I started with purple houses as they pay themselves off in two days the pure profit. I used them to buy a row (13 land plots horizontal) the top row, which I then filled with purple.
I made somewhere like 20000 every three hours.
As I rapidly stopped checking that often I was not maximizing my money so I used the purple houses to buy another row, the bottom one, and slowly filled it with white houses which pay out a lot more per check so if you forget it hurts less. White houses pay themselves off around 14 days. Technically the purple row would make you more per day if you had no life. When I finally finished my white row I put a river between it and the rest of the map and put all but one of my purple houses in storage as I didn't think it was worth selling them back. My white row makes about 100k each visit and as I often only visit once a day that was the best bet. Also white houses are smaller than the others so you can fit more in the row. A few months back I had a topic with all the math. Now slightly outdated due to the half lot of land that became available with squid port.
Found somebody else's...
11/24/2012 23:36:08 Flag
ThomasK323
Joined: 11/22/2012 12:22:10
Messages: 600
Offline
When I started playing this game the question came to me, which houses are the most valuable. I'm no fan of house farming, and limited myself to the number of houses I felt I could accomidate in my Springfield and look good. However this FAQ should help house farmers as well as those who just want the most valuable houses in their vacant land.
Income assumes a 5% conformity bonus.
Orange:
Size: 8x4
Area: 32 squares
Cost: $24,500
Collection Time: 18 Hour
Income: $263
Collections per 24 Hours: 1.5 (3 collections each 2 days)
Income Per 24 Hours: $395
Income Per Square (24 Hours): $12.3
Pink:
Size: 5x8
Area: 40 squares
Cost: $3,400
Collection Time: 6 Hour
Income: $116
Collections per 24 Hours: 3
Income Per 24 Hours: $348
Income Per Square (24 Hours): $8.7
Brown:
Size: 5x7
Area: 35 squares
Cost: $335
Collection Time: 5 Min
Income: $7
Collections per 24 Hours: 20
Income Per 24 Hours: $140
Income Per Square (24 Hours): $4.0
Collections per 24 Hours: 50
Income Per 24 Hours: $350
Income Per Square (24 Hours): $10.0
Purple:
Size: 7x6
Area: 42 squares
Cost: $1,100
Collection Time: 3 Hour
Income: $79
Collections per 24 Hours: 5.7 (6 collections 5 times and 5 collections 2 times in a week)
Income Per 24 Hours: $450
Income Per Square (24 Hours): $10.7
White:
Size: 6x4
Area: 24 squares
Cost: $7,700
Collection Time: 12 Hour
Income: $378
Collections per 24 Hours: 1.7 (2 collections 5 times and 1 collection 2 times in a week)
Income Per 24 Hours: $357
Income Per Square (24 Hours): $14.9
Blue:
Size: 8x4
Area: 32 squares
Cost: $1,800
Collection Time: 8 Hour
Income: $158
Collections per 24 Hours: 2.3 (2 collections 5 times a wekk and 3 collections 2 times a week)
Income Per 24 Hours: $363
Income Per Square (24 Hours): $11.4
Now we've got the numbers out of the way here's my conclusions.
Orange houses are expensive but are good money earners. The 18 hour collection makes collection makes it pretty simple to collect three times every 48 hours. Orange houses look nice which is a plus, but it takes almost two months for them to pay for themselves and about a year before they've produced as much income as a blue house.
Pink houses could have value, but the 6 hour collection makes them far less valuable. Since most everybody sleeps more than 6 hour every night it limits collection to 3 times a day, with very limited exception. And they're not that attractive limiting their value.
Brown houses are first, ugly. However, they can be valuable. However, to make them valuable it takes about 50 collections a day, every day, to make them valuable. If you play all the time you may collect brown houses 20 times, and if you collect them 20 times a day they are the least valuable house in the game.
Purple houses are the first valuable house. They're big and unattractive, but have a good income. However it takes 6 collections 5 days a week and 5 collections the other two days to optimize their value. If you're looking for a causual game purple houses aren't the right choice. However if TSTO is you job then brown and purple houses are the way.
White houses are the best looking houses in the game, and the samllest. Most days you can collect twice, but if you're limiting play to checking in once a day or less they are the most valuable. Their only problem is their initial cost. However, they'll pay for themselves in about a month and then be the most valuable house in your Springfield.
Blue houses are the best investment of all. If you want to house farm you can fit exactly eight blue houses on a single expansion. They fit well in the 4x4 grid and aren't ugly. Plus they fit perfectly into a two time a day collection for casual players with eight hours leeway, and hard core players can get 3 collections several times a week, optimizing value.
Personally I have 20 blue houses and 9 white, purple and brown houses, each in their own neighborhoods, looking good. But all I suggest is you play the game your own way.
Has TSTO made me OCD or does my OCD make me play TSTO?
