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Christmas Coin Glitch!!!

Taht's not a glotch its logic and been disccuss a lot

Replies

  • dromtsul
    1169 posts
    edited December 2012
    It's neither a glitch nor an Origin problem.
  • arnoutVI
    604 posts Member
    edited December 2012
    They Will not fix It.
    It is like "rushing" tasks by using donuts in error.
  • jjjett2
    23 posts
    edited December 2012
    If you want to prevent this, press the Minus symbol on the top right of each house's pop-up box. You'll be able to prevent from switching to one or the other. I made this mistake yesterday too, but if you keep yourself aware, and "lock" changes to the houses you should be ok.
  • mkwarr82
    6 posts
    edited December 2012
    This happened to me a second time tonight, and I did NOT switch a house back to normal. Each time it's happened it's been when houses are past due to pay out coins, and voila, the timer has reset when I go to collect.
  • jacobjdevore
    387 posts
    edited December 2012
    I've noticed this doesn't happen to houses of which you have multiples. For example, I have several Blue Houses, but if I accidentally change the facade back to the normal one, it doesn't affect the coin timer because all the rest are still decorated. So if you have more than one brown/pink/purple/white/orange/blue house, it will only affect things like Cletus' Farm, Simpsons house, Flanders house, etc. An extra house of each kind acts as insurance against Fat Finger Syndrome.
  • josh4908
    801 posts
    edited December 2012
    It's so not a glitch. Sorry but your to blame.
  • dougsbeard
    286 posts
    edited December 2012
    i love when you have a glitch with your houses...looks like ralph took advice from the leprechaun! (sad part is this image isnt going to show up because i dont have the capability)

    asSW0.png
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