As at 28th March 2017, the maximum money a user can have, before the game shows negative numbers, is now $4.294.967.295.
When you hit this number the games doesn't show negative numbers: your cash counter turns red and won't increase anymore. The game also cracks a couple of jokes, Easter egg style.
Thanks for the correction, I have edited the text. I originally used the exact wording from LPN's 'what changed' thread.
@Muhsterino Thank you for all your hard work with this. I wish this had been available when I started. I'm so happy that it found a permanent home where it won't get lost on the Forum. So much helpful info! I'm sure I will be referring to it often.
DeesToonTown in Crawl to the Finish #The Grumple Is Free!
As at 28th March 2017, the maximum money a user can have, before the game shows negative numbers, is now $4.294.967.295.
When you hit this number the games doesn't show negative numbers: your cash counter turns red and won't increase anymore. The game also cracks a couple of jokes, Easter egg style.
My account is always negative.. stupid debit card.
I have posted further on in this thread information on my progress to level 939.
Where you have "Number of KEMs built each time" and, for example, "1 XP per day" you have 25=XP 50,000 and $67,627. What does this dollar amount relate to? How much the KEMs cost, or how much they cost after selling them?
Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
@AOFIGO009 Just before the table, in bold, I have written that it is the base XP gained and net $ cost so it is the cost after reselling them.
Ah brilliant, thanks! There was so much there I missed that!! Lol!!! I am very happy that my KEM cost nearly equals the money I get in from that four hour period!! I'm on about 450% on the Conform-O-Meter, so I think another 50-100% more will do me! FINALLY!!!!!!!
Hey guys, I'm AO (not AOF). I create and run the Event Strategy Threads.
How does a new player seriously even begin? There's 5+ years of content: KL, SH, RailYard, etc. Land costs hundreds of millions. I'm glad I started when the game came out, but really don't see how anyone can play it from scratch.
How does a new player seriously even begin? There's 5+ years of content: KL, SH, RailYard, etc. Land costs hundreds of millions. I'm glad I started when the game came out, but really don't see how anyone can play it from scratch.
We replayed as a group and got almost everything in 5 months. You're not going to get the events you missed but it's totally doable to get to a respectable level in that time. Plus finish the hieghts.
Volunteer EA Forum Senior Moderator/Hero EA Answers HQ
Thanks for this post it has been really helpful, but could some on explain the % bonus and hidden bonus my conform-o-meter? mine say's I have 163.35% and I have a full five stars, how do I get this up to increase my %. I have read though this post several times I hate to admit I just don't get it especially when I read people are into the thousands. I am doing a small farm of KEM's (25) and am getting on average 10 donuts a day with my people doing 4 hour shifts.
@farscape72643 From the 3rd post in the thread, there are examples of ways to increase your bonus:
Occasionally we get items from EA that increase the bonus (an example is the balloons from the current pride event) but generally items have to be purchased with donuts. If you do not have any beach hideaways, then that would increase your bonus for each one by 20% (when fully upgraded, maximum of 5).
The hidden bonus depends on your progress in Springfield Heights. The 4th table in this thread lists hidden XP bonuses: https://forums.ea.com/en/the-simpsons-tapped-out/discussion/81718/sh-tables/p1
Some players with large bonuses have been playing from the start, with lots of buildings and characters, but also spend a lot of time playing too.
Thanks for this post it has been really helpful, but could some on explain the % bonus and hidden bonus my conform-o-meter? mine say's I have 163.35% and I have a full five stars, how do I get this up to increase my %. I have read though this post several times I hate to admit I just don't get it especially when I read people are into the thousands. I am doing a small farm of KEM's (25) and am getting on average 10 donuts a day with my people doing 4 hour shifts.
Thanks for this post it has been really helpful, but could some on explain the % bonus and hidden bonus my conform-o-meter? mine say's I have 163.35% and I have a full five stars, how do I get this up to increase my %. I have read though this post several times I hate to admit I just don't get it especially when I read people are into the thousands. I am doing a small farm of KEM's (25) and am getting on average 10 donuts a day with my people doing 4 hour shifts.
