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Sky Finger Monument - Great Addition, Poor Execution

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It's great that we finally have a "Collect All" feature but is anyone else disappointed with the limitations of the Sky Finger? It would have been nice if the refresh time was shorter (by about 20 hours) and it was able to collect completed character tasks.

Replies

  • lucienleon519
    1163 posts Member
    edited March 2019

    So, uh, you're after no tapping at all then :wink:
  • roman65
    77 posts Member
    So, uh, you're after no tapping at all then :wink:

    Still gotta tap to sign in.
  • roman65 wrote: »
    So, uh, you're after no tapping at all then :wink:

    Still gotta tap to sign in.

    tenor.gif
  • Castiel19x
    4183 posts Member
    roman65 wrote: »
    So, uh, you're after no tapping at all then :wink:

    Still gotta tap to sign in.

    tenor.gif

    The future.
    TOUK is the best also have you considered Nuking
  • I can't find the any key.
  • all this computer hacking is making me thirsty, I think I'll order a tab.
  • TCdHCuZ.jpg.....
  • I would like the monument to be used every 8 hours. 3 times in a 24 hour span. That would be extremely helpful, especially as these towns are getting larger and larger. I prefer every 4 hours, but I'll take every 8.
  • I liked the Futurama Worlds of Tomorrow collect all. You could use it anytime you had at least 8 buildings ready to collect.
  • smohqy
    2103 posts Member
    Does the collect all still throw out the tap radius blast from each building that would then free nearby characters (hope that made sense)? Because I have certain characters that I like to keep on certain visual tasks, and wouldn’t want (or be able, even) to hunt them all down to retask them. If it frees nearby characters, I won’t be using it. I actually have enough money that I don’t collect from buildings often, leaving them for neighbors, but it would be neat to use the monument occasionally.
  • It does not clear any character tasks
  • You just get the building reward, it doesn't free up any character in said building(s).

    Maybe that's the next item, it would work in conjunction with the Sky Finger Memorial. Tap first to get all the XP and Cash from buildings, then when all that collects, free up all characters on tasks.
    Trying to control the horizontal & the vertical. Do not adjust your TV.
  • shabu922
    174 posts Member
    You can speed it up with donuts, if you like. Gives you something to do with excess donuts. If you have them, that is.
  • Good grief, you get what you have been asking for and you're still not happy.
  • alucas195 wrote: »
    Good grief, you get what you have been asking for and you're still not happy.

    of course. you need Blue-Haired Lawyer to get it
    My Youtube and Twitch / WikiSimpons Current Event Page and Discord
  • 168sean168
    3742 posts Member
    I am quite happy with the item. I thought the one tap would result in a continuous flying money animation, which in my town, would take one hour to complete together with the bonus level up play. Now it is just a series of bonus level up play and after this, a few seconds of flying money animation.
  • I like this, but would love this if it cleared characters as well.
  • Blue haired Lawyer is a prize in the Burns Mystery Box. Most people should have him or be able to get him
  • Remember the tall building with the huge nose on top? And now we have a huge finger. You see what I'm getting at, right? There should be a way to use the finger to pick the nose. It should be an animation. By combining the 2 monuments, that would ideally tap all the completed character jobs as well. Because tapping all the characters is the real chore these days.
  • 168sean168 wrote: »
    I am quite happy with the item. I thought the one tap would result in a continuous flying money animation, which in my town, would take one hour to complete together with the bonus level up play. Now it is just a series of bonus level up play and after this, a few seconds of flying money animation.

    The lack of flying money is an underrated feature.
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