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Can my nerd attack fail?

Prev1
Good question. I've only been sending one nerd per attack. Not sure if that's a good idea or not.

Replies

  • joeythelemur714
    178 posts
    edited August 2014
    So can my nerd attack fail? If the person Ive invaded signs on and taps my attack will I see any reward for it? Or should I use 20 nerds to attack something in 1 hour to hopefully get the rewards or 1 nerd per attack? Just wondering on strategy here.
    Speculation here, but seeing as how you can defend your houses from other people's attacks, I presume that they can fail, but that you would at least get some partial credit? Not sure.

    I personally don't send more than a few, typically try to get it down to about 8 hours for the attack. Seems like that gives a reasonable chance for success but doesn't deplete my limited number of nerds.
  • TzipiTzipora
    173 posts
    edited August 2014
    Pretty sure you always get partial. Rewards. I don't think I've had any that haven't been blocked yet as I've only been getting small rewards but its also n possible to keep track of who you've attacked and where the rewards are even coming from...
  • Nine9Nines
    930 posts New member
    edited August 2014
    Attacking:

    Random town

    Castle
    Win: 140 Elixir, 50 Gold
    Lose: 10 Elixir, 2 Gold

    House
    Win: 70 Elixir, 25 Gold
    Lose: 5 Elixir, 2 Gold

    Friend's town

    Castle
    Win: 25 Elixir, 10 Gold
    Lose: 10 Elixir, 2 Gold

    House
    Win: 18 Elixir, 8 Gold
    Lose: 5 Elixir, 1 Gold

    Defending:

    Castle or House
    Won: 20 Elixir, 10 Gold
    Lose: 10 Elxir, 5 Gold

    -From simpsonswiki care of LPNITA

    So yes, if your nerds aren't successful in destroying the buildings you set them to attack in random/neighbor towns, you do still get elixir/gold, but it is a smaller amount than if they are successful.

    In fact, the majority of the nerds you send out to attack will likely fail (especially early on in the event). That's why the consensus seems to be that sending one nerd per building is the wise thing to do. That way you at least get some reward for each nerd. If you were to send multiple nerds to attack one building, and that building is successfully defended by the owner, you would still get the same payout as if you had sent only one nerd.
  • RynoJordan23
    470 posts Member
    edited August 2014
    Nine9Nines wrote:
    Attacking:

    Random town

    Castle
    Win: 140 Elixir, 50 Gold
    Lose: 10 Elixir, 2 Gold

    House
    Win: 70 Elixir, 25 Gold
    Lose: 5 Elixir, 2 Gold

    Friend's town

    Castle
    Win: 25 Elixir, 10 Gold
    Lose: 10 Elixir, 2 Gold

    House
    Win: 18 Elixir, 8 Gold
    Lose: 5 Elixir, 1 Gold

    Defending:

    Castle or House
    Won: 20 Elixir, 10 Gold
    Lose: 10 Elxir, 5 Gold

    -From simpsonswiki care of LPNITA

    So yes, if your nerds aren't successful in destroying the buildings you set them to attack in random/neighbor towns, you do still get elixir/gold, but it is a smaller amount than if they are successful.

    In fact, the majority of the nerds you send out to attack will likely fail (especially early on in the event). That's why the consensus seems to be that sending one nerd per building is the wise thing to do. That way you at least get some reward for each nerd. If you were to send multiple nerds to attack one building, and that building is successfully defended by the owner, you would still get the same payout as if you had sent only one nerd.

    Good info! Thanks for sharing!
  • joeythelemur714
    178 posts
    edited August 2014
    Nine9Nines beat me to it. Good info! I think it's clear that more attacks is better than fewer, even if they are defended. If you have 40 nerds, you'll get a minimum of 400 elixir if you attack castles and minimum 200 if you attack other buildings (or in between for some combination), plus the gold.

    I also find myself "checking in" more often to ensure that I can defend. That's really where the elixir will add up and that activity seems to be ramping up as more people get into the update. I'll be adding a few more houses around my landing area to ensure there are houses for nerds to attack.
  • philX3X
    102 posts Member
    edited August 2014
    So it is most beneficial to go on random towns if none of us defend.
  • Deadshot_DCU
    6387 posts Moderator
    edited August 2014
    nerds.gif
  • AJtheboss1
    3869 posts Member
    edited August 2014
    Nine9Nines wrote:
    Attacking:

    Random town

    Castle
    Win: 140 Elixir, 50 Gold
    Lose: 10 Elixir, 2 Gold

    House
    Win: 70 Elixir, 25 Gold
    Lose: 5 Elixir, 2 Gold

    Friend's town

    Castle
    Win: 25 Elixir, 10 Gold
    Lose: 10 Elixir, 2 Gold

    House
    Win: 18 Elixir, 8 Gold
    Lose: 5 Elixir, 1 Gold

    Defending:

    Castle or House
    Won: 20 Elixir, 10 Gold
    Lose: 10 Elxir, 5 Gold

    -From simpsonswiki care of LPNITA

    So yes, if your nerds aren't successful in destroying the buildings you set them to attack in random/neighbor towns, you do still get elixir/gold, but it is a smaller amount than if they are successful.