This message was edited 2 times. Last update was at 11/25/2012 14:44:46
I used to be a farmer. With beginners I understand there is so much u have to buy now!!! You got buildings, squidport tiles, land, and million dollar iteams. Now I only have 4 1/2 stars, because I don't have enough houses lol. NEED MORE LAND so I can build a small neighborhood, want my 5 stars.
In some instances where I cant tag buildings ((when my rating has taken one of its totally random plummets)) AND when the neighbour has obviously just harvested, there can be only brown houses that have regenerated and my tsto OCD means I cant come back later because that neighbour would then be out of sync with the rest...... I know...... sad right? :oops:
I dont care what my neighbours do in my town.... as long as they dont nick my clean-ups :evil: but since you dont know if someone does, I am happy as long as they do visit occasionally :P
If you care to come back later without having your neighbor out of synch, you can just tap one low level house and do the other two taps at a later time. Regeneration time starts with the first tap, not the last. For example, I tap one brown house, come back 4 hours later to tap two blue houses, the timer will now tell me to come back in 20 hours.
I have 440 blue houses and with every collection, timed with character tasks I am able to purchase one block of land. I will have bought the complete set by the end of next week. The other part of my SF is nicely arranged (IMO) and fully decorated. I will continue to use the farm to build a buffer before storing them for good (or hard times). A means to an end for a non premium player who wants to progress fully, decorating as I go. Please don't judge me too harshly
When I first started playing, I didn't have a need for farming (there was less stuff to buy). After I lost access to my account earlier this year I got tired of waiting for help from EA (which never came) and started a new account which prompted me to farm to get caught up to where I was. The farm is dwindling and will disappear shortly after getting the last of the multi-million dollar buildings, but I don't regret having done it. I've tried to make sure that the rest of my town looks very nice and organized as if most of the town was for the fun of the game while another portion is just business;).
I didn't farm I have all the land I want now. (I bought lots of land when I caught up on level 30) but then everything came. I finished by the last land I wanted a few days ago and am now saving for calmwood (tomorrow or sunday)
I'm up to date on storyline now.
I find it hilarious people can't farm in Krustyland.
I wonder if they will do an update where the number of houses that generate cash is equal to the number you need for indolence? That would be hilarious. Imagine the outrage.
Farm or die? I'll choose die, not into circumventing the process of earning money honestly. Will continue to drop farming friends or just click on brown houses. Wouldn't want to help you acquire shady resources.
I totally understand why people house farm. When you first start it seems like you need an insane amount cash. with the cost of buildings and all the land it may seem like it will take forever to catch up to level capped players.
I think all house farmers should ask themselves what goals they have in farming. Mine was to get all the map tiles bought and at the time to have all the buildings. After I achieved that. I took my farm apart as I need the room. and now its totally gone.
If you have the whole map uncovered and all the building's what's the point in farming still? sure you can get the luxury items but that's about it. you are just getting excessive cash and making your towns appearance suffer.
I totally understand why people house farm. When you first start it seems like you need an insane amount cash. with the cost of buildings and all the land it may seem like it will take forever to catch up to level capped players.
I think all house farmers should ask themselves what goals they have in farming. Mine was to get all the map tiles bought and at the time to have all the buildings. After I achieved that. I took my farm apart as I need the room. and now its totally gone.
If you have the whole map uncovered and all the building's what's the point in farming still? sure you can get the luxury items but that's about it. you are just getting excessive cash and making your towns appearance suffer.
I built a blue house farm to get all the tiles and buildings, and now I've done that, and I've also decorated all the buildings how I like them, but still have so much space left, so while I'm waiting for new levels and buildings to come out, I keep my house farm out to build up money, so that when i do lose the room and need to store it, I'll have a good amount of excess cash stockpiled and won't have to worry so much
Replies
I made somewhere like 20000 every three hours.
As I rapidly stopped checking that often I was not maximizing my money so I used the purple houses to buy another row, the bottom one, and slowly filled it with white houses which pay out a lot more per check so if you forget it hurts less. White houses pay themselves off around 14 days. Technically the purple row would make you more per day if you had no life. When I finally finished my white row I put a river between it and the rest of the map and put all but one of my purple houses in storage as I didn't think it was worth selling them back. My white row makes about 100k each visit and as I often only visit once a day that was the best bet. Also white houses are smaller than the others so you can fit more in the row. A few months back I had a topic with all the math. Now slightly outdated due to the half lot of land that became available with squid port.
11/24/2012 23:36:08 Flag
ThomasK323
Joined: 11/22/2012 12:22:10
Messages: 600
Offline
When I started playing this game the question came to me, which houses are the most valuable. I'm no fan of house farming, and limited myself to the number of houses I felt I could accomidate in my Springfield and look good. However this FAQ should help house farmers as well as those who just want the most valuable houses in their vacant land.
Income assumes a 5% conformity bonus.
