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Traveling without roads

Roads? Where we're going we don't need roads.

Replies

  • jaffaface
    903 posts Member
    edited January 2013
    MoopsDude isn't here, but has anyone being playing with getting the characters wander without roads?

    I've found hat they are like failures in that iron stops them. They walk through bushes and wooden fences, but veer around the two chain link fences, and iron railings.

    MoopsDude showed a video on how he made his characters walk through things, but I can't seem to do it either, hope it helps http://forum.ea.com/eaforum/posts/list/9165553.page#26221352
  • kbabble
    61 posts
    edited January 2013
    I've been building without roads for a couple months now, making canals instead. I started by hiding a square of road behind a few buildings so they would wander from one to the other. Now I'm using little chucks of bridges as lookout points along my pedestrian trail. It's been fun, and challenging, trying to figure all of this out.
  • imfkool
    1111 posts
    edited January 2013
    So if I build iron fencing completly around burns manor, then no one could get to it?
  • A_Bad_Exampl3
    916 posts
    edited January 2013
    imfkool wrote:
    So if I build iron fencing completly around burns manor, then no one could get to it?

    They shouldn't wander in. If you give them a task, and using a decoration on the manner is closest, they will use it.
  • A_Bad_Exampl3
    916 posts
    edited January 2013
    kbabble wrote:
    I've been building without roads for a couple months now, making canals instead. I started by hiding a square of road behind a few buildings so they would wander from one to the other. Now I'm using little chucks of bridges as lookout points along my pedestrian trail. It's been fun, and challenging, trying to figure all of this out.

    Yes. I've been hoping to find others who are doing this.
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