I tapped the Possum Mission symbol on the task list (the little possom guy) and the camera zoomed me right over to where a possum was. Convenient! Because I was totally not finding them. I hope that task list feature is there every time and not just on the first possum hunt.
Are you sure it's based on number of projects? Could it be amounts or something?
[edit]
My early guess was wrong.
The yellow check marks don't mean anything except you have enough materials to do that option. Those checkmarks don't indicate how close you are to getting shut down for the day.
Are you sure it's based on number of projects? Could it be amounts or something? Can you tell I have no clue what I'm talking about?
No, I'm not sure. It's a good question. I must have completed at least 7 or 8 projects, but I didn't keep track, and I did all three kinds, large, medium, and small, just based on whatever I had available. I didn't know you could exhaust it. Tomorrow I will keep track, and try only doing the large ones and see how many it lets me do.
Argh!! For some reason, I thought that this would be a forced update! Between work, teacher meetings today, and prepping for more fun-filled beginning of the year teacher meetings tomorrow, I am JUST getting started right now! Sorry neighbors!
Sooooo many questions, no idea where to begin, is it too late to start drinking coffee? (near midnight right now...Argh!!) Wish me luck!
All day long I assumed the dump was my new landing zone. I kept seeing dumps when first entering friends' towns, too.
Then I happened to move that little Project whatchamacallit thingie off to one side of my screen. Went to visit neighbor and when I came back to my town i discovered my landing zone was where that project thingie was.
This may be no great revelation to many, but I was greatly relieved. If I want to set my landing zone, I can move a small item and not tear everything down around it.
USA/UK Race To Throw Country Into Utter Chaos = TOO CLOSE TO CALL
Are you sure it's based on number of projects? Could it be amounts or something? Can you tell I have no clue what I'm talking about?
No, I'm not sure. It's a good question. I must have completed at least 7 or 8 projects, but I didn't keep track, and I did all three kinds, large, medium, and small, just based on whatever I had available. I didn't know you could exhaust it. Tomorrow I will keep track, and try only doing the large ones and see how many it lets me do.
I wonder if the limit is to set a cap on the donuts we can earn by completed projects. (E.g., I need to complete ten projects to get a donut (or was it two donuts?) ... After collection of my donut(s), it reset so I could get another one (two?) For completing ten more tasks ... So they don't want us to win a gazillion donuts each day?
I TOTALLY made that up. But ...
USA/UK Race To Throw Country Into Utter Chaos = TOO CLOSE TO CALL
If that is true, it stinks because it severely limits our blueprint production at the same time. I guess we'll know more tomorrow. Who's going to set their alarm for the 4am rollover? Bueller?
When do the possums start roaming around town? Is it after the first "collection" from Monorail Station? Have built that, just waiting on the 4hr building payout time at the moment.
Are you sure it's based on number of projects? Could it be amounts or something? Can you tell I have no clue what I'm talking about?
No, I'm not sure. It's a good question. I must have completed at least 7 or 8 projects, but I didn't keep track, and I did all three kinds, large, medium, and small, just based on whatever I had available. I didn't know you could exhaust it. Tomorrow I will keep track, and try only doing the large ones and see how many it lets me do.
I wonder if the limit is to set a cap on the donuts we can earn by completed projects. (E.g., I need to complete ten projects to get a donut (or was it two donuts?) ... After collection of my donut(s), it reset so I could get another one (two?) For completing ten more tasks ... So they don't want us to win a gazillion donuts each day?
I TOTALLY made that up. But ...
That Quest seems to stop after Part 3 (as per LPN's walkthrough), so 6 donuts in total.
But you could be on the right track - there is the usual "X,XXX currency for a bonus donut box" quest after the last prize, so it may be to restrict that one.
If that is true, it stinks because it severely limits our blueprint production at the same time. I guess we'll know more tomorrow. Who's going to set their alarm for the 4am rollover? Bueller?
4am rollover?
8am GMT = 6pm local time here, nice and convenient.
When do the possums start roaming around town? Is it after the first "collection" from Monorail Station? Have built that, just waiting on the 4hr building payout time at the moment.
Are you sure it's based on number of projects? Could it be amounts or something? Can you tell I have no clue what I'm talking about?
