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Does EA hate Android?

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My phone works fine and its running 4.4.2 kit kat it's either your device or because it's 3G and not 4G

Replies

  • NMayo
    898 posts
    edited May 2014
    lol? its a Samsung Galaxy Note 3... 4G LTE Quad Core CPU with 3GB of RAM.

    connected via WIFI so that wouldnt matter anyways.

    I just clicked my Moe's Tavern to collect from everyone that I set there this morning.. the game stopped to 1FPS for 10 seconds before they all came out of the Bar..

    What...the....heck???????????????????????????????????????????????????????????????????????
  • drosax1
    4860 posts New member
    edited May 2014
    Oh ok I misread that but besides the crashes do you get the device full message whenever there's an update
  • MaxxSpider
    5465 posts Member
    edited May 2014
    Of course
  • NMayo
    898 posts
    edited May 2014
    No. It has 32GB of built in storage and I have a 16gb SD Card in it.

    Ill do a full uninstall and reinstall, but it seems a lot of other People are having this same exactly problem, also on Apple Products.

    Ridiculous.
  • mr_skeltal_80
    18104 posts Member
    edited May 2014
    No. They earn a lot of money on Android players.

    The only problem with Android is that there are so many different devices, using different versions and, even worse different kind of brand overlays. You know HTC sense, Sony Xperia, Samsung whatchumacallit.

    Whats a problem on one device, might work fine on the other. I use a n Asus TF101 and a Sony Xperia Z1 ( sometimes a xperia S as well ) and i have no issues at all with this update.
  • NMayo
    898 posts
    edited May 2014
    No. They earn a lot of money on Android players.

    The only problem with Android is that there are so many different devices, using different versions and, even worse different kind of brand overlays. You know HTC sense, Sony Xperia, Samsung whatchumacallit.

    Whats a problem on one device, might work fine on the other. I use a n Asus TF101 and a Sony Xperia Z1 ( sometimes a xperia S as well ) and i have no issues at all with this update.

    This I can surely understand, my Phone is the Newest and best one that you can buy. I dont understand their Logic. why would you not make an update work for new devices?
  • mr_skeltal_80
    18104 posts Member
    edited May 2014
    NMayo wrote:
    No. They earn a lot of money on Android players.

    The only problem with Android is that there are so many different devices, using different versions and, even worse different kind of brand overlays. You know HTC sense, Sony Xperia, Samsung whatchumacallit.

    Whats a problem on one device, might work fine on the other. I use a n Asus TF101 and a Sony Xperia Z1 ( sometimes a xperia S as well ) and i have no issues at all with this update.

    This I can surely understand, my Phone is the Newest and best one that you can buy. I dont understand their Logic. why would you not make an update work for new devices?

    Not enough testing? Or, in other words, lazyness? :wink: :P
  • NMayo
    898 posts
    edited May 2014
    NMayo wrote:
    No. They earn a lot of money on Android players.

    The only problem with Android is that there are so many different devices, using different versions and, even worse different kind of brand overlays. You know HTC sense, Sony Xperia, Samsung whatchumacallit.

    Whats a problem on one device, might work fine on the other. I use a n Asus TF101 and a Sony Xperia Z1 ( sometimes a xperia S as well ) and i have no issues at all with this update.

    This I can surely understand, my Phone is the Newest and best one that you can buy. I dont understand their Logic. why would you not make an update work for new devices?

    Not enough testing? Or, in other words, lazyness? :wink: :P

    id say, weve seen quite a bit of that lately if I do say so myself :lol:
  • linguo60
    271 posts Member
    edited May 2014
    I'm on iOS, and my game just became as laggy as yours. Tried iPhone 4s and iPad retina. So, it's not android, something is just wrong.
  • epolng
    298 posts Member
    edited May 2014
    Even testing for the newest version isn't going to always work. It also has to take into account all of the other apps you have running, specific service in your area, your carrier (4G is not the same to all service providers unfortunately) and a host of other factors. It would be nice if everything on every device played together nicely but it just doesn't work like that.
  • NMayo
    898 posts
    edited May 2014
    epolng wrote:
    Even testing for the newest version isn't going to always work. It also has to take into account all of the other apps you have running, specific service in your area, your carrier (4G is not the same to all service providers unfortunately) and a host of other factors. It would be nice if everything on every device played together nicely but it just doesn't work like that.

    yeah i def hear ya man.. I mean i have my phone optimized and I clear my RAM and used ATK before I load the simpsons, so I have over 2.2GB of free RAM and 0 Apps running when TSTO is running..

    ive been dealing with 50-75 crashes a day anyways for the last 2 months man, believe me, ive tried and do everything =)
  • kylstrk
    423 posts
    edited May 2014
    50-75 times a day?! I would give up by like the third try
  • NMayo
    898 posts
    edited May 2014
    linguo60 wrote:
    I'm on iOS, and my game just became as laggy as yours. Tried iPhone 4s and iPad retina. So, it's not android, something is just wrong.

    good to know!
  • NMayo
    898 posts
    edited May 2014
    kylstrk wrote:
    50-75 times a day?! I would give up by like the third try

    I really like this game..
  • GamerGD3
    3029 posts New member
    edited May 2014
    As a tester for devices, I can say that it is very difficult to ensure your product works 110% on every single device. We have to test on various IOS devices, Android devices, and now with our app on TVs, various TV makes and models. There's simply not enough time in the day to hit every single device prior to release and assumes it will work on similar devices. There's also a budget to work with. We know we need to order the latest and greatest, but we aren't able to get them on release day (due to normal customer demands and such).

    I see that EA is in likely the same position - not enough time to check every device known to mankind, and continue to develop new content.
  • NMayo
    898 posts
    edited May 2014
    I can definitely dig that.. it just blows my mind they dont start say, at the top, like ok, it works for the HTC One and the Note 3 and The Tab Pro 3 now lets make sure it works for the rest.. they started with the Heitechi gratitude 1 or something?
  • richardaca969
    1058 posts
    edited May 2014
    linguo60 wrote:
    I'm on iOS, and my game just became as laggy as yours. Tried iPhone 4s and iPad retina. So, it's not android, something is just wrong.

    Thats good to hear, mine is super laggy and whenever I try to visit krustyland it loads forever, then freezes and crashes.
  • timberwuf
    520 posts
    edited May 2014
    EA hates everyone. And the only thing they do love is Money.
  • Surfcitygal
    1291 posts Member
    edited May 2014
    linguo60 wrote:
    I'm on iOS, and my game just became as laggy as yours. Tried iPhone 4s and iPad retina. So, it's not android, something is just wrong.

    Same for me.
  • maxeerg
    1010 posts Member
    edited May 2014
    Since updating today, the game stutters very badly on a Nexus 7. Horrible. It stutters, but not quite so badly on an iPad. I'd say they're spending their time trying to get the game to work on an Etch A Sketch. Once they've figured that out, the rest of our devices will be golden.
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