You need 89,350 blueprints to unlock Ray Patterson (the final act 1 prize)
So that means we need 8123 blueprints a day
Thats alot! I have just over 3000 and t
Day 1 is already over for me. Just bought Jesse but with low donuts I'm not sure the building are worth it. Sure, 300+ currency Every 4hours build up a lot but... Anyone thoughts?
You need 89,350 blueprints to unlock Ray Patterson (the final act 1 prize)
So that means we need 8123 blueprints a day
Thats alot! I have just over 3000 and t
Day 1 is already over for me. Just bought Jesse but with low donuts I'm not sure the building are worth it. Sure, 300+ currency Every 4hours build up a lot but... Anyone thoughts?
Yes, thats alot, anybody know how you earn the most? I wait to upgrade till the 3the bonus to get 2000 blueprints.
We're making really good progress on what is the end of day 1 for me now!
Some of the things that need finding out so far are how to get the most blueprints and possums, whether the possums converge on one area, maybe some daily charts in there too?
Is there anything else people want to know?
Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
I don't know if anybody has noticed, but there appears to be no way of shading in the Monorail items, buildings and tracks both, in the "Move" form, which causes problems when tracking the possums.
Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
Your deadbeat friends are now useful again! But only for a day or so. Dump trash on them while you can, before their whole towns fill up with fumes. Yes. Dump away. And dump on me extra hard, anytime!
When you noticed your trash projects were asking for different trash totals from other people's, this may have been the result of one finished mission upping the stakes for the following trash mission, meaning that the needed totals change as you progress based on what you've just done, so the "Mine don't say that!" could mean you were just at different points in the game? Not sure.
The things that are happening right now are intense, because I'm NOT stopping my push for Paris. No silly event will come between us. But this means there's a lot going on, labor is being divided real hard. ......Excellent.
I don't know if anybody has noticed, but there appears to be no way of shading in the Monorail items, buildings and tracks both, in the "Move" form, which causes problems when tracking the possums.
There is, go to the inventory, and scroll down on the new vertical menu. It shades the track.
I'm assuming I'm missing something really obvious, but I've had no sleep so be nice to me. Once you complete the daily tasks, is there a way to spend your recycling materials? I'm maxed out and it seems odd that I can't keep generating materials. :?
It may have been mentioned already but apparently you can only hand in so many projects a day. I am a bit annoyed as one more trade would have gotten me the next prize. Oh well, I'll get it first thing in the morning.
I'm assuming I'm missing something really obvious, but I've had no sleep so be nice to me. Once you complete the daily tasks, is there a way to spend your recycling materials? I'm maxed out and it seems odd that I can't keep generating materials. :?
Sorry to hear you've had no shut eye. In my game the tasks don't really stop for the day like in previous events. You can continue to turn in your materials for blueprints from the same screen 24/7.
Can someone confirm that I'm understanding this correctly ...
I can collect rents from all my buildings and when neighbors visit they can tap (stink) any of them, as long as another neighbor didn't get there first? Like graffiti? The moment I clear the fumes from a building in my town,, that building is ready for the next visitor?
I love that we have neighbor names floating up again.
USA/UK Race To Throw Country Into Utter Chaos = TOO CLOSE TO CALL
I'm assuming I'm missing something really obvious, but I've had no sleep so be nice to me. Once you complete the daily tasks, is there a way to spend your recycling materials? I'm maxed out and it seems odd that I can't keep generating materials. :?
Sorry to hear you've had no shut eye. In my game the tasks don't really stop for the day like in previous events. You can continue to turn in your materials for blueprints from the same screen 24/7.
Mine just stopped...I was able to turn them in three or four times and now I can't. (????)
It may have been mentioned already but apparently you can only hand in so many projects a day. I am a bit annoyed as one more trade would have gotten me the next prize. Oh well, I'll get it first thing in the morning.
