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Placing everything in inventory

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  • NeoSEC28
    39609 posts Member
    edited January 2014
    Be careful with storing "Everything" people have lost items in the past from doing that!

    Best way is too leave out all your buildings in one corner of your map so you still earn some cash and make sure nothing happens to the buildings/characters
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  • LPNintendoITA
    11661 posts Member
    edited January 2014
    NeoSEC28 wrote:
    Be careful with storing "Everything" people have lost items in the past from doing that!

    Best way is too leave out all your buildings in one corner of your map so you still earn some cash and make sure nothing happens to the buildings/characters
    yes DO NOT store premium and limited time items
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  • brookesaywhatx
    729 posts
    edited January 2014
    It'd probably just be easier to redesign one area at a time, that's what I do. I've only done a complete wipe/restart twice and both times it took over two 1/2 hours.
  • meduusje
    23 posts Member
    edited January 2014
    I have just done a redesign...
    And yeah putting everything in the corners works really well...
    Even then all that green can be daunting!
  • NeoSEC28
    39609 posts Member
    edited January 2014
    I have just done a redesign...
    And yeah putting everything in the corners works really well...
    Even then all that green can be daunting!

    Thats one of the reasons why i have never done a full re-design, i just changed sections at a time
    Volunteer EA Senior Moderator
  • HCoinslot
    1186 posts
    edited January 2014
    not to mention that scrolling through the inventory looking for what you want is a pain. As said the best way to redesign is shifting things around.
  • kungpao214
    301 posts
    edited January 2014
    NeoSEC28 wrote:
    Be careful with storing "Everything" people have lost items in the past from doing that!

    Best way is too leave out all your buildings in one corner of your map so you still earn some cash and make sure nothing happens to the buildings/characters
    yes DO NOT store premium and limited time items

    good tips! i've been known to store something just to move it across town so i don't have to drag it
  • alexeliz3
    88 posts
    edited January 2014
    I just leveled and decided to do some redesigning of my town with the new decorations that unlocked. It took me about an hour and 1/2 and all I did was create a park and move a couple buildings around. I love doing redesigns, but now my finger hurts from all the relocating of the tiny items (shrubs, flowers, etc.). I ended up putting most of them in inventory because I found it was easier to place them where I wanted that way.
  • brookesaywhatx
    729 posts
    edited January 2014
    alexeliz3 wrote:
    I just leveled and decided to do some redesigning of my town with the new decorations that unlocked. It took me about an hour and 1/2 and all I did was create a park and move a couple buildings around. I love doing redesigns, but now my finger hurts from all the relocating of the tiny items (shrubs, flowers, etc.). I ended up putting most of them in inventory because I found it was easier to place them where I wanted that way.

    Good idea. It drives me nuts when I put something, let's say a tree, down somewhere, then realize I don't like the placement. Try to pick it up, and it picks every other object around it before you can pick it up. So annoying
  • jtgroth
    380 posts Member
    edited January 2014
    HCoinslot wrote:
    not to mention that scrolling through the inventory looking for what you want is a pain. As said the best way to redesign is shifting things around.

    I actually like having the normal decorations in storage for designing. In fact I will just buy lots of each decoration then store them before I design. I find that it's easier to place from storage rather than purchasing, because you don't have all those XPs floating about. Also, due to the sorting of the inventory, many similar items are grouped together, e.g all the trees, all the shrubs all the flowers are grouped together. I find it makes it easier to work with. For instance, when I want to make a forest area, I place all the buildings first, then any of the non tree decorations (e.g. ponds etc), then I go into inventory, and I start placing trees. When I've places a few of one type, I will go back into my inventory and I'm right at the trees section and I select a different type to place, rinse and repeat. Then I might add some shrubs to the forest area, and that works just like the trees.

    However, I agree with keeping buildings, characters, limited time items and premium items out in your town, but out of the way. Certainly don't want to lose any, and you might as well be earning money (esp. since you will probably ending up spending some on the redesign). I have also found that keeping things out during a redesign helps remind you what you have. You go over to you "building storage" corner to grab a particular building and see a different one that will work nicely with the original one, but you might forget about it if it was in storage.
  • Ftball2theGroin
    594 posts Member
    edited January 2014
    I have a neighbor who buys and places rows of identical trees, presumably so s/he doesn't have to go through the pain of scrolling and avoiding floating XP every time they decorate. Man, I wish EA would just eliminate floating XP. It makes placing walls/fences/hedges infuriating.
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