EA Forums - Banner
CLOSURE ANNOUNCEMENT: The TSTO forums will be closed on December 13th, 2023. Read more about the future of the forums here.

Superhero event progress report thread

Replies

  • hasanmohamma
    1801 posts Member
    edited March 2015
    I have collected enough of the second currencies which are pie bombs to unlock all of the personal prizes in issue two of this update. I built the National Bank of Springfield and I love Clownface is 24 hour outdoor task to "Rob the Bank".

    I have unlocked the Collector costume for Comic Book Guy and now I can start to craft some pretty cool buildings. I had unlocked Dr. Colossus and I did finish his first quest so the rest of his quest line will actually continue in issue 3 of the event.
  • BeLikeTheDude
    420 posts Member
    edited March 2015
    57452 ray guns on level 25 - Collider tomorrow!!
    Senior Moderator (for 25 minutes on Sept 23 2016)
  • neuroheart
    8132 posts Member
    edited March 2015
    Got HQ to level 25, close to crafting a second loft building. Still a ways from the Collider.
  • Dexterslab32
    83 posts
    edited March 2015
    Just got HQ up to level 22. Earned death mountain this morning. It is going to be a while before I hit the Collider.
  • brogames111
    740 posts Member
    edited March 2015
    60079 Ray Guns, Level 27 HQ. Should have The Collider in the morning. Very close to crafting seconds of all non unique buildings.
  • 4junk3000
    6834 posts Member
    edited March 2015
    Just got the mountain, only one apt. and no lofts. Capes and cuffs are not accumulating that fast. I was hoping for at least four of one of them to make a fair sized complex of either. Oh well...
    All my designs look unfinished because i can't place as many plants, streetlights, and fences as i would like. PLEASE REMOVE THE LIMIT, EA!
  • jerryscrip988
    91 posts
    edited March 2015
    Just got Death Mountain this morning. So far I've crafted the store front, two lofts, two apartments, and four phone booths. I have 131 lockpicks, 22 capes, 6 handcuffs, and 173 phones.

    With 7 days to go, at two handcuffs a day, I'll have enough for the times and a few left over (good in case I miss one or two along the way, timing you know). I have the two lofts flanking the Spinster City Apartments, they make decent additions on either side.

    I may end up with enough capes for a third apartment, so I can make a nice complex out of them. It will be close though, I have 22, and it would take another 23 to get both the times and the third apartment, which means three capes a day plus two days of four capes, do-able if I don't miss many.
  • durarararara
    2855 posts Member
    edited March 2015
    Close to 60K Ray guns in my main town (just passed 59,500). Should have Collider in my town by tomorrow. 8)
  • neuroheart
    8132 posts Member
    edited March 2015
    Just crafted my second loft. If I am really on the ball with felon collection over the next week, I might manage two more, but that would just be gravy at this point.
    Will be able to build a third apartment building next time I collect from HQ. Also gravy. (And I'll still have enough phones to craft more phone booths than I could ever use.)

    About 10K from the Collider, so I should also get some donuts this round. I know not everyone likes the multi-part events, but having multiple chances to collect for bonus boxes? I am a fan.
  • cbratushesky
    144 posts Member
    edited March 2015
    53819 Ray guns, HQ level 24, just crafted my second loft building
  • Samaranth01
    2187 posts Member
    edited March 2015
    44621 rays
    Level 23 HQ with 25/96 Arbitrarium
  • ndeeka
    440 posts
    edited March 2015
    With less then 500 rays to go, I'm having a meeting with The Collider at noonish. :D


    Hmmm, donuts. yummie.gifkwijl.gif
  • Happycarlton
    196 posts Member
    edited March 2015
    36500 Ray guns and on the verge on getting death mountain

    Have crafted zenith city times, 3 apartments, 1 store front and 1 loft and 5 phone booths (and that's enough phone booths for me)
    Only thing stopping more crafting more buildings is lack of handcuffs, have over 200 surplus locks.

    HQ level 24

    Three days ago I reported on this thread that I was about to collect Death Mountain.
    Now I have over 61500 Ray guns and have the Collider.

    Have crafted zenith city times, 4 apartments, 2 store fronts and 1 loft and 5 phone booths (and that's enough phone booths for me)
    Only thing still stopping more crafting more buildings is lack of handcuffs but no issue as have too many now, still have over 200 surplus locks even though I purchased another apartment. I have in excess of 700 'phones' so no shortage of these and probably will only use another 30 or so for crafting.

    HQ level 25

    I figure if I continue at the same rate I will end up with 30 donuts through bonus boxes, another 3 apartments (which will go into storage) another store front (also destined for storage) and another loft (have space for this)
  • Dashel3737
    33 posts
    edited March 2015
    Building level is 25
    Ray guns are at 46606
    Donuts after 20 lovely * Patricks ones is 275 :mrgreen:

    I need to get a move on to the bonus rounds as it would be amazing to get even more donuts from this event
  • Smurfercom
    158 posts Member
    edited March 2015
    4,995 ray guns to collider
    so far got 79 free donuts since the event started and never used any during the event.
    HQ lvl 25
  • cvf007
    1077 posts Member
    edited March 2015
    52,132 freeze ray guns. im hoping by late wednesday or sometime thursday i will reach the goal for the collider
  • matulaboola
    398 posts Member
    edited March 2015
    Only 1252 rays till Collider
  • jukan00
    2320 posts Member
    edited March 2015
    1500 rays till colider but should have had him by now....
    Anyone else notice a slow down in criminal spawn rates? When the issue switched to number 3 I was getting 8,000 a day for awhile then suddenly it hard to get 6,000.
  • BeLikeTheDude
    420 posts Member
    edited March 2015
    Collider achieved today

    Burnout factor extremely high

    6k for donut bonus - meh
    Senior Moderator (for 25 minutes on Sept 23 2016)
  • brickevand408
    1822 posts Member
    edited March 2015
    jukan00 wrote:
    1500 rays till colider but should have had him by now....
    Anyone else notice a slow down in criminal spawn rates? When the issue switched to number 3 I was getting 8,000 a day for awhile then suddenly it hard to get 6,000.

    Notice the same neighbor. :shock:
This discussion has been closed.

Howdy, Stranger!

It looks like you're new here. Sign in or register to get started.