place your project board near lots of tapable buildings, it is the spawn point.
several towns I have visited have it out in SH area and then you have to scroll forever just to find the buildings that are tapable
That's a good point, I can't confirm this yet, but it seems houses are NOT Stinkable, as I've moved my house farm right next to the Project Building, and they never get tapped.
Only some houses are not stinkable (white, blue, brown) whereas my purple and pink houses have been tapped. There was a thread yesterday about tappable/non-tappable buildings.
About those tasks that are limited. After I read yesterday that they are limited I stopped doing the small ones. I did not meet my limit yesterday.
I did the big task twice today and can still do more.
My best guess at the moment: you start with being able to do a certain amount and every day +2 get added. So you should only do the biggest tasks from the very beginning (though we're all past that).
OR... do the small ones first (where you can use trashcans) and get it over wit. Then focus on the more time consuming ones, where you need a lot of metal.
But Im confused, so maybe Im wrong???
Edit : Im talking about the daily tasks. As I said. Confused. Don't listen to me.
place your project board near lots of tapable buildings, it is the spawn point.
several towns I have visited have it out in SH area and then you have to scroll forever just to find the buildings that are tapable
That's a good point, I can't confirm this yet, but it seems houses are NOT Stinkable, as I've moved my house farm right next to the Project Building, and they never get tapped.
Only some houses are not stinkable (white, blue, brown) whereas my purple and pink houses have been tapped. There was a thread yesterday about tappable/non-tappable buildings.
Oh right, that's cool, I'll search that out, that information would probably be useful too. My house farm is brown, so that's why it's not working!
Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
it doesn't seem like dumping trash triggers building animations (so don't go roaming all over people towns it doesn't do anything at least it doesn't animate make a thing workshop or the guinea pig building)
About those tasks that are limited. After I read yesterday that they are limited I stopped doing the small ones. I did not meet my limit yesterday.
I did the big task twice today and can still do more.
My best guess at the moment: you start with being able to do a certain amount and every day +2 get added. So you should only do the biggest tasks from the very beginning (though we're all past that).
So how many did you do yesterday? Because people are finding wildly different amounts, from 2-9+
it doesn't seem like dumping trash triggers building animations (so don't go roaming all over people towns it doesn't do anything at least it doesn't animate make a thing workshop or the guinea pig building)
Yeah no animations triggered. I've had stinkables all over the place too, very annoying. I'm hoping to have something on the OP about what can be Stinkable and what can't very soon!
Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
About those tasks that are limited. After I read yesterday that they are limited I stopped doing the small ones. I did not meet my limit yesterday.
I did the big task twice today and can still do more.
My best guess at the moment: you start with being able to do a certain amount and every day +2 get added. So you should only do the biggest tasks from the very beginning (though we're all past that).
So how many did you do yesterday? Because people are finding wildly different amounts, from 2-9+
I completed the first bonus donuts and did one if the 2nd. So it should be 11 in total yesterday. And two today and I haven't met the limit yet.
The last three were all the big batch.
it looks like if you don't have the project board yet your neighbors will see your landing zone as the middle of your town (and your neighbors can drop garbage on you so you might need to look in the middle of your town (at least for right now)
one guess (based on my three towns, 1 of which hit the limit and the other two didn't) is that the limit is the number of blueprints earned (the town that hit the limit is over 12K blueprints and the 2 under the task limit for the day are between 8-9K (I was always choosing the task that I could complete which was the farthest right on the task book (ie mainly the middle ones but I will in detail track tomorrow morning and update the thread
so as a suggestion, people who are tracking tomorrow record starting material totals including blueprints, how many tasks chosen, which ones/payouts
also a mansion in SH was dumpable (the SH prize one I'm guessing, it was brown)
About those tasks that are limited. After I read yesterday that they are limited I stopped doing the small ones. I did not meet my limit yesterday.
I did the big task twice today and can still do more.
My best guess at the moment: you start with being able to do a certain amount and every day +2 get added. So you should only do the biggest tasks from the very beginning (though we're all past that).
