I believe you have to have cletus free to start the dice game. I have him doing a task but can't use the building yet for another 2 hours at the moment so just gonna wait till then

There is also a cheat in this game. They let you roll loaded dice for a win of 400 chips. I'm not sure the odds are any better then the slot machine, but if your just looking to burn through coins. The slot machine would be quicker. I'm sure more odds and stuff will come out later the more people start playing.

Im assuming that the slot machine game will stop once part 2 is live?

I would think cuz they both pay out the same currency that they would both remain live so people have a choice, like in Vegas. Doesn't make sense to make it so people can't play the slots.

I'm definitely winning more at Cletus' (so far). I always pick 12. Same odds to win, but with the biggest prize possible.

If this is a true simulation of two dice, the odds of rolling 12 should be much lower than 7. Having said that I doubt that it is, they probably have their own probability table. Maybe certain people with the means can magically find that info?

I'm definitely winning more at Cletus' (so far). I always pick 12. Same odds to win, but with the biggest prize possible.

If this is a true simulation of two dice, the odds of rolling 12 should be much lower than 7. Having said that I doubt that it is, they probably have their own probability table. Maybe certain people with the means can magically find that info?

Actually, that's right. Too early for math

that being said, I still do 12 every time.

EDIT: Wait - if you include the odds of the cheats (changing the number and rolling the loaded dice) with the chances of hitting 12, then the odds may favor rolling 12. Not sure.

The rolling 12 strategy seems to work well, and I'm definitely getting a lot more "cheat" results (and also higher rewards) than with Moe's game.

But what about if you are looking for more crafting material? I already won all prizes, so red chips are not that interesting, but rather crafting materials? Is it still better option to run for 12 instead of 7?

Just rolled 7 times with 7 every time. Won 5 times. So who knows. I do seem to be getting more crafting supplies than Moes's.
So far so good. I think I'll keep with 7 and let it roll.

The rolling 12 strategy seems to work well, and I'm definitely getting a lot more "cheat" results (and also higher rewards) than with Moe's game.

But what about if you are looking for more crafting material? I already won all prizes, so red chips are not that interesting, but rather crafting materials? Is it still better option to run for 12 instead of 7?

I don't think the crafting materials are affected by which number you choose.

The rolling 12 strategy seems to work well, and I'm definitely getting a lot more "cheat" results (and also higher rewards) than with Moe's game.

But what about if you are looking for more crafting material? I already won all prizes, so red chips are not that interesting, but rather crafting materials? Is it still better option to run for 12 instead of 7?

I don't think the crafting materials are affected by which number you choose.

Come to think of it, you may be right, as I win crafting materials even when I loose.

I won an awful lot betting 7 every time and got over 8500 red chips with around 40 tokens used. Probably not the highest payout but I don't need chips. However I do believe I got more key chains playing the dice game over Moes, I got 30 keychains with those 40 turns. Not horrible.

The rolling 12 strategy seems to work well, and I'm definitely getting a lot more "cheat" results (and also higher rewards) than with Moe's game.

But what about if you are looking for more crafting material? I already won all prizes, so red chips are not that interesting, but rather crafting materials? Is it still better option to run for 12 instead of 7?

I don't think the crafting materials are affected by which number you choose.

Come to think of it, you may be right, as I win crafting materials even when I loose.

So, "always 12" strategy it is.

Even if there is a slight bias towards getting more crafting resources, this is a great improvement from Moe's which is completely random. Many have no need for coins but can certainly use crafting resources, so this will be a welcome change for most!

I am getting less crafting materials Han moes. I have more of those courtesy chips though. I was trying 12 for a while and 5. Maybe I will try 7 and see if that makes a difference.

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Exactly! I'm dying to see Parliament and Big Ben lit up. :P

My Youtube and Twitch / WikiSimpons Current Event Page and DiscordDoes it pay money or event currency? Other character with new tasks?

I would think cuz they both pay out the same currency that they would both remain live so people have a choice, like in Vegas. Doesn't make sense to make it so people can't play the slots.

Moe's is paying out much better so as i'm 8000 into the last prize I will stick there for now.

If this is a true simulation of two dice, the odds of rolling 12 should be much lower than 7. Having said that I doubt that it is, they probably have their own probability table. Maybe certain people with the means can magically find that info?

I like routine!Actually, that's right. Too early for math

that being said, I still do 12 every time.

EDIT: Wait - if you include the odds of the cheats (changing the number and rolling the loaded dice) with the chances of hitting 12, then the odds may favor rolling 12. Not sure.

But what about if you are looking for more crafting material? I already won all prizes, so red chips are not that interesting, but rather crafting materials? Is it still better option to run for 12 instead of 7?

So far so good. I think I'll keep with 7 and let it roll.

I don't think the crafting materials are affected by which number you choose.

Come to think of it, you may be right, as I win crafting materials even when I loose.

So, "always 12" strategy it is.

Even if there is a slight bias towards getting more crafting resources, this is a great improvement from Moe's which is completely random. Many have no need for coins but can certainly use crafting resources, so this will be a welcome change for most!

I like routine!