This event has been a beast
A couple of problems we've seen around here:
1. People stop exchanging items for event currency at the General Store once they obtain the daily prize. You need to exchange until you reach the daily cap.
2. People do not realize you can switch the items that are produced at the town square. You can make pickaxes, hats, and guns so far. It's the only way not to have a shortage of one of those things.
1. People stop exchanging items for event currency at the General Store once they obtain the daily prize. You need to exchange until you reach the daily cap.
2. People do not realize you can switch the items that are produced at the town square. You can make pickaxes, hats, and guns so far. It's the only way not to have a shortage of one of those things.
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As a note, you do not necessarily need to trade in resources until you reach the daily cap. I have not reached the daily cap on any day and have still obtained all prizes. However, you do need to trade in more resources than the minimum that you trade to get the daily prize. What you really need to do is make sure you are keeping up with the daily calendar posted here:
http://forum.ea.com/eaforum/posts/list/10409199.page
As long as you have that many whatevers (clues, deputy badges, whatever) that it says you need on each day, you will receive all the prizes by the end of the act.
Drop off all your prospectors in neighbour's towns and clear prospectors from your own town.
Clear your town of bandits before you release and clear bandits from their hideouts (every time you reset the town plaza jobs).
And, if you've been struggling, complete the daily challenges for event currency instead of dismissing them for other options.
Good luck with Act 3.
I realize you're trying to help the OP, but this statement about needing to reach the daily cap is patently untrue. I still have not gotten the last prize (by choice). The only day I've gone past the minimum number of General Store exchanges (to achieve the daily prize) was today. And I've only had to do it ~10 times (above and beyond the 10 required for the donuts). (If anyone is wondering, I'll be collecting the final prize in less than an hour; when my General Store jobs come due)
I'm not trying to be argumentative, as I realize everyone plays differently; but this suggestion you've made is not a requirement with regard to the OP's question. Hitting the daily cap has nothing to do with your success or failure to obtain the prizes on the prize track.
To start, I don't clear the town plaza right away - more just preference to make sure I don't mess up setting monorail tasks though.
1. Sit and wait in one position to let the bandits come to me. I use my town centre as it doesn't have many houses (indolence) buildings so I can clear prospectors at the same time.
2. Clear town until I get the all bandits clear message.
3. Clear town of tasks/money, starting with monorail (reassign tasks), then leave town plaza last.
4. I assign two tasks at town plaza. Whatever your last task was at town plaza can be assigned at the bottom i.e get riled up in this image. Make sure to keep Homer, Apu or Snake free for the next one. Then start a craze with the second task you want to start. This way you assign all characters possible.
5. Then I clear all bandout hideouts.
6. Assign rest of characters on task.
7. Synch with server (friend screen or KL) to make sure I got all bandits.
8. Using only the largest bundle, trade in as many times as possible at the general store - largest bundle has the best payout, so I wait if I can't do the largest.
9. Drop prospectors if it's the right time of day. A fair amount of neighbours are forum regulars so I have an idea of potential time zone to make sure I'm dropping in towns that can clear them. I assume they last 4 hours like past events.
Once I finish the act, I hoard prospectors. Also only do the minimum trade in at the general store using the smallest bundle.
Other points - I have all the premium characters except Texan, and have two extra bandit hideouts from premium purchases. Don't think you need these though as I had about 6 days to spare when I finished.
ETA: As DrumminBeard stated maxing at the general store daily is not a requirement, just a preference of play style. Your unused amount will carry over if you don't get to the daily max. Last day of act, caps are lifted so you can do as many as you want.
ETA2: I also prioritize the main event questline at the beginning to unlock the rest of the act at the start. I put all event quests for prizes and premium characters on hold until I finish the act. Basically I avoid pulling anyone off town plaza jobs until I get the last prize.
Really am not a fan of the design or interface of this event. It really feels more Family Guy style than Tapped Out. Pretty sure it took me at least a week to feel comfortable I'd figured it out enough to really know what I was doing with this one.
I have the mine which creates bandits, but not the fort. I finshed both act 1 and 2 about two days early. Only time I hit the cap was today, first day of act 3 because I had collected a lot of material during those days.
You must be doing something wrong.
I had to spend about 30 donuts in Act 2 and 80 donuts in Act 1 to get all the prizes and I play about 5 times a day. This event has been a bit more strict I'd say.
I would think if you would just axe 1-2 of those additional towns so 1 town would have gotten everything.
I've logged in twice daily, and Act 2 I finished earlier then before. Act 1 I finished on the final day or with 1 day to spare. I think I got lots of resources from all the bandits or something (as I haven't been visiting any neighbors). No idea what I did differently that I was able to finish early. I definitely have an active outside life of the game, and I only manage 1 town, and only log in the morning and before bed. Weekends I may fit a third time in depending what's going on.
It is possible that you have been extremely unlucky and have had a real bias in the resources that you have to turn in. What resource are you having a shortage of when you turn in resources in the General Store? If you are sure your town hall is producing this (ie. if you are always short on hats, you set this task in the Town Hall - Homer to rile up) and you still find yourself short of hitting the cap, then it may just be terrible luck - I have heard of at least one case of this.
Man, I must be doing something "wrong" and by that I mean right. Didn't even know there was a daily cap. Only exchange the 4/5 things to get the daily prize. I've completed both acts effortlessly days before it was finished. Checking in briefly about 4 or 5 times a day to just resend people to the saloon and tap a few random bandits.
Not trying to be contrary but in the three (four??) years I've been playing this is hands down the easiest event we've ever had. You don't even have to keep playing after you're done because of the lack of bonuts.
(ok maybe clash of clones was easier because of that glitch)
Same here. A real cake-walk of an event. I don't even bother to pull my guys off the Rail Yard anymore to work this event. The easiest major event I've ever played.
Oh, I never stopped either. I haven't missed a single week of donuts that could have been had since the Rail Yard came out!
What I'm saying is that for some events you can have a given character either work on the event or the railyard. For the Casino, I had everyone generating chips as a priority, and everyone who was not involved in the event working on the Railyard. Now I just place everyone who has a Railyard task there FIRST, then anyone left goes to work on the event.
Oh, instead of focusing on the Railyard, I've been grinding SH and trying to get to that pesky 2 billion mark.
(Game grinding...not MileyCyrus grinding)
Maybe if they did 4 or 5 of the small trade in they weren't making it? I've done large every time all the time for a few weeks now. When I can't complete the trade (which I never hit the daily cap until today), I send that resource I need and continue trading in large until I can't and repeat. I was only playing twice a day and did fine. Act II I finished early (Act 1 was down on the line), and just accumulated resources. So that's why I hit the daily cap today after unlocking the first 2 prizes.