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Currency overload

Agreed. I don't even have the patience to read everything on that list....

Replies

  • Ftball2theGroin
    594 posts Member
    edited October 2015
    Oh, I forgot Krustyland tickets. 23.

    I don't mind the multiple event currencies because they're temporary, but it would be nice if the Springfield Heights and Monorail currencies went away after you reached a certain level. I really don't want to be grinding recyclables every week for the rest of the game.
  • Starman_thc
    389 posts Member
    edited October 2015
    I feel the same way. Kind of overwhelming/annoying. I am constantly trying to figure out who I can send to do what without hindering something else...
  • zombieleela1
    82 posts Member
    edited October 2015
    I'm ignoring SH, because I don't care for any of the prizes. I got the lake which is the only one I really wanted. It worked out better when the Job Manager was working because then I didn't have to scroll through the SH jobs. I can't craft anymore monorail pieces at the moment because of a glitch EA still hasn't fixed. At this point, I'm guessing I'll just lose out on the 96 rails and 30 donuts I would have crafted.
  • Wolfenstinkel
    2 posts
    edited October 2015
    Agreed.

    I can't even remember how it was without the currencies. Then again, that's probably age kicking in.
  • lee67628
    818 posts Member
    edited October 2015
    Is Boardwalk tiles counted?
    TSTO Completionist since 2012
  • 4junk3000
    5343 posts Member
    edited October 2015
    Really? I'm enjoying that so many people have responsibilities. Maybe i just enjoy multi tasking. I'm doing it like this:

    1. Start the story teller on the currency needed for the prize of the moment. Right now that's Lisa and snakes.

    2. Start the kids on smores, then scan town for creatures (using build mode with all but characters switched off to see easier)

    3. Start any sub plot characters. Right now that's Kang and Homer.

    4. Fill up the dump, then task all the recyclers.

    5. Blaze through the SH task lists

    6. Put everyone remaining on 12 hr to accumulate cash.

    7. Go to KL and collect tickets

    8. Go to neighbors and distribute formless purple guys

    9. Come back restart SH tasks

    Close game, come back in 1-4 hours and repeat. Not such a bad grind.
    "You're the most negative person I've ever seen on here. Constantly."
  • Samaranth01
    2182 posts Member
    edited October 2015
    I maxed out everything else, both for SH and the railyard, before the event started so I wouldn't have to deal with the icons. :)
  • johde68
    203 posts Member
    edited October 2015
    4junk3000 wrote:
    Really? I'm enjoying that so many people have responsibilities. Maybe i just enjoy multi tasking. I'm doing it like this:

    1. Start the story teller on the currency needed for the prize of the moment. Right now that's Lisa and snakes.

    2. Start the kids on smores, then scan town for creatures (using build mode with all but characters switched off to see easier)

    3. Start any sub plot characters. Right now that's Kang and Homer.

    4. Fill up the dump, then task all the recyclers.

    5. Blaze through the SH task lists

    6. Put everyone remaining on 12 hr to accumulate cash.

    7. Go to KL and collect tickets

    8. Go to neighbors and distribute formless purple guys

    9. Come back restart SH tasks

    Close game, come back in 1-4 hours and repeat. Not such a bad grind.

    This is pretty much my walk through. For me, step 3 is probably in the 1 position. Right now, Milhouse is hiding in shame over his lame story. So I wanted to set it before going through storytelling/Smores.

    I also found out you can earn 2 different currencies from a round of S'more making by assigning 1/2 the kids, then the story teller, then the other 1/2 of the kids. Not overly important now, but at the end of the event when you're crafting for those last few items it could come in real handy.

    To the OP, the "currency overload" in this event proper is a good thing. In Terwilliger's, you used the same currency for upgrading and crafting. This time, you use Brains, Bunny Ears, Bones and Eggs for crafting and Zombies, Snakes, Bunnies and Skeletons for upgrading.
  • AJtheboss1
    3869 posts Member
    edited October 2015
    I agree with this too. This whole multiple currency thing is becoming a bit much to deal with. I get that they're trying to make a more in depth gameplay but there has to be a limit.

    I can't speak for everyone but ever since Springfield heights I've been behind on everything. Then monorail and now Halloween. I can't focus on 3-4 things at once that all require special currencies to achieve things. Yes I can put stuff on hold like I already am but this is making things feel very fragmented. :?
    "The **** of the future will be the anti-****."
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