EA Forums - Banner

House of Cards Pattern

Prev1
Your first post is to tell us that there must be some pattern, but you don't actually know what it is, but that we should look for it?

This info should really help we WIN Tapped Out now. Thanks!!




Replies

  • leeana69
    170 posts
    edited March 2016
    An example would be: If you have card 1 in the first slot, there is a good chance that slot 5 will have card 2. I suggest some people pop an excel sheet open and start looking for patterns, I'll be doing this for Act 3.

    I really don't think the random generator for this game works this way. The reason i say this is because the first time i played it (for the questline), i got a royal flush. I knew after the third card i tapped that this is what i was going to end up with, and it didn't matter what card i selected - it was already predetermined that this was the hand i was going to win with. So, the randomness is not 'where' the cards are.
  • UberSiege
    2 posts
    edited March 2016
    leeana69 wrote:
    An example would be: If you have card 1 in the first slot, there is a good chance that slot 5 will have card 2. I suggest some people pop an excel sheet open and start looking for patterns, I'll be doing this for Act 3.

    I really don't think the random generator for this game works this way. The reason i say this is because the first time i played it (for the questline), i got a royal flush. I knew after the third card i tapped that this is what i was going to end up with, and it didn't matter what card i selected - it was already predetermined that this was the hand i was going to win with. So, the randomness is not 'where' the cards are.

    Regardless, there would still be a pattern then, but it wouldn't matter what card you pick like cheats, the first time you play the game, and other special circumstance plays. The only way it would be true random would if it utilized a rand type operator in the code with special case circumstances met above (below) a certain threshhold.

    Which one it is, I don't know. If no one has confirmed which case it is, I will get some data once Act 3 comes around.
  • TCHONGTCHING
    2 posts
    edited March 2016
    4junk3000 wrote:
    Your first post is to tell us that there must be some pattern, but you don't actually know what it is, but that we should look for it?

    This info should really help we WIN Tapped Out now. Thanks!!



    Sorry you are known for being angry due to depression. Life is good (not for you apparently).
  • ephphoneapps
    4070 posts Member
    edited March 2016
    Going to be a ton of work with no payoff. No thanks.
  • UberSiege
    2 posts
    edited March 2016
    Going to be a ton of work with no payoff. No thanks.

    Just replying to your comment to say I have no comment.
  • Annathewicked
    4732 posts Member
    edited March 2016
    Its all gambling - sometimes you win, sometimes you lose.... game will keep going either way
    PM me- I DO need Good Neighboreenos currently
  • someonewashere
    1771 posts Member
    edited March 2016
    4junk3000 wrote:
    Your first post is to tell us that there must be some pattern, but you don't actually know what it is, but that we should look for it?

    This info should really help we WIN Tapped Out now. Thanks!!




    THIS, this right here is why i think i give you a hard time, you asked in that "stop bumping useless threads" thread why people give you a hard time when you do it but are more lenient when others do it?

    you are right the op provided no info and it seems unnecessary but your post is much less necessary and its less constructive, just constructive criticism.

    However the OP has a point there, allow me to make a theory, like all previous games dice den, slots, this game doesnt work with real world logic, instead it just gives you preset results. I cant prove this because you dont know the value of the other 5 cards but it seems that choosing is pointless just choose 5 cards the outcome will be the same regardless of which 5 out of 10 cards you choose.

    The real pattern is: if you don notice a pattern by the 3 card flipped you'll probably lose, which is basic common sense.
  • surefirein93
    309 posts Member
    edited March 2016
    I've played the card game a couple dozen times now and the payoffs are WAY out of proportion to the hand you draw. For example, I drew a pair and got $20. I drew a royal flush and got $220. Anyone who plays poker knows the odds of drawing a royal flush are far less likely than of a simple pair. And yes, as the OP noted, there does seem to be a pattern to the hands. Four of a kind is a bit common, unlike in a real poker game. So far, I've not seen any payoff larger than the $400 you get on the slots.

    aKUb5NH.jpg
    Yes, I'm a real author.....try this link and you can read the first 3 chapters of my newest Amazon Vella sci-fi adventure for FREE: https://www.amazon.com/kindle-vella/story/B09Z8HKLXW
  • BlackFloppyDisk
    775 posts Member
    edited March 2016
    UberSiege wrote:
    Going to be a ton of work with no payoff. No thanks.