Orange:
Size: 8x4
Area: 32 squares
Cost: $24,500
Collection Time: 18 Hour
Income: $263
Collections per 24 Hours: 1.5 (3 collections each 2 days)
Income Per 24 Hours: $395
Income Per Square (24 Hours): $12.3
Pink:
Size: 5x8
Area: 40 squares
Cost: $3,400
Collection Time: 6 Hour
Income: $116
Collections per 24 Hours: 3
Income Per 24 Hours: $348
Income Per Square (24 Hours): $8.7
Brown:
Size: 5x7
Area: 35 squares
Cost: $335
Collection Time: 5 Min
Income: $7
Collections per 24 Hours: 20
Income Per 24 Hours: $140
Income Per Square (24 Hours): $4.0
Collections per 24 Hours: 50
Income Per 24 Hours: $350
Income Per Square (24 Hours): $10.0
Purple:
Size: 7x6
Area: 42 squares
Cost: $1,100
Collection Time: 3 Hour
Income: $79
Collections per 24 Hours: 5.7 (6 collections 5 times and 5 collections 2 times in a week)
Income Per 24 Hours: $450
Income Per Square (24 Hours): $10.7
White:
Size: 6x4
Area: 24 squares
Cost: $7,700
Collection Time: 12 Hour
Income: $378
Collections per 24 Hours: 1.7 (2 collections 5 times and 1 collection 2 times in a week)
Income Per 24 Hours: $357
Income Per Square (24 Hours): $14.9
Blue:
Size: 8x4
Area: 32 squares
Cost: $1,800
Collection Time: 8 Hour
Income: $158
Collections per 24 Hours: 2.3 (2 collections 5 times a wekk and 3 collections 2 times a week)
Income Per 24 Hours: $363
Income Per Square (24 Hours): $11.4
Now we've got the numbers out of the way here's my conclusions.
Orange houses are expensive but are good money earners. The 18 hour collection makes collection makes it pretty simple to collect three times every 48 hours. Orange houses look nice which is a plus, but it takes almost two months for them to pay for themselves and about a year before they've produced as much income as a blue house.
Pink houses could have value, but the 6 hour collection makes them far less valuable. Since most everybody sleeps more than 6 hour every night it limits collection to 3 times a day, with very limited exception. And they're not that attractive limiting their value.
Brown houses are first, ugly. However, they can be valuable. However, to make them valuable it takes about 50 collections a day, every day, to make them valuable. If you play all the time you may collect brown houses 20 times, and if you collect them 20 times a day they are the least valuable house in the game.
Purple houses are the first valuable house. They're big and unattractive, but have a good income. However it takes 6 collections 5 days a week and 5 collections the other two days to optimize their value. If you're looking for a causual game purple houses aren't the right choice. However if TSTO is you job then brown and purple houses are the way.
White houses are the best looking houses in the game, and the samllest. Most days you can collect twice, but if you're limiting play to checking in once a day or less they are the most valuable. Their only problem is their initial cost. However, they'll pay for themselves in about a month and then be the most valuable house in your Springfield.
Blue houses are the best investment of all. If you want to house farm you can fit exactly eight blue houses on a single expansion. They fit well in the 4x4 grid and aren't ugly. Plus they fit perfectly into a two time a day collection for casual players with eight hours leeway, and hard core players can get 3 collections several times a week, optimizing value.
Personally I have 20 blue houses and 9 white, purple and brown houses, each in their own neighborhoods, looking good. But all I suggest is you play the game your own way.
Has TSTO made me OCD or does my OCD make me play TSTO?
This message was edited 2 times. Last update was at 11/25/2012 14:44:46
If you care to come back later without having your neighbor out of synch, you can just tap one low level house and do the other two taps at a later time. Regeneration time starts with the first tap, not the last. For example, I tap one brown house, come back 4 hours later to tap two blue houses, the timer will now tell me to come back in 20 hours.
I'm up to date on storyline now.
I find it hilarious people can't farm in Krustyland.
I wonder if they will do an update where the number of houses that generate cash is equal to the number you need for indolence? That would be hilarious.
I totally understand why people house farm. When you first start it seems like you need an insane amount cash. with the cost of buildings and all the land it may seem like it will take forever to catch up to level capped players.
I think all house farmers should ask themselves what goals they have in farming. Mine was to get all the map tiles bought and at the time to have all the buildings. After I achieved that. I took my farm apart as I need the room. and now its totally gone.
If you have the whole map uncovered and all the building's what's the point in farming still? sure you can get the luxury items but that's about it. you are just getting excessive cash and making your towns appearance suffer.
I built a blue house farm to get all the tiles and buildings, and now I've done that, and I've also decorated all the buildings how I like them, but still have so much space left, so while I'm waiting for new levels and buildings to come out, I keep my house farm out to build up money, so that when i do lose the room and need to store it, I'll have a good amount of excess cash stockpiled and won't have to worry so much