Improve Job Manager
November 29, 2018 11:00AM
edited November 2018
I would love to see other choices in Job Manager besides the hour assignments. Suggestions:
1. Send on everyone on highest paying jobs
2. Send everyone on different past events dressed in event skins
3. Send everyone on visible jobs
4. Send everyone on hidden jobs
5. Send everyone on as many jobs with vehicles
6. Send everyone on flying jobs
7. Send everyone on jobs with animals
8. Send everyone to certain buildings
9. Send on jobs that animate buildings
This might be an easy way to freshen up the game
(Edited to include #9 )
1. Send on everyone on highest paying jobs
2. Send everyone on different past events dressed in event skins
3. Send everyone on visible jobs
4. Send everyone on hidden jobs
5. Send everyone on as many jobs with vehicles
6. Send everyone on flying jobs
7. Send everyone on jobs with animals
8. Send everyone to certain buildings
9. Send on jobs that animate buildings
This might be an easy way to freshen up the game
(Edited to include #9 )
"We are, without a doubt, the weirdest ship in the fleet." - Lt. Malloy, The Orville.
3
Replies
Tough but fair
It's good when it doesn't send characters you require for a quest on a different job but when you want to park the quest task and do it later it becomes a nuisance.
It would be good if you could toggle wither characters with tasks assigned for quests are excluded or included in the job manager.
For the IRS Building....they should add two options: Collect all from Finished Jobs (this is one of the unreleased content) and the other, Collect All Cash & XP"
For the Office of Unemployment: Send characters on animated jobs (the other unreleased content), Send characters on hidden jobs, Send characters on visible jobs and Send Characters on joint tasks.
I know it would be nice for EA to add these but will never happen either: Send on 2 hours, 3 hours, 6 hours, 10, 16 hours and 20 hours but not all characters has those number of hour jobs. Only some.