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TSTO Pop Quiz:

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785 posts Member
10 days, but I am taking into account future versions where the price is discounted.

Replies

• 729 posts Member
edited January 2013
2.5 years-ish? (I can't remember the exactitudes, but a \$500 payout every two days with a \$225,000 price)
• 2253 posts New member
edited January 2013
I haven't don the math, but I'm a say like 2 months. But it's proberly longer.
• 785 posts Member
edited January 2013
2.5 years-ish? (I can't remember the exactitudes, but a \$500 payout every two days with a \$225,000 price)

Right. Two and 1/2 years! 520 every 48 hours. 434.61 tap cycles at 48 hours per = 20,861 hours = 869 days = 2.38 years

Not counting the land cost.
• 785 posts Member
edited January 2013
If you have purchased all the land in Springfield, your average per square comes out to \$179.00 ish. Burn's place takes 120 squares so add another \$21,480.00 to the price tag. \$520 per cycle = 41 cycles at 48 hours = 1,982.76 hours = 82 more days.
• 1978 posts Member
edited January 2013
I wish my house generated cash every 2 days... Damn mortgage...
• 221 posts
edited January 2013
Then you do the tap trick, and it's paid for in a couple of hours with some money to spare.
• 941 posts
edited January 2013
RSommons wrote:
How long would it take the Burn's Mansion to generate enough money to pay for itself? This is assuming the only source of income is the money from the building, not Smither's or Mr Burn's (or anyone else's) tasks.

Hey, I deliberately joined this forum with the explicit promise that there would be no math.

NO MATH!!
• 136 posts
edited January 2013
RSommons wrote:
How long would it take the Burn's Mansion to generate enough money to pay for itself? This is assuming the only source of income is the money from the building, not Smither's or Mr Burn's (or anyone else's) tasks.

Hey, I deliberately joined this forum with the explicit promise that there would be no math.

NO MATH!!

Lol I feel u. Worst subject ever!!!!!!! But I love to count money.
• 1978 posts Member
edited January 2013
I like this topic. :oops:
• 136 posts
edited January 2013
Do u think u still b playing in 2.5 years
• 785 posts Member
edited January 2013
spiffshine wrote:
I like this topic. :oops:

Well, it's no what's you favorite thisorthat. And I was hoping it might take longer than two posts to answer it (man that Simpsons is on his game) but I like it too. I find myself marveling at the people that put the background stuff together. Granted the crash thing, pretty bad, but overall most intriguing game.

This actually got me thinking how benevolent the game is. Always giving us ways to make money, rarely taking it away. What if those daily bonuses (now laughable (\$150! HA!)) Went away, and became daily subtractions. Insurance due - \$500. Medical Bills up - \$1,000. Then maybe 3 to 5 crappy fences at the end of the week might be attractive.
• 729 posts Member
edited January 2013
RSommons wrote:
spiffshine wrote:
I like this topic. :oops:

Well, it's no what's you favorite thisorthat. And I was hoping it might take longer than two posts to answer it (man that Simpsons is on his game) but I like it too. I find myself marveling at the people that put the background stuff together. Granted the crash thing, pretty bad, but overall most intriguing game.

This actually got me thinking how benevolent the game is. Always giving us ways to make money, rarely taking it away. What if those daily bonuses (now laughable (\$150! HA!)) Went away, and became daily subtractions. Insurance due - \$500. Medical Bills up - \$1,000. Then maybe 3 to 5 crappy fences at the end of the week might be attractive.

Sorry, I took a math class from a Japanese based instructional method (Kuman, I think it was called). It taught you do math as fast as possible, even if you made mistakes. Eventually, you would stop making mistakes and be super fast. Oh yeah, and I'm an expert problem solver and test/quiz taker. You really set this one up on a tee for me!! Oddly, my only B in college was in Calculus II, and I was EXTREMELY happy to get that grade. I really wished I would have advanced further in math since it's the language of the universe. Sadly, I didn't realize this at the time, and decided to pursue Psychology so I could understand why so many people are mothfuckers...
• 785 posts Member
edited January 2013
RSommons wrote:
spiffshine wrote:
I like this topic. :oops:

Well, it's no what's you favorite thisorthat. And I was hoping it might take longer than two posts to answer it (man that Simpsons is on his game) but I like it too. I find myself marveling at the people that put the background stuff together. Granted the crash thing, pretty bad, but overall most intriguing game.