This just happened to me too. Going forward, I am only going to do the tasks with the highest payout
Can someone confirm that I'm understanding this correctly ...
I can collect rents from all my buildings and when neighbors visit they can tap (stink) any of them, as long as another neighbor didn't get there first? Like graffiti? The moment I clear the fumes from a building in my town,, that building is ready for the next visitor?
This has been my experience. I had 2 neighbors hit the same buildings within minutes of each other after I had cleared them. Both were my spooky houses, so it was obvious they were the same as the previosu visit.
Can someone confirm that I'm understanding this correctly ...
I can collect rents from all my buildings and when neighbors visit they can tap (stink) any of them, as long as another neighbor didn't get there first? Like graffiti? The moment I clear the fumes from a building in my town,, that building is ready for the next visitor?
This has been my experience. I had 2 neighbors hit the same buildings within minutes of each other after I had cleared them. Both were my spooky houses, so it was obvious they were the same as the previosu visit.
Yes, I noticed the same thing. It's just like graffiti-ing aa building.
Also, if you finished getting all your friends points, you will still receive random donuts from the visits. So I would suggest visiting all your neighbors.
It may have been mentioned already but apparently you can only hand in so many projects a day. I am a bit annoyed as one more trade would have gotten me the next prize. Oh well, I'll get it first thing in the morning.
I just ran into this. It should be added to the tips. Tip: you can only hand in a limited number of projects per day. Save up your metal and only hand in projects for the highest payout until the end of the day, when you can waste your remaining projects on low-paying garbage projects before you go to bed.
Replies
Lol, no problem, that was because I wasn't sure if that was what you were asking about!!
And it's in my sig now, so hopefully I won't need to tell anybody!!!
Oops hit submit by accident before I finished. This is good because I sometimes have a terrible memory!
Thats alot! I have just over 3000 and t
Day 1 is already over for me. Just bought Jesse but with low donuts I'm not sure the building are worth it. Sure, 300+ currency Every 4hours build up a lot but... Anyone thoughts?
Thanks Sue,
I didn't know I was suppose to tap on the smelly building.
Yes, thats alot, anybody know how you earn the most? I wait to upgrade till the 3the bonus to get 2000 blueprints.
Some of the things that need finding out so far are how to get the most blueprints and possums, whether the possums converge on one area, maybe some daily charts in there too?
Is there anything else people want to know?
When you noticed your trash projects were asking for different trash totals from other people's, this may have been the result of one finished mission upping the stakes for the following trash mission, meaning that the needed totals change as you progress based on what you've just done, so the "Mine don't say that!" could mean you were just at different points in the game? Not sure.
The things that are happening right now are intense, because I'm NOT stopping my push for Paris. No silly event will come between us. But this means there's a lot going on, labor is being divided real hard. ......Excellent.
Sorry to hear you've had no shut eye. In my game the tasks don't really stop for the day like in previous events. You can continue to turn in your materials for blueprints from the same screen 24/7.
I can collect rents from all my buildings and when neighbors visit they can tap (stink) any of them, as long as another neighbor didn't get there first? Like graffiti? The moment I clear the fumes from a building in my town,, that building is ready for the next visitor?
I love that we have neighbor names floating up again.
Mine just stopped...I was able to turn them in three or four times and now I can't. (????)
This just happened to me too. Going forward, I am only going to do the tasks with the highest payout
This has been my experience. I had 2 neighbors hit the same buildings within minutes of each other after I had cleared them. Both were my spooky houses, so it was obvious they were the same as the previosu visit.
Yes, I noticed the same thing. It's just like graffiti-ing aa building.
Also, if you finished getting all your friends points, you will still receive random donuts from the visits. So I would suggest visiting all your neighbors.
I just ran into this. It should be added to the tips. Tip: you can only hand in a limited number of projects per day. Save up your metal and only hand in projects for the highest payout until the end of the day, when you can waste your remaining projects on low-paying garbage projects before you go to bed.