    Just replying to your comment to say I have no comment.

    Ephphoneapps is right, there is no point in doing a math analysis on Homer's House of Cards. This is not a true random card game. It's designed to let you win. Even when you lose, the courtesy chip is still worth 10 green chips, or blue chips when we get to act 3. Based on what I've seen from playing a few tokens on Homer's poker like game, the most consistent way to get green chips is to bet on 7 in the dice den. If you want to play a game and have fun, go for the slot machine or poker game.
  • L_B_123XD
    1709 posts Member
    edited March 2016
    leeana69 wrote:
    An example would be: If you have card 1 in the first slot, there is a good chance that slot 5 will have card 2. I suggest some people pop an excel sheet open and start looking for patterns, I'll be doing this for Act 3.

    I really don't think the random generator for this game works this way. The reason i say this is because the first time i played it (for the questline), i got a royal flush. I knew after the third card i tapped that this is what i was going to end up with, and it didn't matter what card i selected - it was already predetermined that this was the hand i was going to win with. So, the randomness is not 'where' the cards are.
    I genuinly don't think it is that way, i got a royal flush the first time too( that's scripted i believe) but the rest are random
    The first time i went through it i got really lucky,hittinf multiple full houses and royal selections but the second set i barely hit one. It wasn't set up for me to lose 8+ in a row, so i'm thinking it's similar to the balloon game, and completely random.
    Also i have no idea how to get it to cheat, it happened once in about 50 games
  • L_B_123XD
    1709 posts Member
    edited March 2016
    I've played the card game a couple dozen times now and the payoffs are WAY out of proportion to the hand you draw. For example, I drew a pair and got $20. I drew a royal flush and got $220. Anyone who plays poker knows the odds of drawing a royal flush are far less likely than of a simple pair. And yes, as the OP noted, there does seem to be a pattern to the hands. Four of a kind is a bit common, unlike in a real poker game. So far, I've not seen any payoff larger than the $400 you get on the slots.

    aKUb5NH.jpg
    Well yeah 4 of a kinds etc are going to be commin,the algorithem is set so youcan actually win. In an actual real life game the decks could be stacked against a 4 of a kind from the beginning, here the possibilty has to be there
  • L_B_123XD
    1709 posts Member
    edited March 2016
    4junk3000 wrote:
    Your first post is to tell us that there must be some pattern, but you don't actually know what it is, but that we should look for it?

    This info should really help we WIN Tapped Out now. Thanks!!




    THIS, this right here is why i think i give you a hard time, you asked in that "stop bumping useless threads" thread why people give you a hard time when you do it but are more lenient when others do it?

    you are right the op provided no info and it seems unnecessary but your post is much less necessary and its less constructive, just constructive criticism.

    However the OP has a point there, allow me to make a theory, like all previous games dice den, slots, this game doesnt work with real world logic, instead it just gives you preset results. I cant prove this because you dont know the value of the other 5 cards but it seems that choosing is pointless just choose 5 cards the outcome will be the same regardless of which 5 out of 10 cards you choose.

    The real pattern is: if you don notice a pattern by the 3 card flipped you'll probably lose, which is basic common sense.
    Guess wr could all chose the middle ones and a corner and see if a pattern emerges,if it does it's predetermijed, if not, random
  • 0blique
    62 posts Member
    edited March 2016
    Given what I've seen from the other games, the game is probably designed to be as easily programmed as possible. I'm keeping some stats on it to get a better idea, but likely the game works like this:

    - when you start, the game randomly picks which end prize you get (including cheats).
    - for the prized that is picked, the game chooses one of a few set sequences to make up that prize.
    - as you pick cards, the card that you flip over is forced to be one of the set that is chosen (thus, which cards you pick or what order you choose is irrelevant).

    In this way, the programmers don't have to try to simulate a random card shuffling algorithm, or have to try to calculate the card probabilities to balance all 3 of the games, so it's a lot easier to program and control, but still seems random.

    Anyway, this is just my own personal speculation. Perhaps someone will be able to prove my right (or wrong). If so, I'd be curious to see how it really works.

  • someonewashere
    1771 posts Member
    edited March 2016
    0blique wrote:
    Given what I've seen from the other games, the game is probably designed to be as easily programmed as possible. I'm keeping some stats on it to get a better idea, but likely the game works like this:

    - when you start, the game randomly picks which end prize you get (including cheats).
    - for the prized that is picked, the game chooses one of a few set sequences to make up that prize.
    - as you pick cards, the card that you flip over is forced to be one of the set that is chosen (thus, which cards you pick or what order you choose is irrelevant).

