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Ticket Time?!

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  • S0Refined wrote: »
    This changed for me right after I unlocked the land token, but I guess it could be coincidence.

    eta: After I sent my final eligible passenger for this round, the recharge time was 20 minutes.

    don't think it has anything to do with the land token. I have not used mine and it has just changed for me too....
  • adruralo
    3292 posts Member
    edited February 2017
    So it sounds like an update today that's caused it.
    iPad Air M1 2022: iPhone 13 Blue.
  • This is a game, there are no winners or losers. We aren't competing against each other to win some super grand prize of 1000 donuts, yet EA feels it is necessary to change the rules in mid-game to benefit them. How do they benefit from this?
  • jerry4278 wrote: »
    This is a game, there are no winners or losers. We aren't competing against each other to win some super grand prize of 1000 donuts, yet EA feels it is necessary to change the rules in mid-game to benefit them. How do they benefit from this?

    They don't want to make it easy. If you can't keep up or fall behind (like many do here) EA is hoping you will get out the $$$ and buy donuts to complete the event. They are a company after all and in this to make money.
  • If you don't pick the right destination from the clue you run out of tickets. The timer resets if you leave the game to 20 minutes. I stayed on the 20 minutes and selected the right destination based on the clue. Now the timer did go back to 20 minutes but it does not reset if I leave the game. Hope this helps
  • Confirmed 20min
    First Year 2012 Player @ Game Level 939 & 3,200% XP
  • jerry4278 wrote: »
    This is a game, there are no winners or losers. We aren't competing against each other to win some super grand prize of 1000 donuts, yet EA feels it is necessary to change the rules in mid-game to benefit them. How do they benefit from this?

    If it's like previous events, once you get all of the prizes on pins prize track, you get bonus donuts. Is that the case in this event? In that case, sending 60 people on a flight every 4 hours would get you there very quickly, and yield a bunch of donuts you'd otherwise pay (or grind) for.

    I don't really mind the change, I didn't know about this 'exploit' and I'm still quite ahead on the track. My daily task today gave me over 1000 pins on it's own- so no big loss, really. You just have to play as much as any other event.
  • Cause of a loop hole. Its another 40 minutes just to send all my characters. 20 minutes waiting on a ticket, and then I have to wait those 20 minutes again before I can send people again. This suxs now..
  • johncolombo
    11603 posts Senior Moderator
    my timers are all over the place? Anybody else? I just checked a town and it was 4 mins, while 20 has been predominant, I see no order to the timing system and I can still get a lot of people on plans just by playing the game.
    Volunteer EA Forum Senior Moderator/Hero EA Answers HQ
  • Chris60119
    988 posts Member
    edited February 2017
    Its 20 min a ticket now after I sent 1 person. So to send all 5 its going to be another hour now, and then another hour wait after the 4 hours. This event now suxs....
  • Now my timer keeps resetting to 20 minutes every time I turn off the game, so in 30 minutes. Ive only sent the 1 character. I now hate this event.. Thanks for the airport
  • Chris60119 wrote: »
    Now my timer keeps resetting to 20 minutes every time I turn off the game, so in 30 minutes. Ive only sent the 1 character. I now hate this event.. Thanks for the airport

    yeah I hard you can't log off, you have to keep it running -_- I hope they fix that in the morning, its a pain for anyone who's logging in real quick to send them off on their task
  • AnaMia15
    61 posts Member
    edited February 2017
    Chris60119 wrote: »
    Now my timer keeps resetting to 20 minutes every time I turn off the game, so in 30 minutes. Ive only sent the 1 character. I now hate this event.. Thanks for the airport

    yeah I hard you can't log off, you have to keep it running -_- I hope they fix that in the morning, its a pain for anyone who's logging in real quick to send them off on their task

    Even if u have the game running in the background,minimized,and u go to something else,if u unminimize it,itll reset ur timer to 20 mins-_-.
    Post edited by AnaMia15 on
  • jerry4278 wrote: »
    This is a game, there are no winners or losers. We aren't competing against each other to win some super grand prize of 1000 donuts, yet EA feels it is necessary to change the rules in mid-game to benefit them. How do they benefit from this?
    I wish they'd acknowledge that they divided the event up into acts. So, take a loss on act 1, leaving it as its own unit, then "fix" the future acts. Just my opinion.
    Here is my signature. Or maybe it's not.
  • My recharge time is now 15 minutes, down 5.
  • Now back up to 20 minutes. Can it get any worse? I know, it can but then they would lose money.
  • wadebear
    4183 posts Member
    edited February 2017
    I have 3 games and the ticket reset time is different in all 3 games. I've currently got 4 minutes, 8 minutes, and 10 minutes remaining for my final tickets. So that would be... 12 minutes, 18 minutes, and 20 minutes full waiting time.
    Let's see... I don't have Kumiko in the game with the shortest time. The game with the longest time is on my iPad Mini. The game with the median time is Android and so is the shortest, which is also my newest game with the least land.
    I just don't know.

    edit: Oh, and closing the Airport menu adds a few seconds to the timer each time.
    Going to Krustyland didn't change anything.
  • I also have 3 towns. Each town is having various time settings. My first town (iPad air2) timer will count down the 20 minutes and then freeze at zero without generating a ticket. Grrr!

    Town 2 (played on iPhone 6) has the issues of the longer wait times but at least generates tickets.

    My 3rd town (which I play on my old Ipad2) is still regenerating tickets every 2 minutes. No complaints with that!

    I uninstalled town 1 and it reset the counter back to 20 minutes and still no tickets! Very frustrating to say the least!
  • jippy6048 wrote: »
    I also have 3 towns. Each town is having various time settings. My first town (iPad air2) timer will count down the 20 minutes and then freeze at zero without generating a ticket. Grrr!

    Town 2 (played on iPhone 6) has the issues of the longer wait times but at least generates tickets.

    My 3rd town (which I play on my old Ipad2) is still regenerating tickets every 2 minutes. No complaints with that!

    I uninstalled town 1 and it reset the counter back to 20 minutes and still no tickets! Very frustrating to say the least!

  • Are you generating any new tickets, jippy?
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