Event format… a bit boring
Hi all,
I have been a player since day 1, i nuked my town during the attack of the clones event and didn’t have the patience to put it back together. However fast forward to July 2021 i just finished putting my town together and loved it… however im not sure i’ll stick around. The new event format is boring, it repetitive, the 4hr task - repeat thing really has sucked the life out of it for me. What ever happened to your friend interactions. I am going to stick around for halloween because it was always my favourite event but i might be gone after that. Real shame
I have been a player since day 1, i nuked my town during the attack of the clones event and didn’t have the patience to put it back together. However fast forward to July 2021 i just finished putting my town together and loved it… however im not sure i’ll stick around. The new event format is boring, it repetitive, the 4hr task - repeat thing really has sucked the life out of it for me. What ever happened to your friend interactions. I am going to stick around for halloween because it was always my favourite event but i might be gone after that. Real shame
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Howdy, Stranger!
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But my following thoughts are thus:
If a game is no longer entertaining, you can just quit playing. And later restart. Anytime. It's ok.
If a game entertained you for almost 10 years, i think it did a pretty good job, regardless of its cost.
I don't recall playing any other game almost every day for ten years. Monopoly never offered this much entertainment and i doubt anyone announced they were not going to play again because it was boring.
I expect once i finish my rebuild, I'll become bored with checking in daily - again. My enthusiasm for the game has dropped before. So I'll just visit less often and play the events as they occur, because i love the Simpsons and the funny dialog, i enjoy seeing what few features they'll introduce from the show, and i enjoy integrating new features to my town. Even if i hit the max, it's a challenge to work within the constraints of the game and still maintain an attractive town.
But i don't think games are meant to continue indefinitely. So I'll take from it whatever fun i can and adjust my expectations accordingly. There doesn't seem to be another option, unless i want to give in to negativity about the game's reduction in innovations. Which i don't, tbh
I've tried other games but nothing compares to tapped out.
Regarding tapped out events... yeah they pretty much got simplified and dumbed down. No finding and tapping npcs. No mini games. No crafting. They really just gave up on effort for the game. I can't say it's all bad because there has been some good buildings decorations and characters. But why financially support something if you do not like it? Not sure if I will be putting any more money into the game with the output we've received. I won't say it's terrible. But I will definitely say that it is lacking. And also repeat that it has lost its fun factor with events. It's unlock items and task characters to read a story. That is all. Oh and sometimes we do get visuals. Eh...
I like the game but I want more from it than what it is for events. If that's not clear enough then continue on with the redundant reading and unlocking. 😒
You would be surprised on how much money EA make of this game.
Game initiated with certain talent contracts, possibly w 5-8yr limits, which all expired.
Longer term game revenue data illustrates that theyre making the same profit with a repeating objective structure, vs crafting, coding and testing new structures every new event. Less work, same income.
Game dev crew may have been downsized during the last EA reorg
Enthusiasm for the app has declined enough to make it a second or third tier project priority for EA. Lack of action here supports this theory.
Newer projects have absorbed talent from this fully matured project.
Support from Fox (tv tie-ins, etc) have dwindled since Diznee acquisition?
So many factors to consider. But regardless, negative discourse about the game just contributes to fatalism which is self defeating. So I will keep looking for silver linings to maintain my enthusiasm for now. Cuz we'll KNOW when it's over and it wont be a good day
I remember the complaints about having to visit neighbors to advance the event. “It takes too long to go from town to town“. They complained about the horrendous amount of time it took to go to Krustyland, now it’s gone.
My take on all this; if you don’t like the game don’t play it. Don’t ruin the experience for others just because you can.
I really believe EA does monitor this forum, to a certain extent, and what we see in the game is a reaction to the complaints from some on this forum.
In real life, if you don’t like something, you avoid it. (Like me and avocados, ranch dressing, and okra. (Combined or by themselves)).
*walking away from the now fully crushed soapbox (got to loose a little weight or find stronger soapboxes)*
I've been playing TSTO since 2014 on and off, have maxed out levels and cash and have been sitting with a totally empty Springfield until about five days ago, when I started putting things back in.
What I've found when building up is how much I really miss being able to craft things, or just having themed events where the buildings all make up part of a single 'area', and supporting decorations. You can have as much variety in the buildings as you like, but you still have to find a way of using the same ultra-limited set of decorations to support them in your Springfield.
Events like the Wild West, or the Casino event..... even Itchy and Scratchy land.... these were all fun because you got to create a new part of your Springfield, not just try to work out which combination of the same 69 town building decorations (covering SF, SH + KL, excluding roads and tiles) you're going to use every time.
I picked up some windmills in the recent event because I thought I might be able to use them somewhere, but they had absolutely nothing to do with the event. Neither did the Rigellian portal, the wavey army dude or... anything else. You couldn't even make an area out of the buildings and decorations that appeared in the same act as each other.
Theming is a massive part of TSTO and these ridiculously boring events are doing nothing beyond provide marginally interesting stand-alone items and a103 different versions of Homer.
I'd certainly like to see another themed event and I'd love to get another crafting event. It doesn't even necessarily have to be new - I'd be happy with one-week events that let us build up content from some of the previous events, even.
Wishful thinking, perhaps.
If they are making a lot of money then the development team is just lazy
Why not just contact EA and tell them off.
Agree whole heartedly! All the way to the avocados, ranch dressing and okra, and I’d like to submit artichoke to the ick pile as well…
anyway…😼
I started with in months of the release and other than the break in 2018-2019 because of devise incapacity, I’ve gone through all the “Love it” “bored/frustrated with it” spectrums. Truth is, while I know they wouldn’t have to do any new coding to use elements from other events (crafting, mini games, friend visits, etc) as it’s already written and tucked in the code. So maybe they could at least spend the dev time to implement the variety they already coded into the game. However, if they don’t, I will just play till I’m done redecorating 😂
I do miss the trick-o-treating kids and the zombie towns folk, the visiting friends towns (which I try to do anyway) oh and the Easter eggs and Xmas packages and all that, we do have mini game elements that stayed in our towns. There’s the insanity cauldron and the excavation plot. There’s the space invasion games-yea I know they’re all the same sort of games. But they’re in town. Even chasing down Maggie (which I never liked actually! 😝
There is a lot of stuff to keep me interested and like so many have said-there aren’t many games that I started almost a decade ago that I even still have on my phone.
I play TSTO for the redecorating and I come here for the bright shiney convo ROFLMFAO!!!
Yea okay, so maybe too far there in that last bit
I guess the bar was set very high with the early events like Haloween, tapping ghosts and shooting down kang, obviously Whacking day was a very special event, leaving eggs in your friends town, whacking those squirmy snakes.
As someone else mentioned, almost everything in the game is downloaded to your device so it really isn't that much of an impact on their servers. So, it's probably more about cost for people to program and design elaborate events and maybe they were tired of all the glitches from the events being too complicated.
The last event brought back tappable NPCs. That was exciting. That felt like old times. So, who knows, maybe they are working on bringing back some of the old features we love.