I'm also doin the largest blueprint jobs, however today I have 2 jobs that are only pay about 8 blueprints and 2 blueprints?
Just wondering if I only do the large jobs, that down the line I'm not goin to hit the daily quota?
About those tasks that are limited. After I read yesterday that they are limited I stopped doing the small ones. I did not meet my limit yesterday.
I did the big task twice today and can still do more.
My best guess at the moment: you start with being able to do a certain amount and every day +2 get added. So you should only do the biggest tasks from the very beginning (though we're all past that).
I'm also doin the largest blueprint jobs, however today I have 2 jobs that are only pay about 8 blueprints and 2 blueprints?
Just wondering if I only do the large jobs, that down the line I'm not goin to hit the daily quota?
Shouldn't you always have three different jobs available?
What job you get seems to be random so it's possible that the "big" job will suddenly be one that only gives a few blueprints cause you don't need to use metal.
But that can happen to the middle and small job as well. So in total I guess it's best to just keep doing the big one.
This is weird to explain, I hope you understood me.
I recorded the projects and items used this morning in two separate games, up until getting the "come back tommorrow message"
A) total blueprints 4449 from 8 projects - medium to high payers total blueprints 1747 from 9 projects - mix of low payments for junk and a couple of better ones for metal
Best single payout was 1136 for 850 junk/90 metal, worst 3 for 150 junk
Lots of randomness BUT it is clear to go for the high payers using metal and never hand in junk on its own
Yesterday I was able to do a bunch of tasks. This morning I did three high paying tasks and was stopped there. Not sure how I'm supposed to get enough blueprints to get 8100 a day since I was behind yesterday and now I'll be behind again today. Unless they're pulling for people to buy the pass for 90 doughnuts? (Total today 8/10 for free doughnuts which means I was able to do 5 varying tasks yesterday and 3 today)
Edit: I guess the pass won't do a lot of good. Since it's only an extra 540 where I'm short 4000 for today. -_-
Yesterday I was able to do multiple collects for a grand total of 9947 blueprints (this includes friend visit, critter taps and fires put out). Today I was only able to collect twice before getting the message that was it for today. Grand tally is now 13,258 or roughly 3,300 collected today including my daily bonus of 1200. Something is afoot because I fail to understand how we will ever meet the daily goal with a cap and such paltry numbers.
There is a more updated version of this on page 23
I have started working out a post on earning blueprints but it is quite difficult due to the fact not everyone is getting the same projects to complete but here are the basics everyone is earning:
The daily bonus has changed from a mystery box to 5000 blueprints so when this broken up over the 5 days you get
-1000 per day
Completing 2 projects a day bonus (Can anyone that reads the files confirm this will stay at 2 everyday)
-1200 per day
Neighbour visits:
-540 per day (6 bp x 3 actions x 30 neighbours)
OR
-1080 per day (Using dumping licence available for 90 donuts)
Neighbour visits (to your town)
Clearing stinklines on buildings earns 1 blueprint each
Max=300 but realistically probably only 100-200 stinklines will be in your town
The Monorail Station spawns possums every 4 hours (1 possum=10 blueprints)
The base rate is 8 possums but more can be spawned by placing more tracks, more info on this later when I learn more.
Little Lisa's Recycling Plant (costs 200 donuts)
350 blueprints per 4 hours
Krustyland Drive Thru Station (costs 150 donuts)
Same as the regular station
This is very rough at the moment but I thought it was best give the info I had, if anyone has anything to add or correct please tell me and I'll happily add or change it. I'll update this as I find out more.
Yesterday I was able to do multiple collects for a grand total of 9947 blueprints (this includes friend visit, critter taps and fires put out). Today I was only able to collect twice before getting the message that was it for today. Grand tally is now 13,258 or roughly 3,300 collected today including my daily bonus of 1200. Something is afoot because I fail to understand how we will ever meet the daily goal with a cap and such paltry numbers.