    In fact, the majority of the nerds you send out to attack will likely fail (especially early on in the event). That's why the consensus seems to be that sending one nerd per building is the wise thing to do. That way you at least get some reward for each nerd. If you were to send multiple nerds to attack one building, and that building is successfully defended by the owner, you would still get the same payout as if you had sent only one nerd.
    Thanks for the info! :thumbup:

    I was wondering the same thing!
    "The **** of the future will be the anti-****."
  • Pokelon1970
    311 posts Member
    edited August 2014
    Thanks a lot for the information. :thumbup:
    And when we attack and fail the nerds are gone as well...what if we win? Do they come back or lost as well?
  • mikepellerin60
    493 posts Member
    edited August 2014
    Pokelon wrote:
    Thanks a lot for the information. :thumbup:
    And when we attack and fail the nerds are gone as well...what if we win? Do they come back or lost as well?

    The Nerds are expendable. They don't come back. Also the more Nerds you have in inventory when you begin an attack, lessens the completion time. ex: 20+ Nerds in inventory would result in a 9hr completion time for one Nerd, but 10- would result in a 23hr completion time for 1 Nerd.

    I hope that made sense.
    Moe: "Moe's tavern, home of the worlds smallest large screen TV."
  • Pokelon1970
    311 posts Member
    edited August 2014
    Thanks Mike, added the info to my discussion topic.
  • fuffazzoni
    627 posts
    edited August 2014
    Pokelon wrote:
    Thanks a lot for the information. :thumbup:
    And when we attack and fail the nerds are gone as well...what if we win? Do they come back or lost as well?

    The Nerds are expendable. They don't come back. Also the more Nerds you have in inventory when you begin an attack, lessens the completion time. ex: 20+ Nerds in inventory would result in a 9hr completion time for one Nerd, but 10- would result in a 23hr completion time for 1 Nerd.

    I hope that made sense.

    I'm always short of nerds because I use them all as soon as they are created, I think the higher completion times depend on the enemy city's castle level (some levels add defense to your town, meaning more hours for all buildings to be destroyed).
  • PeterJamesFoote5
    124 posts Member
    edited August 2014
    All buildings? Or just the castle?
    L 939play 2-3x a day. Want friends With good buildings to friends ratio.
  • NeoSEC28
    39609 posts Member
    edited August 2014
    Nine9Nines wrote:
    Attacking:

    Random town

    Castle
    Win: 140 Elixir, 50 Gold
    Lose: 10 Elixir, 2 Gold

    House
    Win: 70 Elixir, 25 Gold
    Lose: 5 Elixir, 2 Gold

    Friend's town

    Castle
    Win: 25 Elixir, 10 Gold
    Lose: 10 Elixir, 2 Gold

    House
    Win: 18 Elixir, 8 Gold
    Lose: 5 Elixir, 1 Gold

    Defending:

    Castle or House
    Won: 20 Elixir, 10 Gold
    Lose: 10 Elxir, 5 Gold

    -From simpsonswiki care of LPNITA

    Looking at this list, it is better to go on random attacks for the bigger payout
    Volunteer EA Senior Moderator
  • AwesomeMallis
    1104 posts
    edited August 2014
    Absolutely Neo.

    So about the buildings, do any buildings pay out more than others? Don't think so but wanted to ask.
  • chrisgyo
    1030 posts Member
    edited August 2014
    so strategically how are you guys playing?

    say there are 40 nerds....you send them all on a 9-12 hour attack twice a day and attack like 30 castles each time, some succeed some fail (I wonder how many succeed though??)
    OR...do you send them to attack like 4 castles and be done with in an hour

    whaaaaaaaaaaaaaaaaaat :?
  • chrisgyo
    1030 posts Member
    edited August 2014
    btw I really like that random town button..nice improvement

    it means that it's much quicker to visit a friend with readily available castles...AND it means all friends are treated equally
    it makes sense that we get a much bigger reward for attacking random towns
  • casinolyrics
    133 posts
    edited August 2014
    Thanks for the numbers.

    Everyone should add a house farm and not defend it. :roll:
  • chrisgyo
    1030 posts Member
    edited August 2014
    Nine9Nines wrote:

    In fact, the majority of the nerds you send out to attack will likely fail (especially early on in the event). That's why the consensus seems to be that sending one nerd per building is the wise thing to do. That way you at least get some reward for each nerd. If you were to send multiple nerds to attack one building, and that building is successfully defended by the owner, you would still get the same payout as if you had sent only one nerd.


    HOWEVER
    if you send multiple nerds to attack one building, and they fail, you get them back quicker to try again on another town


    I think the best way to win is to pick on a neighbour that you know is asleep :twisted: I have a couple that I know personally and live on the other side of the world so it works out well :twisted: :D
  • juliet603
    17879 posts Member
    edited August 2014
    chrisgyo wrote:
    Nine9Nines wrote:

    In fact, the majority of the nerds you send out to attack will likely fail (especially early on in the event). That's why the consensus seems to be that sending one nerd per building is the wise thing to do. That way you at least get some reward for each nerd. If you were to send multiple nerds to attack one building, and that building is successfully defended by the owner, you would still get the same payout as if you had sent only one nerd.


    HOWEVER
    if you send multiple nerds to attack one building, and they fail, you get them back quicker to try again on another town


    I think the best way to win is to pick on a neighbour that you know is asleep :twisted: I have a couple that I know personally and live on the other side of the world so it works out well :twisted: :D

    Now there's a good idea... I think the Aussies will be going to bed soon! Hmmm.... :twisted:
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