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Lagged collect sound issue is back
Getting the delayed collect sounds from the last event i.e. where you collect from too much at a time and it seems like the collect sounds are on an endless loop. Timeout *seems* a bit faster than last event.
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For example - collect from buildings prior to collecting from all characters on task. Scrolling off screen while collecting seemed to help some but not all. If you have lots of wailing walls or a house farm it will be challenging for you to avoid this issue when their timer is up.