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PSA - XP Collider

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  • anaquarind
    1494 posts Member
    edited October 2015
    I'm disappointed there is not the option to use game cash. With 234,605,089 in game cash, I wish EA would have the option to spend it. Be nice to exchange for KL tickets also.

    An option to spent excess game cash would be nice, as I'm sure that there are already billionaires with game cash.

    You can buy and sell the Zirconia repeatedly and level up. Because of the 24hour 5x XP boost, it gives you a ton of XP and many donuts from levelling up! :D

    I think that the aspirationals don't give as good a return as the conventional decorations etc. normally the items of choice are bloodmobiles or rat trap trucks.
    Always looking to add active forum members! But please PM me first.
  • ratbag72
    174 posts Member
    edited October 2015
    I'm disappointed there is not the option to use game cash. With 234,605,089 in game cash, I wish EA would have the option to spend it. Be nice to exchange for KL tickets also.

    An option to spent excess game cash would be nice, as I'm sure that there are already billionaires with game cash.

    You can buy and sell the Zirconia repeatedly and level up. Because of the 24hour 5x XP boost, it gives you a ton of XP and many donuts from levelling up! :D

    Bloodmobiles and rat trap trucks have the same xp to cash equivalent as each other, and about 10 times what the zirconia would give you. Bloodmobiles are the best way to go to xp farm.
    But my mum says I'm cool
  • dustandair
    91 posts Member
    edited October 2015
    If bloodmobiles and rat trap trucks have the same ratio, then rat trap trucks are the better option because they cost more and therefore require fewer iterations to convert your money to xp (and xp to donuts).

    Also, while the requirement for each bonus level goes up by 20%, it appears to cap at 10,000,000 at the 14th. This means the 14th and each bonus level after cost 10,000,000 xp each.
  • blueathena62
    114 posts
    edited October 2015
    Do we know how many donuts the recharge will cost after this?
  • Snakeyees
    2344 posts Member
    edited October 2015
    Arbok9782 wrote:
    Wow, this thing times the final value after your multiplier is factored in.

    Real surprised, I thought it would add to it. Those with large multipliers are likely getting crazy amounts of XP from this.


    I have a 341.95% and I'm likening it a lot
  • dustandair
    91 posts Member
    edited October 2015
    If you go in the store and expand the menu, the rightmost button in the center row shows the recharge options:

    24 hours for 5 donuts
    3 days for 10 donuts
    7 days for 20 donuts
    10 days for 25 donuts
  • jaddy1874
    213 posts Member
    edited October 2015
    I got the update as I logged in this morning (I'm in Aus, so a couple of hours ago) and got all of my xp bonus for my overnighters immediately. I levelled up to level 52 and 53 in a couple of minutes and am already a quarter of the way towards level 54.

    Donuts galore!
  • rickg67583
    12 posts
    edited October 2015
    I gues we are not spending donuts fast enough for EA.... Once the free portion is done, I'm either storing or selling the thing
  • cvf007
    1077 posts Member
    edited October 2015
    Its only helpful if you have a lot of donuts to spend.
    I would rather spend my donuts on premium itemsfrom events or new level premium items... (Any day now level 59 lol)
  • johncolombo
    11643 posts Senior Moderator
    edited October 2015
    trying to work, while on ea forum, THE DOCTOR LIES. CONFIRMED

    Rule number one, The doctor lies, however I was working today/night.
    Volunteer EA Forum Senior Moderator/Hero EA Answers HQ
  • wiedmannaj
    1125 posts Member
    edited October 2015
    cvf007 wrote:
    Its only helpful if you have a lot of donuts to spend.
    I would rather spend my donuts on premium itemsfrom events or new level premium items... (Any day now level 59 lol)
    Five donuts is not a "lot" of donuts. If you have a lot of tennis courts or a decent multiplier, you can easily make that back plus a sizable profit.

    The irony of your statement is that I have a lot of donuts, and that's precisely the reason I won't buy time, because those donuts aren't worth the grinding.

    If I was close to getting a character I really wanted, then I would probably spend the 25 donuts and farm kwik-e-marts, and get enough to put me over the top.
    Missing Character: The Barbarian
  • petehd14
    2769 posts Member
    edited October 2015
    I got 18 free donuts and I only had $3 million. Next time I'll be better prepared, so I should recover that 5 donuts spent pretty quickly.
  • Dannesand
    434 posts Member
    edited October 2015
    4junk3000 wrote:
    TIP FOR TODAY ONLY!!

    if you don't plan to recharge, remember to:

    1. Set all of today's tasks to end before the collider timer reaches zero.
    2. Set an alarm to check back into your game at least 15 minutes before timer reaches zero!
    G1WzAK8.jpg

    Love what you've done with the design there, looks awesome! :D
  • edited October 2015
    The Bloodmobile is awesome.. Thanks for the tip.
  • Arbok9782
    525 posts Member
    edited October 2015
    The XP Collider is very powerful, if you have a good multiplier.