This actually got me thinking how benevolent the game is. Always giving us ways to make money, rarely taking it away. What if those daily bonuses (now laughable (\$150! HA!)) Went away, and became daily subtractions. Insurance due - \$500. Medical Bills up - \$1,000. Then maybe 3 to 5 crappy fences at the end of the week might be attractive.

Sorry, I took a math class from a Japanese based instructional method (Kuman, I think it was called). It taught you do math as fast as possible, even if you made mistakes. Eventually, you would stop making mistakes and be super fast. Oh yeah, and I'm an expert problem solver and test/quiz taker. You really set this one up on a tee for me!! Oddly, my only B in college was in Calculus II, and I was EXTREMELY happy to get that grade. I really wished I would have advanced further in math since it's the language of the universe. Sadly, I didn't realize this at the time, and decided to pursue Psychology so I could understand why so many people are mothfuckers...

Well it's darn impressive.

Hey, BTW I've been wondering if you are still adding to the topics list? Do you read these posts daily and try to decide if they are A. worthy, and B. classifiable?

Oh, and here's another math question (sorry Mike): Which building is the most profitable (can earn the most) if I'm only checking into town twice a day?
• 224 posts
edited January 2013
Well if x=6(5+....... mmmmmmm doughnuts
• 175 posts
edited January 2013
Hold the phone! This forum is about TSTO??
• 39609 posts Member
edited January 2013
Hold the phone! This forum is about TSTO??

Is it.....seriously?? That explains alot
Volunteer EA Senior Moderator
• 729 posts Member
edited January 2013
RSommons wrote:
RSommons wrote:
spiffshine wrote:
I like this topic. :oops:

Well, it's no what's you favorite thisorthat. And I was hoping it might take longer than two posts to answer it (man that Simpsons is on his game) but I like it too. I find myself marveling at the people that put the background stuff together. Granted the crash thing, pretty bad, but overall most intriguing game.

This actually got me thinking how benevolent the game is. Always giving us ways to make money, rarely taking it away. What if those daily bonuses (now laughable (\$150! HA!)) Went away, and became daily subtractions. Insurance due - \$500. Medical Bills up - \$1,000. Then maybe 3 to 5 crappy fences at the end of the week might be attractive.

Sorry, I took a math class from a Japanese based instructional method (Kuman, I think it was called). It taught you do math as fast as possible, even if you made mistakes. Eventually, you would stop making mistakes and be super fast. Oh yeah, and I'm an expert problem solver and test/quiz taker. You really set this one up on a tee for me!! Oddly, my only B in college was in Calculus II, and I was EXTREMELY happy to get that grade. I really wished I would have advanced further in math since it's the language of the universe. Sadly, I didn't realize this at the time, and decided to pursue Psychology so I could understand why so many people are mothfuckers...

Well it's darn impressive.

Hey, BTW I've been wondering if you are still adding to the topics list? Do you read these posts daily and try to decide if they are A. worthy, and B. classifiable?

Oh, and here's another math question (sorry Mike): Which building is the most profitable (can earn the most) if I'm only checking into town twice a day?

As for most profitable building, I'm not sure. Based purely on speculation, I'd say the Blue House. They have the 8 hour regeneration time, so you can easily get 2 taps out of them a day. When I farmed Blue Houses, I would try to get the 3rd tap in before I went to sleep, but it didn't always happen. The two taps were easy, though. You could probably do it with the other "nicer" houses (White/Orange), but they cost significantly more (relatively speaking) than the Blue Houses, so Blue Houses pay themselves off much quicker. Sorry I don't have a better answer, but I just don't pay that much attention to the payouts of the regular buildings.
• 785 posts Member
edited January 2013
RSommons wrote:
RSommons wrote:
spiffshine wrote:
I like this topic. :oops:

Well, it's no what's you favorite thisorthat. And I was hoping it might take longer than two posts to answer it (man that Simpsons is on his game) but I like it too. I find myself marveling at the people that put the background stuff together. Granted the crash thing, pretty bad, but overall most intriguing game.

This actually got me thinking how benevolent the game is. Always giving us ways to make money, rarely taking it away. What if those daily bonuses (now laughable (\$150! HA!)) Went away, and became daily subtractions. Insurance due - \$500. Medical Bills up - \$1,000. Then maybe 3 to 5 crappy fences at the end of the week might be attractive.