    In this way, the programmers don't have to try to simulate a random card shuffling algorithm, or have to try to calculate the card probabilities to balance all 3 of the games, so it's a lot easier to program and control, but still seems random.

    Anyway, this is just my own personal speculation. Perhaps someone will be able to prove my right (or wrong). If so, I'd be curious to see how it really works.

    This is what i think as well, you simply had a better eloquence with words i understand that some things have patterns but others are already rigged from the beginning, while some believe pressing the "B" button while a pokemon is inside a pokeball will help capture it, most know its simply a myth.

    Same here the game was rigged from the start, to our favor however, but rigged nonetheless. The payout kinda sucks so i'll stick to dice and slots, slots seems to be better at getting higher pays while dice is easier to force out a win.
  • 4junk3000
    6786 posts Member
    edited March 2016
    @someone. If i think a thread here is pointless, such as this one with a title suggesting there's information about a pattern, but there isn't, I'll say so. If you want to give me a hard time about that, then you're entitled to express your pointless opinion just like me.

    But my frustration up there was, if they haven't actually discovered a pattern to report to the group, how about a question mark in the title, to prevent people from wasting their time opening a thread with no helpful info?

    So If the bumped thread then wasted your time, much like a three car pile up, do you blame the guy stuck in the middle, or the guy up front who caused it??

    Meanwhile,

    Much like in the KL balloon game, it doesn't matter which balloons you actually tap. There aren't individually assigned values for each balloon. There's one total value for that session of playing it. You couldn't change the outcome it you were able to pick a different balloon.

    Finally, it's irrelevant. Just log in and play the requisite amount and you'll get the prizes. Or don't, and it's OK because it's just a game.







    All my designs look unfinished because i can't place as many plants, streetlights, and fences as i would like. PLEASE REMOVE THE LIMIT, EA!
  • karakira4s
    178 posts Member
    edited March 2016
    I think it doesn't matter which card you open, you will have the determined combination anyway. Same way as Sideshow You works.

    Furthermore, I think it really doesn't matter which game you play, the income is more or less the same, around 100-110 chips pro token.

    I played 15 games and made a log just for fun, but it is not really funny, because takes tooooooooo much time to write it down. :mrgreen:
    EVMaWb2.png

    Edit: opened all five cards in an upper row.
  • datasurgeon
    1878 posts Member
    edited March 2016
    It is unlikely thst there is any combination that can be detected. Most likely all the combinations are in a list ( array or table for you programmers). When you initiate the play, you simply pick the next entry in the list. It does not matter which card you pick, it has alrsady been predetermined at this point..

    So it would be random, since when you play determines which combination you receive.

    At least this is the way, i would program it. Trying to determine a random for each card woulx be time consuming
  • lynnmckenz82
    2611 posts Member
    edited March 2016
    I have gotten 400 twice, with something called (I think) a "Royal Sequence". Basically, it's all red cards. It would be a worthless hand in real poker, because it's diamonds and hearts.

    Anyone else gotten this? It's not in the list. :?
    Imagine there's a signature image here.--Lynn McKenzie
  • BlackFloppyDisk
    775 posts Member
    edited March 2016
    I have gotten 400 twice, with something called (I think) a "Royal Sequence". Basically, it's all red cards. It would be a worthless hand in real poker, because it's diamonds and hearts.

    Anyone else gotten this? It's not in the list. :?

    I got 5 garbage cards that made no sense called Royal sequence too. Since it paid out 400 chips, I wasn't going to complain.
  • karakira4s
    178 posts Member
    edited March 2016
    I have gotten 400 twice, with something called (I think) a "Royal Sequence". Basically, it's all red cards. It would be a worthless hand in real poker, because it's diamonds and hearts.

    Anyone else gotten this? It's not in the list. :?

    I got 5 garbage cards that made no sense called Royal sequence too. Since it paid out 400 chips, I wasn't going to complain.
    This is just one of the cheating options. You have worthless hand but Homer sees it different. :) Second option is a Blackjack.
This discussion has been closed.

Howdy, Stranger!

It looks like you're new here. Sign in or register to get started.