Do you favor visual tasks EVERY time?
I used to. Have so many favorites. I'm doing hourly tasks right now to replenish cash stocks though. Once I get through a few good KEM rounds I'll set them back to my favorites.
Except:
Babysitter bandit is on 24hr at BDH
Lizard Lisa? is on 4hr - love that skin and her screams
Except:
Babysitter bandit is on 24hr at BDH
Lizard Lisa? is on 4hr - love that skin and her screams
"You're the most negative person I've ever seen on here. Constantly."
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I can certainly understand the visual appeal of this approach and it sounds tempting, but Im just too lazy to adopt it. I know its horribly inefficient in terms of earning money, but I generally use the Unemployment Office to send characters out on tasks.
This is what I usually do as well. Sometimes I'll send them on 4hr tasks while I'm at work. Then a 12 hr before bed, though I do always send Crazy Cat Lady cat bowling because its so funny.
Lately, I've been into dual tasks and each one I'm referring to is visible.
I either lean towards my favorite visible task for each character or I use that character to animate a building that I like.
I also especially enjoy tasks on benches.
Some of my favorite dual tasks are:
Homer and Marge taking a romantic stroll (5 hr)
Selma and Jub Jub (6 hr)
Ginger chasing Ned (10 hr)
Burns riding the lawyer (16 hr)
Helen and Rev. Lovejoy worshiping (20 hr)
Rod and Todd on a seesaw (4 hr)
Amber running from Abe (10 hr)
Kodos and Kang chortle (16 hr)
Seamus and Willie fighting (2 hr)
Only exception is if it is a new character/skin and I'm curious.
Obviously, they didn't release it.
I don't know how they would implement it anyway. Would it automatically set characters on their longest animated job?
Or would it be something where I'd first select a task-length and say "send visible" and it would only assign characters to that task-length IF they had visible tasks at that task-length, and leave everyone else unassigned, and then I'd select another task-length and do the same thing?
Maybe they tested it and discovered it was a good idea, but it had too much potential to blow up.
This is more out of convenience than any aesthetic desire. When I do assign for aesthetic, I choose to animate buildings far more than using outdoor animations. In fact, the only times I set characters on tasks longer than 12hrs is for this reason.
I'm pretty sure I'm in the tiny minority regarding all of this.
Awww they need to activate that!
I'd enable it as a filter. Tap that first, then as you use the UI Office to send jobs, only the visible tasks commence for that time period.
So you first choose 24, send them, then choose 12, then 8, then 4, then 1 until everyone is working except those without visible tasks. Switch the filter off, then send the stragglers indoors for 24.
I agree and do the same thing. One of my more recent favorite dual tasks is Lucius Sweet's "Promote Fight" with Tatum in the background. This is in front of the courthouse, so I like to include Abe Lincoln's "Give Address" along with Miss Springfield's "Open an Event", with Lucius and Tatum. Quimby also has a visual task at the courthouse, but he overlaps with Lucius and it doesn't look good. So I don't general use Quimby. But I do like to create the scene, so to speak, with as many other visual character tasks as I can include. I include Jessica Lovejoy's "Disgrace Local Landmark" and any character with a sign that is close by.
I also really like watching Seamus and Willie fight. Kodos and Kang chortle is fine, but didn't it used to be linked to the Victorian UFO? I thought it used to always take them there and no longer does anymore.
Any of Kang's tasks. He's my favorite character and his probe Homer task is hilarious, but usually can't be used as Homer is doing stuff in SH or for events.
Sebastian Cobb's Ride the hoverboard is awesome and I wish I could force him to do it in my Wild West area!
I love Sideshow Bob's meet his raker task and it's only 60 minutes, so not that much of a time commitment.
I originally bought Kodos and Kang ONLY for this animation and I really wish EA would fix the chortle task. I thought it was just me that was having the problem.