    It takes a large, large cash reserve to be put to best use though. I just burned through $20 million on it... going to take a long time to make that up for it to be useful enough to use again.

    I do like this dynamic a lot, though. It gives us Freemium users a powerful tool to, with heavy grinding, squeeze out a few more donuts for a boat load of cash.
  • darrenholm736
    1278 posts Member
    edited October 2015
    Arbok9782 wrote:
    The XP Collider is very powerful, if you have a good multiplier.

    It takes a large, large cash reserve to be put to best use though. I just burned through $20 million on it... going to take a long time to make that up for it to be useful enough to use again.

    I do like this dynamic a lot, though. It gives us Freemium users a powerful tool to, with heavy grinding, squeeze out a few more donuts for a boat load of cash.

    Yep, this is basically the 'in game cash for donuts' converter that we've been asking for for a long time now. With the bonus % increase we're all getting from the Halloween crafting items and now this, we can all get a really good bonut build up by cashing in on blood mobiles.

    This is a happy day indeed.
  • joshanelan12
    10 posts
    edited October 2015
    Anyone know what you get in frinks deal wondering if it is worth getting
  • 4junk3000
    6434 posts Member
    edited October 2015
    Arbok9782 wrote:
    The XP Collider is very powerful, if you have a good multiplier.

    It takes a large, large cash reserve to be put to best use though. I just burned through $20 million on it... going to take a long time to make that up for it to be useful enough to use again.

    I do like this dynamic a lot, though. It gives us Freemium users a powerful tool to, with heavy grinding, squeeze out a few more donuts for a boat load of cash.

    Yep, this is basically the 'in game cash for donuts' converter that we've been asking for for a long time now. With the bonus % increase we're all getting from the Halloween crafting items and now this, we can all get a really good bonut build up by cashing in on blood mobiles.

    This is a happy day indeed.

    The comments here suggest that using the collider and rat truck we can convert game cash to donuts.

    Can someone "put it in lame-man's terms" for us? Fill in the blanks:


    Start with a minimum of $______ in cash, multiplier of ______%, and ____total donuts. Buy ____ of ___________, and then ______________, and you'll wind up with ______ total donuts!

    This can be done repeatedly until _______________.
    All my designs look unfinished because i can't place as many plants, streetlights, and fences as i would like. PLEASE REMOVE THE LIMIT, EA!
  • 00becker
    446 posts Member
    edited October 2015
    4junk3000 wrote:

    Can someone "put it in lame-man's terms" for us? Fill in the blanks:


    Start with a minimum of $______ in cash, multiplier of ______%, and ____total donuts. Buy ____ of ___________, and then ______________, and you'll wind up with ______ total donuts!

    This can be done repeatedly until _______________.

    Start with a minimum of $a lot in cash, multiplier of a lot%, and 5 total donuts. When you are close to your first bonus level up after a new level is released buy a 24-hour XP Collider boost. Buy as many as you can of rat trap trucks and blood mobiles, and then sell them back, and you'll wind up with more than 5 total donuts!

    This can be done repeatedly until you run out of cash, your 24-hour XP bonus expires, or a new level is released, whichever comes first .

    The actual cash and multiplier needed will vary (and affect each other). Also, the amount of xp needed changes with each level added and with each additional level up. Basically, make sure you have millions and it should work.
  • 4junk3000
    6434 posts Member
    edited October 2015
    00becker wrote:
    4junk3000 wrote:

    Can someone "put it in lame-man's terms" for us? Fill in the blanks:


    Start with a minimum of $______ in cash, multiplier of ______%, and ____total donuts. Buy ____ of ___________, and then ______________, and you'll wind up with ______ total donuts!

    This can be done repeatedly until _______________.

    Start with a minimum of $a lot in cash, multiplier of a lot%, and 5 total donuts. When you are close to your first bonus level up after a new level is released buy a 24-hour XP Collider boost. Buy as many as you can of rat trap trucks and blood mobiles, and then sell them back, and you'll wind up with more than 5 total donuts!

    This can be done repeatedly until you run out of cash, your 24-hour XP bonus expires, or a new level is released, whichever comes first .

    The actual cash and multiplier needed will vary (and affect each other). Also, the amount of xp needed changes with each level added and with each additional level up. Basically, make sure you have millions and it should work.

    But i only have 1 million. So i shouldn't do this because I'll just go broke? ("A lot" was not very specific)

    So THIS is the feature that is made just for long term "whales" to enjoy? So now anyone who's been complaining that the whole event favors new players can finally shut their pie hole?!?

    All my designs look unfinished because i can't place as many plants, streetlights, and fences as i would like. PLEASE REMOVE THE LIMIT, EA!
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