bunny is a sweetie. If it has to happen to someone, I'm glad it's someone like her.

    But I DO hope I'm wrong. :(


    You have to also take into account that she's operating under different circumstances that most people--since they do all those guides and such they rush everything with donuts, and we don't know how this cap impacts things once you get to the end of the prize track (heh, track) for act 1.

    I've never played all the way through an event where dedicated tappers couldn't make the final prize, and that seems like a really weird thing to change now. I personally usually finish whatever the main prize track is in approximately half the allotted time. Had some wackiness with Whacking Day, but outside that I've never had a problem getting to the end of a prize track. To go from that to mathematical impossibility seems really unlikely.
  • AOFIGO009
    1306 posts Member
    edited August 2015
    AOFIGO009 wrote:
    neuroheart wrote:
    o0zoe wrote:
    I just chatted with support and they said it's a glitch (low tasks available to complete per day) and to make a topic in the bugs/glitches forum. I did that if anyone wants to go over and post. I included the ticket # - hopefully someone looks at it. I didn't know that's how the forum works over there. Support staff can help from the forum but not from live support? :S
    That's not how the B&I forum works so far as I know. Posting here or contacting them just lets them see how widespread an issue is. (So please do, just don't expect individual attention.)

    I am struggling to restrain myself from beginning a thread called "Number of projects glitch. Shhh. (Fight Club)."

    And post saying that every time I get the Project Screen saying that Sebastian Cobb needs a rest, if i click on the letter "S" in "rest" i get 2 donuts, go to KL to sync, and come back to get more.

    (Think they'd read it?). :evil:

    I have a feeling that the only ones operating under a "glitch" are people who are getting unlimited projects available. :evil:

    How do you mean Annette? You've lost me there.

    I really hope I'm wrong!!! But ...

    I meant people like bunny, who was asking where people were getting the message that they couldn't build any more, so she could help them. Unfortunately it seems that bunny ends up being one of the exceptions to the rule, she is probably experiencing a glitch. And everyone else is getting the planned mechanism, with a cap. Bunny is a sweetie. If it has to happen to someone, I'm glad it's someone like her.

    But I DO hope I'm wrong. :(

    Right, I get what you mean now. Yeah, I've mentioned this a few times, but then why is EA calling our experience a glitch? And why would they plan it out that way, making the daily target impossible? This is absolute madness!! Is this gonna be the case for Act II and Act III too?!
    S0Refined wrote:
    You have to also take into account that she's operating under different circumstances that most people--since they do all those guides and such they rush everything with donuts, and we don't know how this cap impacts things once you get to the end of the prize track (heh, track) for act 1.

    I've never played all the way through an event where dedicated tappers couldn't make the final prize, and that seems like a really weird thing to change now. I personally usually finish whatever the main prize track is in approximately half the allotted time. Had some wackiness with Whacking Day, but outside that I've never had a problem getting to the end of a prize track. To go from that to mathematical impossibility seems really unlikely.

    Thanks for bringing that up, it makes me feel a little better! I didn't think of that with the rushing and stuff!

    It's only right that you experience wackiness on Whacking Day of all days!! Only! Right!

    And what's dirty about track?! It's not like booby trap! (Lol! Booby!!)
    Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
  • suetopia
    4234 posts Member
    edited August 2015
    AO - thanks for this thread! It's nice that we are at least having fun while trying to figure out this project cap glitch (?) and strategies. :D

    EDIT: for clarity
  • o0zoe
    150 posts
    edited August 2015
    AOFIGO009 wrote:
    o0zoe wrote:
    AOFIGO009 wrote:
    o0zoe wrote:
    I just chatted with support and they said it's a glitch (low tasks available to complete per day) and to make a topic in the bugs/glitches forum. I did that if anyone wants to go over and post. I included the ticket # - hopefully someone looks at it. I didn't know that's how the forum works over there. Support staff can help from the forum but not from live support? :S

    Thanks, I'll get over there now, I'm getting worried that there's now two conflicting stories, that it's a glitch, or planned.

    They said they talked to the "specialist team" whatever that is

    I've also put a large note about it at the top of the OP, telling everybody to go there and comment.