Sorry, I took a math class from a Japanese based instructional method (Kuman, I think it was called). It taught you do math as fast as possible, even if you made mistakes. Eventually, you would stop making mistakes and be super fast. Oh yeah, and I'm an expert problem solver and test/quiz taker. You really set this one up on a tee for me!! Oddly, my only B in college was in Calculus II, and I was EXTREMELY happy to get that grade. I really wished I would have advanced further in math since it's the language of the universe. Sadly, I didn't realize this at the time, and decided to pursue Psychology so I could understand why so many people are mothfuckers...

Well it's darn impressive.

Hey, BTW I've been wondering if you are still adding to the topics list? Do you read these posts daily and try to decide if they are A. worthy, and B. classifiable?

Oh, and here's another math question (sorry Mike): Which building is the most profitable (can earn the most) if I'm only checking into town twice a day?

As for most profitable building, I'm not sure. Based purely on speculation, I'd say the Blue House. They have the 8 hour regeneration time, so you can easily get 2 taps out of them a day. When I farmed Blue Houses, I would try to get the 3rd tap in before I went to sleep, but it didn't always happen. The two taps were easy, though. You could probably do it with the other "nicer" houses (White/Orange), but they cost significantly more (relatively speaking) than the Blue Houses, so Blue Houses pay themselves off much quicker. Sorry I don't have a better answer, but I just don't pay that much attention to the payouts of the regular buildings.

I didn't mean unworthy in a bad way.. You gotta have some scale, otherwise your reference guide will be as overrun as the wall. Posts with out stars - out, non TSTO - out (or dropped into a single line) A daunting task.

I don't have an answer on the profitable house, though I agree for the same reasons you mentioned. I did see a lot of blue house farms back in the house farming days. I always thought those players knew something I did not.
• 729 posts Member
edited January 2013
RSommons wrote:
RSommons wrote:
RSommons wrote:
spiffshine wrote:
I like this topic. :oops:

Well, it's no what's you favorite thisorthat. And I was hoping it might take longer than two posts to answer it (man that Simpsons is on his game) but I like it too. I find myself marveling at the people that put the background stuff together. Granted the crash thing, pretty bad, but overall most intriguing game.

This actually got me thinking how benevolent the game is. Always giving us ways to make money, rarely taking it away. What if those daily bonuses (now laughable (\$150! HA!)) Went away, and became daily subtractions. Insurance due - \$500. Medical Bills up - \$1,000. Then maybe 3 to 5 crappy fences at the end of the week might be attractive.

Sorry, I took a math class from a Japanese based instructional method (Kuman, I think it was called). It taught you do math as fast as possible, even if you made mistakes. Eventually, you would stop making mistakes and be super fast. Oh yeah, and I'm an expert problem solver and test/quiz taker. You really set this one up on a tee for me!! Oddly, my only B in college was in Calculus II, and I was EXTREMELY happy to get that grade. I really wished I would have advanced further in math since it's the language of the universe. Sadly, I didn't realize this at the time, and decided to pursue Psychology so I could understand why so many people are mothfuckers...

Well it's darn impressive.

Hey, BTW I've been wondering if you are still adding to the topics list? Do you read these posts daily and try to decide if they are A. worthy, and B. classifiable?

Oh, and here's another math question (sorry Mike): Which building is the most profitable (can earn the most) if I'm only checking into town twice a day?

As for most profitable building, I'm not sure. Based purely on speculation, I'd say the Blue House. They have the 8 hour regeneration time, so you can easily get 2 taps out of them a day. When I farmed Blue Houses, I would try to get the 3rd tap in before I went to sleep, but it didn't always happen. The two taps were easy, though. You could probably do it with the other "nicer" houses (White/Orange), but they cost significantly more (relatively speaking) than the Blue Houses, so Blue Houses pay themselves off much quicker. Sorry I don't have a better answer, but I just don't pay that much attention to the payouts of the regular buildings.

I didn't mean unworthy in a bad way.. You gotta have some scale, otherwise your reference guide will be as overrun as the wall. Posts with out stars - out, non TSTO - out (or dropped into a single line) A daunting task.

I don't have an answer on the profitable house, though I agree for the same reasons you mentioned. I did see a lot of blue house farms back in the house farming days. I always thought those players knew something I did not.

Just post the thread link in a reply in the topic. I can take it from there.

I don't think house farmers knew something you didn't, it's just a style for certain types of people, myself included.