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A way to collect from all buildings at one single time....!!!!

Prev134
I agree, but brace yourself for the flood of resistance.

Replies

  • smohqy
    2111 posts Member
    edited January 2015
    Yeah, we'll just have the name changed to Tapped Once.
  • SuperMario643000
    1589 posts
    edited January 2015
    We could have an option to do that or,

    WE COULD PLAY THE GAME
  • bradyc79
    1379 posts Member
    edited January 2015
    I had not read this thread, when I posted a response in another thread.

    First, smohqy, I LMFAO, hilarious!!

    Anyway, I just wanted to add that we have had some variations on this already, during events. During the Clash of Clones, we could use the red cheater 20 dice to clear our entire town, if we wanted to do so. Or they could be used for attacking, either one. And during Halloween 2013, we had the ghost bombs, we could use to clear our entire town of all the ghosts and collect them at the same time. I personally liked those options while they existed. So I could see it coming back in some form like this.

    Maybe not something you always have for free, but an item you can either buy with donuts, or earn randomly, like through the Kwik-e-Mart scratchers, visiting neighbors, or the weekly mystery box. I would like this addition to the game.
  • boblangford8
    29 posts Member
    edited January 2015
    I've been playing this game since it came out, so i can understand how some of u wouldnt agree. Years of tapping hundreds of buildings gets old to me. But I respect your opinions.
  • hondab16tune
    223 posts Member
    edited January 2015
    I agree with the OP. There are several reasons why and I will list a few.

    1. The sheer size of how big this game has become. For long time players, and especially premium players such as myself it is now a HUGE chore to collect all the handshakes, tasks, event items/currency, etc. every time we go to our towns. In the beginning I doubt the developers had any idea of just how big and lengthy this game would be.

    2. Ease of collection. Sometimes, well most of the time, my town is teeming with activity whether it be from the current event, handshakes, or any random task my characters are on. Having the ability to collect all of a certain thing would help a LOT with the simple tap of an icon.

    3. People with limited time/connection issues. This doesn't pertain to me, but those who have limited windows with bad internet, or device issues could get more done while still being able to enjoy the game.

    Now, I'm not saying to make it mandatory that the game plays this way, but what harm would it do if there was a setting screen that looked like this?

    Collection Settings

    0 - Collect all handshakes per tap
    0 - Collect all money on tap
    0 - Collect on all complete tasks
    0 - Collect ALL

    Now those 0's would be clickable boxes to either turn on or off the settings. This would help streamline things and make it a lot smoother for those who would just like to go into their town and "get the business done" and go back to whatever they need to.

    I also feel that there should be some requirement to get these settings unlocked. I would say at least be level 40 AND have completed all the main story line with all the buildings up to that point built. With this being a setting that a player could turn on and off, the players who didn't want to use this feature could leave the game as is.

    Look back not too long ago when we got the update where the characters list was added to the upper left corner. What a profound impact that something as simple as that made. Gone were the days of having to hunt through a town to make sure all your characters were making money, and having to shadow buildings/decorations to find some, but you could just tap that icon and BOOM you knew who was free and who wasn't.
  • barryriddl474
    4854 posts Member
    edited January 2015
    I've been playing this game since it came out, so i can understand how some of u wouldnt agree. Years of tapping hundreds of buildings gets old to me. But I respect your opinions.

    I haven't been playing quite as long as you, but I have no real need for the money, so I just leave it for neighbors while making more unneeded cash from handshakes and tasks. Do you still have a need for money in this game?
  • SuperMario643000
    1589 posts
    edited January 2015
    Now, I'm not saying to make it mandatory that the game plays this way, but what harm would it do if there was a setting screen that looked like this?

    Collection Settings

    0 - Collect all handshakes per tap
    0 - Collect all money on tap
    0 - Collect on all complete tasks
    0 - Collect ALL

    The harm is it takes away from the game. Also EA wants you to spend as much time as possible on this app, and you can't blame them for it. That's why this game exists.
  • hondab16tune
    223 posts Member
    edited January 2015
    Now, I'm not saying to make it mandatory that the game plays this way, but what harm would it do if there was a setting screen that looked like this?

    Collection Settings

    0 - Collect all handshakes per tap
    0 - Collect all money on tap
    0 - Collect on all complete tasks
    0 - Collect ALL

    The harm is it takes away from the game. Also EA wants you to spend as much time as possible on this app, and you can't blame them for it. That's why this game exists.

    They gain NOTHING by the amount of time one has the app open. They don't get money for "time played" by players.

    Also it takes nothing away from the game for those that would choose not to use those settings.
  • SuperMario643000
    1589 posts
    edited January 2015
    Now, I'm not saying to make it mandatory that the game plays this way, but what harm would it do if there was a setting screen that looked like this?

    Collection Settings

    0 - Collect all handshakes per tap
    0 - Collect all money on tap
    0 - Collect on all complete tasks
    0 - Collect ALL

    The harm is it takes away from the game. Also EA wants you to spend as much time as possible on this app, and you can't blame them for it. That's why this game exists.

    They gain NOTHING by the amount of time one has the app open. They don't get money for "time played" by players.

    Also it takes nothing away from the game for those that would choose not to use those settings.