    Thank you AO :) the more people we get to post the better!
    Thanks Neuro - hopefully they get working on it
  • AOFIGO009
    1306 posts Member
    edited August 2015
    o0zoe wrote:
    AOFIGO009 wrote:
    o0zoe wrote:
    AOFIGO009 wrote:
    o0zoe wrote:
    I just chatted with support and they said it's a glitch (low tasks available to complete per day) and to make a topic in the bugs/glitches forum. I did that if anyone wants to go over and post. I included the ticket # - hopefully someone looks at it. I didn't know that's how the forum works over there. Support staff can help from the forum but not from live support? :S

    Thanks, I'll get over there now, I'm getting worried that there's now two conflicting stories, that it's a glitch, or planned.

    They said they talked to the "specialist team" whatever that is

    I've also put a large note about it at the top of the OP, telling everybody to go there and comment.

    Thank you AO :) the more people we get to post the better!
    Thanks Neuro - hopefully they get working on it
    suetopia wrote:
    AO - thanks for this thread! It's nice that we are at least having fun while trying to figure out this project cap glitch (?) and strategies. :D

    EDIT: for clarity

    Thanks to you both for the appreciation, I'm so glad I started doing these during the Tap Ball Event, it's really fun, I hope really helpful (it is to me at least) and I'm committed to doing this every event now, because it makes me feel so proud. Thanks like this is ultimately what keeps me doing this, knowing that it actually does good and isn't just taking up space!

    I have no doubt we will get a resolution to this eventually, we always do. If you put the time in to this game, you do get every prize and stuff available during events, just remember the complaints about the community prizes at the end of Tap Ball? People all over my thread were saying EA have made it seem impossible every time, but we've never missed something. We just have to stay positive, do our parts to the best of our abilities and it'll all be fine.

    And with this thread we can all have fun and distract ourselves while we wait. Also, figuring out how to maximise AB during Tap Ball seemed impossible at times, but we got there!!
    Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
  • larsyuipo
    1137 posts Member
    edited August 2015
    Contacted ea,

    Got send to the tstoaddicts page :roll: then told the but that I didn't receive 9000 from projects today. Then gets told that he will contact the staff or something and get the cap raised.

  • meezosoop
    141 posts
    edited August 2015
    I don't know if many people are suffering from the game constantly freezing up - I am, but perhaps I'm in a small minority

    I seem to have alleviated the problem by disconnecting my tracks from the monorail station so the train stops moving. However, I'm still freezing when I visit my neighbours so....


    TIP Maybe make it easier for your neighbours to visit you by disconnecting your tracks. You might get more visits, and therefore, more blueprints
  • o0zoe
    150 posts
    edited August 2015
    larsyuipo wrote:
    Contacted ea,

    Got send to the tstoaddicts page :roll: then told the but that I didn't receive 9000 from projects today. Then gets told that he will contact the staff or something and get the cap raised.

    If you go to the bugs forum, there's a thread at the top to post on to add to the list of people with he problem. It's funny that we're all getting different info when we contact support.

    AO all of you that contribute to the walk-throughs are amazing. I would never have the time energy or $ to do a walkthrough. Kudos you you LPN and SpAncer.
  • Linkwick
    956 posts Member
    edited August 2015
    Gotta say that something is screwy, even with the supposed "caps".

    I'm an Aussie, so my "midnight reset" is 6pm AEST locally. The clock ticks over 6pm, my blueprints projects reopen... and I maxed out in like 2hrs (needed more metals). Got just over 4000, if I recall correctly. Maxed it out before 6pm reset too, though I can't remember what that total was.

    My "end-of-day" at the time couldn't have been more than 12,300, as I had 12,551 by my bedtime. If TSTOA's totals are to be believed, my max for 12/8 should have been 9,000, or if EA's coding is muddled due to my time being 18hrs ahead, 13,500 (if it's a day fast). Neither checks out.

    It also doesn't make sense logically. If the "cap" is increasing by 4,500 per day, then when someone wins the daily prize of 5,000 blueprints, that would mean they should be locked out of exchanging for 24hrs+!!


    ...Though if it IS true (albeit poorly implemented), it's an extremely crap way of ensuring the event lasts. Stagger the timing, EA, that's fine. But hamstringing players is not cool!!
  • S0Refined
    84 posts Member
    edited August 2015
    Linkwick wrote:
    Gotta say that something is screwy, even with the supposed "caps".

