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Quick Battles started now?

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Yes. Just played 4 battles. First three I would have won and it calculated those correctly. Fourth I would have probably lost but it calculated a win. Came on here to search for a thread ! :D

Replies

  • mystery2mi
    2352 posts Member
    edited June 2016
    I probably won't use this since I play to lose 2 times and then win in order to gain more event currency.
  • crystal_do450
    227 posts Member
    edited June 2016
    Wth? Suddendly Quick Battles were enabled via server update.

    What are quick battles?
  • ephphoneapps
    4071 posts Member
    edited June 2016
    Wth? Suddendly Quick Battles were enabled via server update.

    What are quick battles?

    It's an extremely brand new feature that I can't use for some reason.
  • rockyb2006
    675 posts Member
    edited June 2016
    Wth? Suddendly Quick Battles were enabled via server update.

    What are quick battles?

    It's an extremely brand new feature that I can't use for some reason.

    Same here. I just got the task, but in no way know how to do it.
  • thatdonald845
    1546 posts Member
    edited June 2016
    Once you have selected your team and the battle is about to start an icon appears in the top right hand corner of the screen. It looks a bit like a fast forward button. It then "calculates" the outcome. I think Lisa starts the dialogue.
  • Rosshk
    729 posts Member
    edited June 2016
    I just used this on a battle I should have easily won, and it gave me a loss. I'll just stick to doing it myself.
  • jukan00
    2312 posts Member
    edited June 2016
    mystery2mi wrote:
    I probably won't use this since I play to lose 2 times and then win in order to gain more event currency.

    I aim to quickly lose. :lol:

    shout out again to the person that came up with the losing strategy. I got crazy amounts of bonuts last act.

  • stephtog
    491 posts Member
    edited June 2016
    I played to lose but it made me lose quicker than planned!
  • crystal_do450
    227 posts Member
    edited June 2016
    OMG I just had two team members completely killed now I have to wait 5 hours to use them again because I'm not wasting the bandaids to fix them!! ****.
  • KrustyBrand
    15340 posts Member
    edited June 2016
    Neat! I wish for a feature and it magically appears in less than 24 hours.

    The strategy employed may not be optimal, but that’s no biggie as far as I’m concerned. Anything to speed through those interminably long battles.
  • brownhugh307
    32 posts Member
    edited June 2016
    mystery2mi wrote:
    I probably won't use this since I play to lose 2 times and then win in order to gain more event currency.

    I aim to lose with every fighter solo and depending how it falls I may have the last person left alive. Usually I can get the last Felon down to an insta-kill on the next round.

    With this feature my fights will go much quicker and the lack of juggling fighters to strength won't be an issue due to the strategy.
  • johncolombo
    11054 posts Senior Moderator
    edited June 2016
    I was just wishing for this feature yesterday.
    :mrgreen:
    Volunteer EA Forum Senior Moderator/Hero EA Answers HQ
  • ephphoneapps
    4071 posts Member
    edited June 2016
    Rosshk wrote:
    I just used this on a battle I should have easily won, and it gave me a loss. I'll just stick to doing it myself.

    Haven't used it yet, but from reading... yep. I'm not interested in risking my perfect record.
  • L_B_123XD
    1709 posts Member
    edited June 2016
    mystery2mi wrote:
    I probably won't use this since I play to lose 2 times and then win in order to gain more event currency.
    How does that work?
  • stinkbugger
    1957 posts Member
    edited June 2016
    I just won 3 for 3.

    It helps to have 3 and 4 heart fighters. As mentioned above, waiting for a 5 heart to fully recover can be annoying.

    Also, one still has to go into the screen, select fighters, etc. How much time is actually saved?
  • someonewashere
    1692 posts Member
    edited June 2016
    jukan00 wrote:
    mystery2mi wrote:
    I probably won't use this since I play to lose 2 times and then win in order to gain more event currency.

    I aim to quickly lose. :lol:

    shout out again to the person that came up with the losing strategy. I got crazy amounts of bonuts last act.

    dont remember but a lot of us mentioned that strategy in the act I strategy thread, heres another tip:

    Your town can hold up to 12 mobs of 3 or 36 SINGLE felons
    (so whittle down mobs until only 1 felon is left up to a max of 36 times)
    a lot of us will do that for act 3

    As for quick battles, im noticing no uncalculated loss (battle goes as predicted), however time saved really helps out (going for lose to win strategy means the time spent doing battles can take several minutes)
    Going to enjoy this, close to the plastic prison..... and soon Stretch-Dude
  • surefirein93
    210 posts Member
    edited June 2016
    I used the quick kill option for the first time today. Three for three wins. Fast, no hassle and actually a bit more intriguing than doing the battles myself. I wouldn't recommend it if your fighters are less than fully upgraded - unless of course you've gone to the dark side and prefer to lose as often as possible.
    Level 939 (and holding)
    Yes, I'm a real fantasy author!
  • sW1zZ_cH3zZ
    31 posts Member
    edited June 2016
    You know if you just keep clicking the attack button, it speeds through everything and you can control what goes on, right?
  • stinkbugger
    1957 posts Member
    edited June 2016
    You know if you just keep clicking the attack button, it speeds through everything and you can control what goes on, right?

    That still takes more time and tapping than a quick battle.
  • AirurandoP
    831 posts Member
    edited June 2016
    This is the best part of this event. Lose Lose Win fights are over in a flash.
    Neighbour requirements: 100% Freemium. Daily Tapper. Send PM first.

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