What is a KEM's farm?
Basically, it's a way of building up your XP points so that you can level up quicker and gain more doughnuts..
KEM stands for Kwik-E-Mart and for each one built, a reward of 2,000XP is given, this is the minimum amount before taking into account the multiplier bonus you have
So for example, my bonus is 200%, therefore for every KEM I build, I get rewarded 6,000XP
However, the best way to do it, is with the XP collider switched on, which times the XP you get by five...
That therefore turns my 6,000XP into 30,000XP....
Now once you reach a certain point in the game, every level up needs 500,000XP to complete..
That means I can buy 17 KEM's and after four hours, click on the build icons, collect my buildings and gain enough XP to level up and gain a doughnut...
I know that doesn't sound much, but it does get easier and better... the more bonus you have, the less KEM's you need to level up, the more money you can make in a day, the more KEM's you can build every four hours....
There are strategy threads which explain it in a lot more detail, there is even some information on page one of this thread which explains a good way to place your KEM farm and the costs involved (the first KEM is $200 and should always stay in your game, so they start at $220 and max out at $14,400 after the 24th one)
Hopefully this explains the basics of it and someone will surely be along soon to give you more detailed and better guidance
@Muhsterino didn’t find a guide for the vault, i probably missed it or looking in wrong place just wondering what the next vault is coming for me. Thanks and always appreciate you!
@Muhsterino didn’t find a guide for the vault, i probably missed it or looking in wrong place just wondering what the next vault is coming for me next. Thanks and always appreciate you!
Replies
My account is always negative.. stupid debit card.
Where you have "Number of KEMs built each time" and, for example, "1 XP per day" you have 25=XP 50,000 and $67,627. What does this dollar amount relate to? How much the KEMs cost, or how much they cost after selling them?
Ah brilliant, thanks! There was so much there I missed that!! Lol!!!
We replayed as a group and got almost everything in 5 months. You're not going to get the events you missed but it's totally doable to get to a respectable level in that time. Plus finish the hieghts.
Occasionally we get items from EA that increase the bonus (an example is the balloons from the current pride event) but generally items have to be purchased with donuts. If you do not have any beach hideaways, then that would increase your bonus for each one by 20% (when fully upgraded, maximum of 5).
The hidden bonus depends on your progress in Springfield Heights. The 4th table in this thread lists hidden XP bonuses:
https://forums.ea.com/en/the-simpsons-tapped-out/discussion/81718/sh-tables/p1
Some players with large bonuses have been playing from the start, with lots of buildings and characters, but also spend a lot of time playing too.
What is a KEM's farm?
Basically, it's a way of building up your XP points so that you can level up quicker and gain more doughnuts..
KEM stands for Kwik-E-Mart and for each one built, a reward of 2,000XP is given, this is the minimum amount before taking into account the multiplier bonus you have
So for example, my bonus is 200%, therefore for every KEM I build, I get rewarded 6,000XP
However, the best way to do it, is with the XP collider switched on, which times the XP you get by five...
That therefore turns my 6,000XP into 30,000XP....
Now once you reach a certain point in the game, every level up needs 500,000XP to complete..
That means I can buy 17 KEM's and after four hours, click on the build icons, collect my buildings and gain enough XP to level up and gain a doughnut...
I know that doesn't sound much, but it does get easier and better... the more bonus you have, the less KEM's you need to level up, the more money you can make in a day, the more KEM's you can build every four hours....
There are strategy threads which explain it in a lot more detail, there is even some information on page one of this thread which explains a good way to place your KEM farm and the costs involved (the first KEM is $200 and should always stay in your game, so they start at $220 and max out at $14,400 after the 24th one)
Hopefully this explains the basics of it and someone will surely be along soon to give you more detailed and better guidance
https://forums.ea.com/en/the-simpsons-tapped-out/discussion/97993/tips-for-new-players-other-links#latest