No, I'm not sure. It's a good question. I must have completed at least 7 or 8 projects, but I didn't keep track, and I did all three kinds, large, medium, and small, just based on whatever I had available. I didn't know you could exhaust it. Tomorrow I will keep track, and try only doing the large ones and see how many it lets me do.
I wonder if the limit is to set a cap on the donuts we can earn by completed projects. (E.g., I need to complete ten projects to get a donut (or was it two donuts?) ... After collection of my donut(s), it reset so I could get another one (two?) For completing ten more tasks ... So they don't want us to win a gazillion donuts each day?
I TOTALLY made that up. But ...
That Quest seems to stop after Part 3 (as per LPN's walkthrough), so 6 donuts in total.
But you could be on the right track - there is the usual "X,XXX currency for a bonus donut box" quest after the last prize, so it may be to restrict that one.
Here's my guess: According to the walkthrough we can earn 6 donuts per act (so 18 in total) via the "complete 10 projects and earn 100 metal/plastic/glass" tasks. Since there only seem to be 3 parts, each earning 2 donuts, there is no need to rush and complete as many projects as possible.
My limit for projects just kicked in after completing 2 projects for the second part of the donut task, hence I must have completed at least 12 projects. Add the 3 projects from the quest line (A Rail of One City Pt. 6) and my best guess right now is that the cap might be set at 15 projects per day.
i just did the new project board for today and it only let me do the two projects. has everyone else found theirs to be the same?
Is there any update in the files to state how many you can do per day?
You mean it only let you do 2 and then you were told Sebastian needs a rest or after two did you get the bonus and are still allowed to continue completing projects?
Replies
I tapped the Possum Mission symbol on the task list (the little possom guy) and the camera zoomed me right over to where a possum was. Convenient! Because I was totally not finding them. I hope that task list feature is there every time and not just on the first possum hunt.
[edit]
My early guess was wrong.
The yellow check marks don't mean anything except you have enough materials to do that option. Those checkmarks don't indicate how close you are to getting shut down for the day.
No, I'm not sure. It's a good question. I must have completed at least 7 or 8 projects, but I didn't keep track, and I did all three kinds, large, medium, and small, just based on whatever I had available. I didn't know you could exhaust it. Tomorrow I will keep track, and try only doing the large ones and see how many it lets me do.
Sooooo many questions, no idea where to begin, is it too late to start drinking coffee? (near midnight right now...Argh!!) Wish me luck!
Then I happened to move that little Project whatchamacallit thingie off to one side of my screen. Went to visit neighbor and when I came back to my town i discovered my landing zone was where that project thingie was.
This may be no great revelation to many, but I was greatly relieved. If I want to set my landing zone, I can move a small item and not tear everything down around it.
I wonder if the limit is to set a cap on the donuts we can earn by completed projects. (E.g., I need to complete ten projects to get a donut (or was it two donuts?) ... After collection of my donut(s), it reset so I could get another one (two?) For completing ten more tasks ... So they don't want us to win a gazillion donuts each day?
I TOTALLY made that up. But ...
That Quest seems to stop after Part 3 (as per LPN's walkthrough), so 6 donuts in total.
But you could be on the right track - there is the usual "X,XXX currency for a bonus donut box" quest after the last prize, so it may be to restrict that one.
8am GMT = 6pm local time here, nice and convenient.
Here's my guess: According to the walkthrough we can earn 6 donuts per act (so 18 in total) via the "complete 10 projects and earn 100 metal/plastic/glass" tasks. Since there only seem to be 3 parts, each earning 2 donuts, there is no need to rush and complete as many projects as possible.
My limit for projects just kicked in after completing 2 projects for the second part of the donut task, hence I must have completed at least 12 projects. Add the 3 projects from the quest line (A Rail of One City Pt. 6) and my best guess right now is that the cap might be set at 15 projects per day.
Krustyland buildings can be dumped on so be sure to check and clean there regularly
They are prizes, earning blueprints will unlock them for you
I'm not sure about this because I haven't got that far yet but I know you get 3 straight pieces free with the station
Is there any update in the files to state how many you can do per day?
You mean it only let you do 2 and then you were told Sebastian needs a rest or after two did you get the bonus and are still allowed to continue completing projects?
That is weird, were they the Major dohickey projects?
Doesn't look like it sadly. 2 more straight pieces and a corner piece in 2nd prize.
Anyone able to give a heads up on what pieces are in the 3rd?