EA Forums - Banner

What are you hiding?

Prev13
I just stick all of my extra KEMs and other debris in a corner of my house farm and call it good

Replies

  • MaxxSpider
    5465 posts Member
    edited December 2013
    why would you need extra krusty burgers?
  • HCoinslot
    1186 posts
    edited December 2013
    I never understood the drive to get that last 1% bonus. 1%!? My town has nothing to hide. Me on the other hand...
  • MaxxSpider
    5465 posts Member
    edited December 2013
    HCoinslot wrote:
    I never understood the drive to get that last 1% bonus. 1%!? My town has nothing to hide. Me on the other hand...

    oEKvhjc.gif?1

  • brettolmsted
    1095 posts Member
    edited December 2013
    I utilized the training always in as walls, and just hid the doors. I made 3 KEM's relevant (1 regular, 1 on top of a mountain from "Who Needs the KEM," and one Paul McCartney Rooftop version) and hid two between the Cracker Factory and High School. I am okay with having 2 KB and 2 G&B's out as most towns have more than one fast food restaurant. That is all I have and I now have my 5 star rating. I am not sure what I will do after the next level calls for increased consumerism
  • baeckerj
    46 posts
    edited December 2013
    MaxxSpider wrote:
    why would you need extra krusty burgers?

    If you build extra Krusty burgers and Gulp'n'blows it increases your gluttony rating. Without a few extra restaurants, the rating can only get to 4 stars, unless you buy the premium restaurants. Same with training walls and obedience, though you can use the hail ants signs or stop signs to increase obedience too. One neighbor has an entire maze made out of hail ants signs. Its pretty cool.
  • MaxxSpider
    5465 posts Member
    edited December 2013
    baeckerj wrote:
    MaxxSpider wrote:
    why would you need extra krusty burgers?

    If you build extra Krusty burgers and Gulp'n'blows it increases your gluttony rating. Without a few extra restaurants, the rating can only get to 4 stars, unless you buy the premium restaurants. Same with training walls and obedience, though you can use the hail ants signs or stop signs to increase obedience too. One neighbor has an entire maze made out of hail ants signs. Its pretty cool.

    doesn't the coffee cart and peanut cart increase gluttony too and those are easy to hide
  • finagenesse
    514 posts
    edited December 2013
    MaxxSpider wrote:
    HCoinslot wrote:
    I never understood the drive to get that last 1% bonus. 1%!? My town has nothing to hide. Me on the other hand...

    oEKvhjc.gif?1

    OCD or over achieving kid in me... Your pick! I just can't see a 4 or 41/2 stars if I know I can have a 5 stars, can't be cure! :oops:
  • finagenesse
    514 posts
    edited December 2013
    baeckerj wrote:
    MaxxSpider wrote:
    why would you need extra krusty burgers?

    If you build extra Krusty burgers and Gulp'n'blows it increases your gluttony rating. Without a few extra restaurants, the rating can only get to 4 stars, unless you buy the premium restaurants. Same with training walls and obedience, though you can use the hail ants signs or stop signs to increase obedience too. One neighbor has an entire maze made out of hail ants signs. Its pretty cool.

    Training walls are for righteousness not obedience.
  • baeckerj
    46 posts
    edited December 2013
    MaxxSpider wrote:
    baeckerj wrote:
    MaxxSpider wrote:
    why would you need extra krusty burgers?

    If you build extra Krusty burgers and Gulp'n'blows it increases your gluttony rating. Without a few extra restaurants, the rating can only get to 4 stars, unless you buy the premium restaurants. Same with training walls and obedience, though you can use the hail ants signs or stop signs to increase obedience too. One neighbor has an entire maze made out of hail ants signs. Its pretty cool.

    doesn't the coffee cart and peanut cart increase gluttony too and those are easy to hide

    They do, but up until they were added, you had to use restaurants. I added a few extra G&**** & KBs to get the 5 star and created a boulevard of fast food. There's a couple streets in my town where I feel like as I drive down them, it Burger King, McDs, BK, McDs etc. So I felt the fast food blvd was amusing and it completed the 5 star for gluttony.

    And finagenesse, you are correct. My recall is insufficient at this time. TW are righteousness.
  • Arlandria606
    519 posts
    edited December 2013
    I hide my training walls. Everything else is incorporated into the town. I have 6 KEMs (spaced out and in different styles - one leafy green by the seafront, two in differently styled shopping areas, one with a petrol/gas station, one very flowery by the church, one very concrete by the KL shuttle) but no other duplicates outside of houses. I maxed out gluttony by having a few coffee carts and getting the premium eateries. As more shops become available (hoping for more at Christmas) I'll lose the duplicate KEMs. Ideally I'd like to have maybe 2/3.
  • Pinkspaceangel
    343 posts Member
    edited December 2013
    Yep, 5 stars is a priority for me, so yes I have 13 Kwick E Marts, 3 Krusti Burgers and 11 G&B. Why stop at 4 or 4 1/2 stars when you can get the maximum ? :mrgreen:
  • Ftball2theGroin
    594 posts Member
    edited December 2013
    MaxxSpider wrote:
    baeckerj wrote:
    MaxxSpider wrote:
    why would you need extra krusty burgers?

