The level max?
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With the way XP requirements are going up exponentially, I can't see going beyond 30 levels. It would probably take a month to get that last level up, even playing every few hours. Don't see a lot of point creating many levels beyond that.
I'm just hoping they don't stop at 25, which is a very real possibility.
I'm just hoping they don't stop at 25, which is a very real possibility.
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So yes, I'd love to see it continue indefinitely.
30 is already a lot.
I think this is a good point. One can make the argument that content drops will continue so long as they continue to generate money for the game. On the other hand, continued content drops are going to inevitably make towns larger and more complex. One wonders whether at some point a boundary will broached such that the majority of Springfields become so unstable as to not be viable.
I am more interested in collecting limited edition items (like next Thanksgiving when I have more balloons that aren't available anymore). That stuff takes cash (sometimes lots of it), and is more enjoyable to me than bragging about some meaningless level. How much more content do you really think they will add to incentivize the levels?
I agree with both you and dcline about the level concept being fairly meaningless, but I doubt that it's going anywhere. Too many users are focused on the notion that attaining a given level represents a goal that has some real significance for their town. All of the posts by gamers who seem to deeply worry about "wasted" XP's during the periods when they are capped lead me to believe that doing away with semi-frequent level increases will convince many that the game is stagnant.
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