Runway Light XP return
Now that the event is almost over, I bought a lot of Runway lights for future use.
they give me so much XP! I got two bonuts rounds in a row.
I think Runway Lights XP return is better than Rattrap trucks.
Did anyone notice that too ?
they give me so much XP! I got two bonuts rounds in a row.
I think Runway Lights XP return is better than Rattrap trucks.
Did anyone notice that too ?
0
Replies
My multiplier is 115.65% and I have all my SH buildings out...
I bought one and it gave me 922 XP
so is that about 250 basic XP?... think that's about right given a lot of stuff I buy nowadays has an XP of 10% of the cost... $2500 per light, 250XP....
Mr.Burns putting $50,000 in the money mountain got me 5,000XP and i think a rat trap truck is 150,000 and gives 15,000
Hope this helps
The XP generated from both the Column and Runway Light are exactly the same for me.
I tried farming for the first time the other week and I think 16 was an optimum amount for me given my multipliers and the collider was active, I cost myself 1m IGC in the end because I bought rat trap trucks and bloodmobiles initially to get the 5 doughnut outlay back..
Is it still worth throwing up a few KEM every day without a collider to quietly build up the levels as I have about 3m IGC at the moment and a steady income from circa 70 characters (event tasks/SH grinding & Railyard permitting)
Absolutely. In my opinion, anyone who has the time should always farm KEMs with or without collider on. Even a new player should be able to put down a few hundred to buy a couple of these. If you have no collider on, just put down enough KEMs so that the impact on your in-game cash flow is minimal. The XP you gain will NOT be minimal.
I don't think so. My understanding is that the Rat Trap Truck and Bloodmobile pays out the same as most items. It's neither lower or higher (proportionally) XP value, but a convenient way to spend quickly. Some smaller items (eg cobblestone wall) pay out more proportionally, but are almost completely unfeasible to burn down millions in cash.
There was a great post here outlining the XP ratios of various items... wish I could find it.
https://forums.ea.com/en/nhl/discussion/comment/1395476
Edit: as it says in the link in Anaquarinds post above.
Hope it helped .... and sorry for hijacking your thread
It has been well documented that the mystery boxes aren't random, there are set patterns. But if you don't want a town full of vans and billboards that's reason enough to stop. Besides, the next box you open will be Klavash stand and after that you will get a _onda OR Bomb Shelter (But after that is a Billboard!)
18 doughnuts for 1%.... thanks for the info, i'm never buying another one again now!!
EDIT:Actually, that is pretty favourable to be honest... but I'd prefer not to, hopefully there's still things that have a low price for a bigger bonus, such as the Christmas totem I pounced on in December
Well, eventually you will get those junk items from mystery box daily quests, so eventually that junk will land on your table.
Ok cool. so the high ticket items are about 90% the yield of most of the smaller items (cobblestone walls excluded of course). Thought it was much lower, thanks for the correction.
I've been told that it is approximately 8 donuts = 1%