    If you build extra Krusty burgers and Gulp'n'blows it increases your gluttony rating. Without a few extra restaurants, the rating can only get to 4 stars, unless you buy the premium restaurants. Same with training walls and obedience, though you can use the hail ants signs or stop signs to increase obedience too. One neighbor has an entire maze made out of hail ants signs. Its pretty cool.

    doesn't the coffee cart and peanut cart increase gluttony too and those are easy to hide

    Aren't the carts Squidport only? I don't have any Squidport buildings tall enough to hide any carts. Otherwise I'd have about 50 of them.

    Personally, I'm hiding the Victorian UFO because it's ugly and because storing it would store Kang, whom I love.
  • Pull_Up_A_Chair
    896 posts Member
    edited December 2013
    I utilized the training always in as walls, and just hid the doors. I made 3 KEM's relevant (1 regular, 1 on top of a mountain from "Who Needs the KEM," and one Paul McCartney Rooftop version) and hid two between the Cracker Factory and High School. I am okay with having 2 KB and 2 G&B's out as most towns have more than one fast food restaurant. That is all I have and I now have my 5 star rating. I am not sure what I will do after the next level calls for increased consumerism

    I love shopping at your mountain top KEM.

    I have 2 ancient burial grounds hidden behind big buildings, one somewhat concealed KEM, about 10 hidden training walls and a couple of snake stumps behind signs.

    I have no idea why anyone needs more than one gulp and blow or Krusty burger.
  • Pull_Up_A_Chair
    896 posts Member
    edited December 2013
    MaxxSpider wrote:
    baeckerj wrote:
    MaxxSpider wrote:
    why would you need extra krusty burgers?

    If you build extra Krusty burgers and Gulp'n'blows it increases your gluttony rating. Without a few extra restaurants, the rating can only get to 4 stars, unless you buy the premium restaurants. Same with training walls and obedience, though you can use the hail ants signs or stop signs to increase obedience too. One neighbor has an entire maze made out of hail ants signs. Its pretty cool.

    doesn't the coffee cart and peanut cart increase gluttony too and those are easy to hide

    Aren't the carts Squidport only? I don't have any Squidport buildings tall enough to hide any carts. Otherwise I'd have about 50 of them.

    Personally, I'm hiding the Victorian UFO because it's ugly and because storing it would store Kang, whom I love.

    I love the Victorian UFO. It's in a fence attached to my freak show tent on SP... I keep the two freak aliens there doing a 16 hour evil chortle all the time.
  • diddoboydiddo
    131 posts Member
    edited December 2013
    I'm hiding a gift shop in my krustyland. Anyone know how many of these I need to get my merch rating to 5 stars? I thought this last build would do it... Already have several in my very small amusement park... I'm at 5 on everything else!
  • aljimo
    124 posts
    edited December 2013
    though you can use the hail ants signs or stop signs to increase obedience too.

    How many stop signs are required to increase rating? My Obedience was at a 4, I just bought and placed (hid) 20 stop signs, and it's still a 4.
  • ElliotJ0920
    23 posts
    edited December 2013
    The King Homer skyscraper is a good place to hide stuff behind. :D

  • kungpao214
    301 posts
    edited December 2013
    aljimo wrote:
    though you can use the hail ants signs or stop signs to increase obedience too.

    How many stop signs are required to increase rating? My Obedience was at a 4, I just bought and placed (hid) 20 stop signs, and it's still a 4.

    Hail Ant signs bring your rating up more than stop signs do I believe. Other than the bodies, I've hidden training walls, Hail Ant signs, and Stop signs.
  • laurianric18
    224 posts
    edited December 2013
    I've stashed the wailing wall behind the psychic's place for now...haven't found a good place for it yet. I have several things in the woods, not to hide them, but because I wanted a spooky forest - type section. Still working on that.
  • finagenesse
    514 posts
    edited December 2013
    I'm hiding a gift shop in my krustyland. Anyone know how many of these I need to get my merch rating to 5 stars? I thought this last build would do it... Already have several in my very small amusement park... I'm at 5 on everything else!

    Don't get me started with Krustyland the only good thing about it is that it hides itself... Luckily, I don't have to do it!
This discussion has been closed.

Howdy, Stranger!

It looks like you're new here. Sign in or register to get started.