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What kind of mini games would make this game more interesting to you?

Bravewall
4244 posts Member
Any type that gives me donuts for winning.

Replies

  • dave3490
    2472 posts
    edited July 2014
    Ooh, good one this, I have a couple of ideas

    In krustyland, the haunted house, his about a player enters the haunted house and has to solve a series of random treehouse of horrors puzzles to unlock tickets, maybe even donuts?

    Or in Springfield, using either of the lard lad donuts, you have to make homer the perfect donut, with your own toppings and flavours, homer goes yay or neigh to them, if it's a yay, you get cash/XP or even a couple of donuts

    Back to krustyland, maybe using the krusty burger stall, make your customer a burger with drinks etc, the happier your customer is, the more tickets you earn. This could also be applied to Kristy burger in Springfield

    The games like whack a mole/ring toss etc could also provide regular entertainment

    The power plant could be you have to work with homer to stop a meltdown

    The shopping mall could be used as a shopping game of some sort

    Just a few ideas to help your post along a bit Bravewall :D
  • starshipvi49
    1129 posts Member
    edited July 2014
    A ten pin bowling minigame I think would be cool, with homer and the rest of the team.
  • KillaSqirl
    1763 posts Member
    edited July 2014
    Burns Casino! They could retire the holiday wheel and turn it into roulette. Or add games like blackjack and poker. They could even add a new currancy, chips. For a lot of cash you'd be able to by a small amount of chips or use donuts to buy larger amounts. Early on you'd start with only one game and "win" other games or cash or donuts.
  • patzmcm
    703 posts Member
    edited July 2014
    I think this is a question for the tappers who have been at it fairly long. It's still relatively new to me at 7 months and everything is still pretty fun - some events more than others (not talking about Easter LOL). The developers are trying to please beginners (or at least those at level 20+/-) and people with bazillions of dollars. Not too easy...

    I will be interested to see what the mature tappers have to say.
  • lukeout007
    727 posts Member
    edited July 2014
    I like the bowling idea!

    Also burns casino would be great. Just some mini games where you can bet in game cash with a small chance of winning donuts. Blackjack, slots, roulette, etc.

    I really love the scratch tickets and sideshow you. I wish there were more things like this in the game.
  • waxves_
    88 posts
    edited July 2014
    Springfield Downs could be a dog race minigame in which you can control the dog in the race to win cash or even donuts. You place your bet (ex. I bet 5 donuts I'll win-- if I win I win the donuts x2 =10. If I lose then I lose the donuts) same with cash
  • stingray1122
    8717 posts Member
    edited July 2014
    lukeout007 wrote:

    Also burns casino would be great. Just some mini games where you can bet in game cash with a small chance of winning donuts. Blackjack, slots, roulette, etc.

    tumblr_m5ulxtXhqt1qmevzq.gif
  • jae_bazz
    5730 posts Member
    edited July 2014
    dave3490 wrote:
    Back to krustyland, maybe using the krusty burger stall, make your customer a burger with drinks etc, the happier your customer is, the more tickets you earn. This could also be applied to Kristy burger in Springfield

    I used to play this cheesy time management game, I think it was called Burger Island, that was quite fun for what it was. You had to make burgers, fries, and shakes to customer order using different ingredients. Something like that at Krustyburger would be AWESOME.

    I also really enjoyed the Stonecutter game mechanism, the puzzles you had to solve by sending characters on different quests. A permanent addition to the game along that model would also make me really happy. :)
  • Bravewall
    4244 posts Member
    edited July 2014
    These are some great ideas folks. How about games that can be done competitively with your neighbours?
    patzmcm wrote:
    I think this is a question for the tappers who have been at it fairly long. It's still relatively new to me at 7 months and everything is still pretty fun - some events more than others (not talking about Easter LOL). The developers are trying to please beginners (or at least those at level 20+/-) and people with bazillions of dollars. Not too easy...

