EllieGuseman wrote: »
I don't want to sell anything, because you never know when that one weird item is the thing you need a year later to make the perfect design.
I want a better inventory system. The ability to search by name or type.
I use the group store to put some like things together so I can find them again, but more organization is what I want.
cinthiafer260 wrote: »
I have a question about this though. Example: I got the Prospector in one of the mystery boxes. I stored him. IF this became and option, and I sold him would he show up in a future mystery box? And would that mean I'd have to spend more donuts to get through him (to reach another item I mean). Hmmmm... Maybe we could have another level of storage. Put things into a separate box that is forever hidden unless we take it out.
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I agree completely that we need a better system to organize are inventory . But I also have many , many items that are sitting there for many,many years en I will never use because I really ,really don t like them
As a general rule, I don't think they'd ever allow you to sell premium (i.e., cost donuts) items. Just too much chance of people saying 'I didn't mean to sell it'. I suspect they would probably also not want to allow you to sell unique limited time items for similar reasons. I assume this is the same logic behind not being able to sell any limited time items, but it wouldn't hurt them to allow you to sell things that you can literally dig up in the game.