    What I'm trying to say is that the point of a game is to play it, not to just log on, hit a button then log off.
  • izabellatrix
    1612 posts Member
    edited January 2015
    I really really wish there was a "collect all" button, for both characters and buildings. I also wish we could send all of our characters on tasks at the same time. There could be an option for "send all" and then you'd select the time. If some characters didn't have that time as an option, they'd be left out. And if you wanted some of your characters set to different times for whatever reason, you'd just set them up first so they wouldn't be included. I don't see any reason for them to want us to play longer. It's not like they make more money if we play more. I'd understand if they needed ad hits or something, but there are no ads.
    Joined: May 2014 • Level: 563 • Favourite Characters: Lisa & Ralph
  • neuroheart
    8132 posts Member
    edited January 2015
    the point of a game is to play it, not to just log on, hit a button then log off.
    No button could ever decorate for us.

    Saying that not collecting every individual thing is the same as not playing a town-building game is nonsensical. It anyways has been.
    I wish the game had a different name, because that's all that makes people think that tapping is more important to this game than building the town. I can't imagine anyone making this claim about simcity. Or Tribez, which actually has an auto-collect feature once you build the tax office. (There's also no house farming in Tribez, so maybe some limit on which buildings could be collected would stop the crying about it? I don't know.)
  • smohqy
    2111 posts Member
    edited January 2015
    smohqy wrote:
    Yeah, we'll just have the name changed to Tapped Once.

    btw, guys, I just wanted to get a quick snarky comment in early. I didn't have time to continue because it was family time.

    I actually agree with the OP, and have been thinking of ways to make everybody happy, us AND EA. Those ideas were actually mentioned in this thread. I don't think it would be ideal to be able to collect all from buildings AND untask/task all characters. I think a button/control panel for characters would be enough for me. Kinda like the light plunger from Crossmas. Boom, hit it once and all completed tasks would be cleared, and then the panel would let you scroll through a list of times to select all characters who have that length be tasked. Of course, we all know how handy merely the plunger is, how handy would the panel be? I'd pony up 100 donuts for it. 150, even. And don't make it so you can leave characters untasked when the task is set. Just get that character working on what you want before setting the rest. If you accidentally set Homer on an 8-hour task, but need him for a quest line/event, EA might make a few more donuts from you, depending on how eager you are. Give them more incentive to do this. Sure, they want us to be happy (to a certain extent), but money talks.

    Maybe it could also be available only after a certain level, like say... maybe level 50? Give the devs time to get it working.

    Lotta good ideas in this thread, and I am also getting tired of/not having the time for so much tapping as my town grows.
  • TT_Degnan
    471 posts Member
    edited January 2015
    These would get my vote :)
  • goldenredp961
    84 posts Member
    edited January 2015
    Honestly, I think that's a great idea, having a level requirement, but that doesn't always make people go tap once and the log out. I'd say it's especially useful if you're waiting on one of your house farms to cough up the money, and you decide to use the 45 second task for all your characters to bide time.










  • efin98
    5856 posts Member
    edited January 2015
    The problem with the button is how would it be applied- only for buildings that have handshakes? All buildings at once? Does it also include auto-tap for characters?
    And how much would it cost? Would it be part of the tutorial levels? Premium item for a lot of donuts? An aspirational item that costs $10 million or more?


    The Achilles Heel for the "collect all" is applying it, if it collects every building then it's hurting your town since you might not have anything for people to tap. If it collects only handshakes then it is extremely useful but useless during events that don't require you to tap buildings.

  • iain51269522
    788 posts Member
    edited January 2015
    smohqy wrote:
    Yeah, we'll just have the name changed to Tapped Once.

    I don't think you've read the OP correctly as it was a motion suggested the new name would be shaked out.
  • Wijsheid
    9653 posts Member
    edited January 2015
    No. If tou are lazy, just quit the game. Players who want this should be rallied up and be mocked up in one town. Called lazy town.

    Also moderators who want to change the inherit nature of the game shpuld be stripped of their title. Only a giant facepalm is in order.
  • Alexanderke4
    63 posts
    edited January 2015
    Wijsheid wrote:
    No. If tou are lazy, just quit the game. Players who want this should be rallied up and be mocked up in one town. Called lazy town.

    I agree, if you want all the cash from your buildings you need to work/tap for it.
  • JimJ321
    4206 posts Member
    edited January 2015
    smohqy wrote:
    Yeah, we'll just have the name changed to Tapped Once.

    LOL!
  • DIrishB
    613 posts Member
    edited January 2015
    I've been saying for awhile that they need to add a building or feature that allows you to collect from all buildings in one go. I love the idea of being able to slightly customize it to collect only buildings with handshakes (leaving the other uncollected buildings for friends), etc.

    I also have to point out to the naysayers that the gameplay is far more than just tapping buildings. That's ludicrous. The game offers far more than that.

    The point is, for us long-time players, it's a boring chore to go through our towns and collect money from each individual building. It's also unnecessarily time consuming. That isn't a good approach to game design (gameplay features that eventually bore your players, especially in a long-term play game like this... many of us have been playing for over two years now).

    What we're talking about is streamlining, making the gameplay far more efficient for those that choose to use that option, and still leaving the option to collect each and every building by tapping should you prefer to do that.

    There is absolutely no logic whatsoever in being opposed to this idea. If you don't want to use it, then don't. I, for one, would love to see that feature added. It'd be arguably more useful than even the character finder/Town Hall, which are very useful. But an autocollect feature would definitely be used far more often by me (literally every time I log in).
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