    I'm an Aussie, so my "midnight reset" is 6pm AEST locally. The clock ticks over 6pm, my blueprints projects reopen... and I maxed out in like 2hrs (needed more metals). Got just over 4000, if I recall correctly. Maxed it out before 6pm reset too, though I can't remember what that total was.

    My "end-of-day" at the time couldn't have been more than 12,300, as I had 12,551 by my bedtime. If TSTOA's totals are to be believed, my max for 12/8 should have been 9,000, or if EA's coding is muddled due to my time being 18hrs ahead, 13,500 (if it's a day fast). Neither checks out.

    It also doesn't make sense logically. If the "cap" is increasing by 4,500 per day, then when someone wins the daily prize of 5,000 blueprints, that would mean they should be locked out of exchanging for 24hrs+!!


    ...Though if it IS true (albeit poorly implemented), it's an extremely crap way of ensuring the event lasts. Stagger the timing, EA, that's fine. But hamstringing players is not cool!!

    I agree that attempting to bring logic into this entire situation (so far) has been folly. If I may reference your avatar, it makes even less sense than the final episode of The Prisoner. I guess it's just going to require a wait-and-see attitude at this point.
  • pmiller067
    26 posts Member
    edited August 2015
    larsyuipo wrote:
    Contacted ea,

    Got send to the tstoaddicts page :roll: then told the but that I didn't receive 9000 from projects today. Then gets told that he will contact the staff or something and get the cap raised.

    YOU WERE TOLD BY EA SUPPORT TO GO TO THE ADDICTS PAGE??????????? ****???

    That is hilarious. At best...they are guessing like everyone else. This proves one thing...EA support is populated by a bunch of people who aren't REALLY part of EA. This is hilarious. Talk about the blind leading the blind.

    They hack the EA files...are now experts??? Man...this is sooooo revealing if it is true! :lol:
  • pmiller067
    26 posts Member
    edited August 2015
    larsyuipo wrote:
    Contacted ea,

    Got send to the tstoaddicts page :roll: then told the but that I didn't receive 9000 from projects today. Then gets told that he will contact the staff or something and get the cap raised.

    I want to make sure that you are writing out the chain of events in order....

    1. You Contacted EA
    2. They sent you to the Addicts Page???????
    3. You made it clear that you didn't get 9,000 points today.
    4. You are sent back to "request" that they raise the minimums????

    HOLYFREAKINSHIRT!!! If this is true...it blows GIANT holes in EA support being anything but a bunch of nobodies who don't play the game...being "taken down a path" by people who hack the game files...but don't know what the hell they mean.

    This is truly hilarious...if it weren't so sad.
  • AOFIGO009
    1306 posts Member
    edited August 2015
    pmiller067 wrote:
    larsyuipo wrote:
    Contacted ea,

    Got send to the tstoaddicts page :roll: then told the but that I didn't receive 9000 from projects today. Then gets told that he will contact the staff or something and get the cap raised.

    YOU WERE TOLD BY EA SUPPORT TO GO TO THE ADDICTS PAGE??????????? ****???

    That is hilarious. At best...they are guessing like everyone else. This proves one thing...EA support is populated by a bunch of people who aren't REALLY part of EA. This is hilarious. Talk about the blind leading the blind.

    They hack the EA files...are now experts??? Man...this is sooooo revealing if it is true! :lol:

    I may be wrong, but they seem to be doing less than guessing! We've got a large and vocal population saying there's a problem, but because the people who played the game in a unique "cheating" way (of course for our benefit) who write the articles there, they seem to be steadfast in their opinion there's no problem. Don't they realise their experience of the game is in no way representative of the masses, because they rush EVERYTHING with donuts to produce their walkthroughs (which in my experience don't hold a candle to LP's Walkthroughs?

    They've had people copy and pasting responses from my thread without citing the source, but then seemingly ignore what they copy and paste? No wonder EA are redirecting people there, they've both got their head in the sand, I bet EA hope that the Addicts' page is done professional-looking enough to convince some naive players there's no problem!

    Sorry if that was rambling, incoherent, and/or needlessly aggressive, but I've just woken up from a poor nights' sleep much earlier than planned! But it just felt this needed to be said. Don't get fooled people, no matter what way EA are spinning it right now, the maths simply does not add up!!!
    Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
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