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# I don't even see the point of playing Cletus dice game

Fettster777 wrote:I read the best strategy is to keep picking either 2 or 12. It seems I never win. Went through 10 coins getting nothing. At least I get SOMETHING from Moe's game every time.

Playing 7 gets me 110 chips 4/5 times.

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#### Howdy, Stranger!

## Replies

Maybe try a different number? #NotHard

I use the dice game when I have a daily challenge to collect 5 courtesy (purple) cards. Otherwise I've been using Moes.

For 2 dices, the highest chances of winning is 7... b'cos 7 has the highest probable combinations.

I win 110 chips & prizes each time, amd almost 90% on lucky 7. Try it!

(Edit: 110 chips)

In a game of dice, going for number "2" (aside from the cheating) I always get the following sequences:

- 3 / 5 / 7

- 4 / 4 / 10

- 5 / 2 / ... (WIN)

- 10 / 2 / ... (WIN)

Apart from that, i never get another number.

Just like in Moe's game, some combinations never occur, and the ones that do occur have an pre established odd (that might not be the ones you would expect in real life).

This

I can confirm this works. You will get a steady 110 chips per gold coin. When you don't win with 7, it will be more than made up by the cheats where you get 400 chips.

(Edited my original post: 110 chips)

+1

According to my spreadsheet, I so rarely see a 7 rolled, it is glaringly obvious that A) EA uses their own number generator, and the RNG hates me

I read it, just didn't comment. Was hoping more would join, found it very interesting. Also one of the few I've found online where the tests weren't skewed improperly to start with - well done!

Unfortunately I'm not one of them (I am a thicko), so I quite often don't understand the number crunching. I usually adopt the easiest option and go with the flow - it hasn't failed me yet. On this occasion, I am a slot-junkie - no thinking involved.... :P

Edit: I'm so thick, I can't spell

EA is using some sort of random number generator only to determine if you win or lose. The numbers that are rolled are meaningless. Example, if you always pick 2, the losing patterns are always 3/5/7, and 4/4/11. Every other outcome, you will win 400 chips. The random number generator only determines if you win or not, not the actual outcome of the dice.