Let me see if I'm understanding this correctly - if a player has more than 13,500 today, then they should no longer be getting any daily tasks until the day resets?
Tomorrow, players can get tasks until they hit 18,000 and then the tasks stop again?
Just wondering, because I don't seem to have that limitation.
Everyone has that limitation,[removed].
It's the others sources of blueprints that are pushing you above a total of 13,000. (Friends visits, possums, mystery box day 5 reward of 5K blueprints.)
So for tomorrow, and for the next few days, you can count on 4500 blueprints from doing projects.... unless you went over that limit significantly on the previous day, then that gets subtracted from what you can do today. THAT'll be the tricky part.... figuring out how much you went over the limit yesterday seems to set the barrier for what you can do today.... and I don't know how we're supposed to know exactly how much we went over the limit each day. Eh.
Let me see if I'm understanding this correctly - if a player has more than 13,500 today, then they should no longer be getting any daily tasks until the day resets?
Tomorrow, players can get tasks until they hit 18,000 and then the tasks stop again?
Just wondering, because I don't seem to have that limitation.
it doesn't mean that your overall event total is limited to that -- it just means that the total you earned specifically from the project tasks is limited to that.
I'm stuck at 21000. There's no way I got 13.5k bps today.
OK...The chart makes sense of it really is a total cume of PROJECT BOARD prizes...and not tied to the other blueprint earning at all. I was able to get my 4500+ today, but may be limited by the overage (I ended up cheating the system with 2 large payouts and one smaller one) tomorrow. We'll see....
But...what is clear...is that **SURPRISE** EA is making this difficult if you need to average 7K a day without spending donuts.
You need to maximize the payout with neighbors...(at least 30 good ones) and whack your Possums every 4 hours...and clear every stankline...and take your bonus...and you MIGHT have enough.
So given this information, we should all be doing the small tasks so at least we maximize the number of donut rewards we get? Not much point in doing two big ones as opposed to 8-9 small ones assuming that in both cases we get to 4500/day?
For now we can't use excess metal for anything else anyways.
Still makes no sense to me. Yesterday I earned around 3000 blueprints, just doing projects, and then was capped. Same exact thing today. If I can get 4500 per day from projects, where the hell are those other 1500 going?
Also, this is a stupid system. Major screwup number two for this event :x
What did you get from projects on Day One? Anything in excess of 4500 on Day One would have rolled over ...
For two days, though? Possible, but seems unlikely.
I don't see how this cap can be only counting the amount earned from projects. I am at 24,281 and capped for today. That total includes 10,000 from getting the 5,000 5-day bonus twice, so subtracting that and the 13,500 minimum from projects, that would leave only 781 earned other sources, less if the last project put me over today's cap.
So given this information, we should all be doing the small tasks so at least we maximize the number of donut rewards we get? Not much point in doing two big ones as opposed to 8-9 small ones assuming that in both cases we get to 4500/day?
For now we can't use excess metal for anything else anyways.
Yep...but it has also been reported that the Donut bit only cycles three times. Anyone else verify this?
Do we know if the daily bonus that we get from completing a set amount of projects counts towards the limit, It doesn't seem to in my game but it would explain some figures others are reporting
Still makes no sense to me. Yesterday I earned around 3000 blueprints, just doing projects, and then was capped. Same exact thing today. If I can get 4500 per day from projects, where the hell are those other 1500 going?
Also, this is a stupid system. Major screwup number two for this event :x
What did you get from projects on Day One? Anything in excess of 4500 on Day One would have rolled over ...
For two days, though? Possible, but seems unlikely.
Lets say the first day you have 4400 blueprints and then did a 1900 blueprint reward hand it, you rolled over 1800 blueprints into the next day. That means you can only get 2700 on day two, lets say you had 2600 and then did a hand in for 1500, that means 1400 rolled over the day three.
i haven't seen donut one as of yet and on my second cycle ??!!
When you click the donut in the task book are you on "Project Management: Metal Pt. 2"? Is that what you mean? If so you should have seen a pop-up for 2 donuts.
Still makes no sense to me. Yesterday I earned around 3000 blueprints, just doing projects, and then was capped. Same exact thing today. If I can get 4500 per day from projects, where the hell are those other 1500 going?
Also, this is a stupid system. Major screwup number two for this event :x
What did you get from projects on Day One? Anything in excess of 4500 on Day One would have rolled over ...
For two days, though? Possible, but seems unlikely.
Lets say the first day you have 4400 blueprints and then did a 1900 blueprint reward hand it, you rolled over 1800 blueprints into the next day. That means you can only get 2700 on day two, lets say you had 2600 and then did a hand in for 1500, that means 1400 rolled over the day three.
Did that make sense?
Yes, but I did all small projects yesterday, so that much rollover still doesn't really make sense to me.
so I'm still confused i think. that number per day is the max amount you can get from the project board.. only other way to get blue prints if from dumping trash on friends and squishing possums. how am i ever going to earn enough to get all the track pieces and unlock Ray.
Replies
Everyone has that limitation,[removed].
It's the others sources of blueprints that are pushing you above a total of 13,000. (Friends visits, possums, mystery box day 5 reward of 5K blueprints.)
So for tomorrow, and for the next few days, you can count on 4500 blueprints from doing projects.... unless you went over that limit significantly on the previous day, then that gets subtracted from what you can do today. THAT'll be the tricky part.... figuring out how much you went over the limit yesterday seems to set the barrier for what you can do today.... and I don't know how we're supposed to know exactly how much we went over the limit each day. Eh.
Oh, I see. Thanks for clarifying
OK...The chart makes sense of it really is a total cume of PROJECT BOARD prizes...and not tied to the other blueprint earning at all. I was able to get my 4500+ today, but may be limited by the overage (I ended up cheating the system with 2 large payouts and one smaller one) tomorrow. We'll see....
But...what is clear...is that **SURPRISE** EA is making this difficult if you need to average 7K a day without spending donuts.
You need to maximize the payout with neighbors...(at least 30 good ones) and whack your Possums every 4 hours...and clear every stankline...and take your bonus...and you MIGHT have enough.
We'll see where this goes tomorrow....
For now we can't use excess metal for anything else anyways.
Yep...but it has also been reported that the Donut bit only cycles three times. Anyone else verify this?
Lets say the first day you have 4400 blueprints and then did a 1900 blueprint reward hand it, you rolled over 1800 blueprints into the next day. That means you can only get 2700 on day two, lets say you had 2600 and then did a hand in for 1500, that means 1400 rolled over the day three.
Did that make sense?
When you click the donut in the task book are you on "Project Management: Metal Pt. 2"? Is that what you mean? If so you should have seen a pop-up for 2 donuts.
Still a stupid system anyway.
Oh, this is just getting worse and worse...
But thanks for verifying...
Lame, yay 6 donuts, woohoo
(Imagine the possibilities, right?) :?
i feel the same think happened to me