I don't remember my blueprint number for yesterday, but I was just short of getting my second prize. Today, I capped out at 14230 blueprints, right after receiving my third prize. I haven't counted the number of projects, though, but it was more than just a few both yesterday and today, and I did go for the high numbers of blueprints in return - all were above 1000.
I think I got about 4000 - 5000 blueprints today via the project board, and already I'm done for the day. Currently at around 12,000 blue prints total so this is not looking good for me so far.
I bet there is something in place where you can only earn X amount after competing your 2 required projects for the day. As we move forward in the week, that 2 will become larger so that means more opportunity for us to earn blueprints later?
Replies
Only some houses are not stinkable (white, blue, brown) whereas my purple and pink houses have been tapped. There was a thread yesterday about tappable/non-tappable buildings.
OR... do the small ones first (where you can use trashcans) and get it over wit. Then focus on the more time consuming ones, where you need a lot of metal.
But Im confused, so maybe Im wrong???
Edit : Im talking about the daily tasks. As I said. Confused. Don't listen to me.
Oh right, that's cool, I'll search that out, that information would probably be useful too. My house farm is brown, so that's why it's not working!
So how many did you do yesterday? Because people are finding wildly different amounts, from 2-9+
Yeah no animations triggered. I've had stinkables all over the place too, very annoying. I'm hoping to have something on the OP about what can be Stinkable and what can't very soon!
The last three were all the big batch.
also tappable, the Monsarno complex
so as a suggestion, people who are tracking tomorrow record starting material totals including blueprints, how many tasks chosen, which ones/payouts
also a mansion in SH was dumpable (the SH prize one I'm guessing, it was brown)
Just wondering if I only do the large jobs, that down the line I'm not goin to hit the daily quota?
What job you get seems to be random so it's possible that the "big" job will suddenly be one that only gives a few blueprints cause you don't need to use metal.
But that can happen to the middle and small job as well. So in total I guess it's best to just keep doing the big one.
This is weird to explain, I hope you understood me.
A) total blueprints 4449 from 8 projects - medium to high payers
Best single payout was 1136 for 850 junk/90 metal, worst 3 for 150 junk
Lots of randomness BUT it is clear to go for the high payers using metal and never hand in junk on its own
Edit: I guess the pass won't do a lot of good. Since it's only an extra 540 where I'm short 4000 for today. -_-
I have started working out a post on earning blueprints but it is quite difficult due to the fact not everyone is getting the same projects to complete but here are the basics everyone is earning:
The daily bonus has changed from a mystery box to 5000 blueprints so when this broken up over the 5 days you get
-1000 per day
Completing 2 projects a day bonus (Can anyone that reads the files confirm this will stay at 2 everyday)
-1200 per day
Neighbour visits:
-540 per day (6 bp x 3 actions x 30 neighbours)
OR
-1080 per day (Using dumping licence available for 90 donuts)
Neighbour visits (to your town)
Clearing stinklines on buildings earns 1 blueprint each
Max=300 but realistically probably only 100-200 stinklines will be in your town
The Monorail Station spawns possums every 4 hours (1 possum=10 blueprints)
The base rate is 8 possums but more can be spawned by placing more tracks, more info on this later when I learn more.
Little Lisa's Recycling Plant (costs 200 donuts)
350 blueprints per 4 hours
Krustyland Drive Thru Station (costs 150 donuts)
Same as the regular station
This is very rough at the moment but I thought it was best give the info I had, if anyone has anything to add or correct please tell me and I'll happily add or change it. I'll update this as I find out more.
I don't remember my blueprint number for yesterday, but I was just short of getting my second prize. Today, I capped out at 14230 blueprints, right after receiving my third prize. I haven't counted the number of projects, though, but it was more than just a few both yesterday and today, and I did go for the high numbers of blueprints in return - all were above 1000.
If I'm reading LP's walk through correctly, we'll see plastics added in act 2 and glass in act 3.
I bet there is something in place where you can only earn X amount after competing your 2 required projects for the day. As we move forward in the week, that 2 will become larger so that means more opportunity for us to earn blueprints later?