    I will be interested to see what the mature tappers have to say.
    In JP builder, the dino battles help me to raise resources faster, than just waiting around for the Dino's to collect money. Games in TSTO could help you to get money and level up faster, so it would actually help newer players. I know it takes a long time otherwise, and its only going to take longer.
  • jae_bazz
    5730 posts Member
    edited July 2014
    Bravewall wrote:
    These are some great ideas folks. How about games that can be done competitively with your neighbours?

    I have no idea how they would implement it, but it would be cool if you could challenge your neighbors to Simpsons trivia contests. Or maybe some sort of hiding game? Everyone gets an object or two to hide in their SF, and if you find it you win a guaranteed donut. They could limit it to 1 neighbor winning every 24 hours, so people couldn't spam 100 free donuts a day...
  • vetteeater
    721 posts Member
    edited July 2014
    I want a slot machine!
  • damienbasile
    41 posts
    edited July 2014
    According to Simpsons Wiki The Simpsons Tapped Out unreleased content apparently there are files that indicate mini games. Think of it almost like the Family Guy game, when you send a character on a quest you may get an item from their quest. Or when you collect from a building you may get an item. Not sure what the items would add up to. In this case TSTO indicated these items as Memorabilia.
  • KillaSqirl
    1763 posts Member
    edited July 2014
    Bravewall wrote:
    These are some great ideas folks. How about games that can be done competitively with your neighbours?
    patzmcm wrote:
    I think this is a question for the tappers who have been at it fairly long. It's still relatively new to me at 7 months and everything is still pretty fun - some events more than others (not talking about Easter LOL). The developers are trying to please beginners (or at least those at level 20+/-) and people with bazillions of dollars. Not too easy...

    I will be interested to see what the mature tappers have to say.
    In JP builder, the dino battles help me to raise resources faster, than just waiting around for the Dino's to collect money. Games in TSTO could help you to get money and level up faster, so it would actually help newer players. I know it takes a long time otherwise, and its only going to take longer.

    How about a "tavern league" collection of games, like bowling, darts, softball or even trivia? You could even involve skins and new tasks. Say you had to do some sort of quest to unlock a new bowling (or whatever) skin for your charecters. They'd start out low skilled, and you'd have to send them on practice tasks to build skills up. Once you've unlocked enough charecters to form a team, you could challenge your neighbors to games. Some games would be random outcomes influenced by skills and others (like trivia) would be driven by player input. Once it got going ea could even add tournaments or random player matches with non-friends.
  • lee67628
    818 posts Member
    edited July 2014
    I am ok with any mini games, but not Game of Chance! ... I have enough of SPIN in TSTO! :evil:
    TSTO Completionist since 2012
  • edited July 2014
    A simple addition to keep us tapping between updates would be to treat FPs like XPs, in that once you've maxed, you keep collecting them from neighbours for that precious 1,2 or 3 donut box prize each time 'level' out.

    All the mini game ideas mentioned are great but really would provide only a moment pleasure like sideshow you. What we need is mini quests that take a few days. The stonecutters puzzles was a good example of this - with a donut box prize at the end.

    At the end of the day, if there is no donut, building or new decoration at the end, it won't be worth it to most of us. We'll still play it but we'll still be bored.

    It's hard to think of a new idea on the spot but They've often had group tasks or townspeople riots included in past Storylines, like send springfielders to buy fireworks for example. What if they had random group tasks the way they randomly make us do individual tasks like 'send 10 characters to eat at el chemistri' or 'send 5 springfielders to repent' and you can choose which 5 or 10 you send. The catch is that with each group task, one character in the game is designated as the chosen one and if you send that character, you win a donut. It would only work with regular characters up to the current max level I guess but something like that could maybe be fun.



  • Bravewall
    4244 posts Member
    edited July 2014
    lee67628 wrote:
    I am ok with any mini games, but not Game of Chance! ... I have enough of SPIN in TSTO! :evil:
    Uhhhhh yes. That is self evident. :lol:
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