Tap out burn out
36 posts
This game is life-ruiningly fun!
But seriously, when I am finished doing everything from the last update, I just log in once a day & collect and send characters on tasks.
Once a new update is brought in, then I'll play religiously again lol
But seriously, when I am finished doing everything from the last update, I just log in once a day & collect and send characters on tasks.
Once a new update is brought in, then I'll play religiously again lol
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Tap too many buildings to collect = crash
Tap too many characters to set tasks = crash
Move around too quickly = crash
Try to build new road = crash
Hence..... Me = Burnt out!
My preference would be lots of different kinds of buildings, like unique houses or shops that are expensive but only for decoration. That way those of us who are maxed out could still buy different types of buildings to make our town look unique.
Or perhaps instead they could add decelopment "areas" (like amusement park was previously suggested), where you buy a fenced in area that occupies a lot of land, then buy upgrades to increase the payout (i.e. amusement park rides). This would also work with a mall (stores), zoo (animal exhibits), university (specialized colleges), and many others.
Same here...feel totaly burnt out...and btw: The snow sucks!
A broken record...
I'm just logging in a few times a day to set characters on new tasks. It's a nice lull after the amount of time spent playing during XMAS. I've been wondering how the game will progress into the future. It seems like most of the "staple" characters and buildings should be released over the next few updates. After that, it would seem like most of the buildings will be hit or miss for non-hardcore fans. Are they going to have a major themed update every 2 months to keep interests raised? Those events are hugely popular for the activity of the game, and who knows what else they have planned.
Personally, I want it all. The ideas for the "development areas" are great. I think another great idea would be "template buildings." You buy a blank building, then buy "skins" of less recurring buildings that you can constantly adjust. This would allow for more customization, as you could get a few skins that you really liked, or go crazy and buy a template building for every skin. I've wondered how the Mall would be incorporated into the game, and maybe that is a way to do it. I'm sure more mini-games are trying to be developed, and it would be fun to have some of those. Maybe a Noiseland Arcade where you can actually go in and PLAY the video games from the Simpsons episodes. There are so many ways to incorporate great Simpsons content, it would be a shame if this game didn't capitalize on that.
Eventually, just about everybody will be caught up with the building progression, so the only way to KEEP people playing will be a lot of content. I don't think they can string everyone along for 3-5 years with smaller updates; I'd be trying to release as much content as possible ASAP, and try to capitalize on the game's popularity while it's hot. It'd be great if they fixed stability, but if EA can't get Madden's online abilities to function well, I don't expect TSTO's gameplay to be any better. Those are my scattered ramblings.