So can my nerd attack fail? If the person Ive invaded signs on and taps my attack will I see any reward for it? Or should I use 20 nerds to attack something in 1 hour to hopefully get the rewards or 1 nerd per attack? Just wondering on strategy here.
Speculation here, but seeing as how you can defend your houses from other people's attacks, I presume that they can fail, but that you would at least get some partial credit? Not sure.
I personally don't send more than a few, typically try to get it down to about 8 hours for the attack. Seems like that gives a reasonable chance for success but doesn't deplete my limited number of nerds.
Pretty sure you always get partial. Rewards. I don't think I've had any that haven't been blocked yet as I've only been getting small rewards but its also n possible to keep track of who you've attacked and where the rewards are even coming from...
Castle or House
Won: 20 Elixir, 10 Gold
Lose: 10 Elxir, 5 Gold
-From simpsonswiki care of LPNITA
So yes, if your nerds aren't successful in destroying the buildings you set them to attack in random/neighbor towns, you do still get elixir/gold, but it is a smaller amount than if they are successful.
In fact, the majority of the nerds you send out to attack will likely fail (especially early on in the event). That's why the consensus seems to be that sending one nerd per building is the wise thing to do. That way you at least get some reward for each nerd. If you were to send multiple nerds to attack one building, and that building is successfully defended by the owner, you would still get the same payout as if you had sent only one nerd.
Castle or House
Won: 20 Elixir, 10 Gold
Lose: 10 Elxir, 5 Gold
-From simpsonswiki care of LPNITA
So yes, if your nerds aren't successful in destroying the buildings you set them to attack in random/neighbor towns, you do still get elixir/gold, but it is a smaller amount than if they are successful.
In fact, the majority of the nerds you send out to attack will likely fail (especially early on in the event). That's why the consensus seems to be that sending one nerd per building is the wise thing to do. That way you at least get some reward for each nerd. If you were to send multiple nerds to attack one building, and that building is successfully defended by the owner, you would still get the same payout as if you had sent only one nerd.
Nine9Nines beat me to it. Good info! I think it's clear that more attacks is better than fewer, even if they are defended. If you have 40 nerds, you'll get a minimum of 400 elixir if you attack castles and minimum 200 if you attack other buildings (or in between for some combination), plus the gold.
I also find myself "checking in" more often to ensure that I can defend. That's really where the elixir will add up and that activity seems to be ramping up as more people get into the update. I'll be adding a few more houses around my landing area to ensure there are houses for nerds to attack.
Castle or House
Won: 20 Elixir, 10 Gold
Lose: 10 Elxir, 5 Gold
-From simpsonswiki care of LPNITA
So yes, if your nerds aren't successful in destroying the buildings you set them to attack in random/neighbor towns, you do still get elixir/gold, but it is a smaller amount than if they are successful.
In fact, the majority of the nerds you send out to attack will likely fail (especially early on in the event). That's why the consensus seems to be that sending one nerd per building is the wise thing to do. That way you at least get some reward for each nerd. If you were to send multiple nerds to attack one building, and that building is successfully defended by the owner, you would still get the same payout as if you had sent only one nerd.
Thanks a lot for the information. :thumbup:
And when we attack and fail the nerds are gone as well...what if we win? Do they come back or lost as well?
Thanks a lot for the information. :thumbup:
And when we attack and fail the nerds are gone as well...what if we win? Do they come back or lost as well?
The Nerds are expendable. They don't come back. Also the more Nerds you have in inventory when you begin an attack, lessens the completion time. ex: 20+ Nerds in inventory would result in a 9hr completion time for one Nerd, but 10- would result in a 23hr completion time for 1 Nerd.
I hope that made sense.
Moe: "Moe's tavern, home of the worlds smallest large screen TV."
Thanks a lot for the information. :thumbup:
And when we attack and fail the nerds are gone as well...what if we win? Do they come back or lost as well?
The Nerds are expendable. They don't come back. Also the more Nerds you have in inventory when you begin an attack, lessens the completion time. ex: 20+ Nerds in inventory would result in a 9hr completion time for one Nerd, but 10- would result in a 23hr completion time for 1 Nerd.
I hope that made sense.
I'm always short of nerds because I use them all as soon as they are created, I think the higher completion times depend on the enemy city's castle level (some levels add defense to your town, meaning more hours for all buildings to be destroyed).
say there are 40 nerds....you send them all on a 9-12 hour attack twice a day and attack like 30 castles each time, some succeed some fail (I wonder how many succeed though??)
OR...do you send them to attack like 4 castles and be done with in an hour
btw I really like that random town button..nice improvement
it means that it's much quicker to visit a friend with readily available castles...AND it means all friends are treated equally
it makes sense that we get a much bigger reward for attacking random towns
In fact, the majority of the nerds you send out to attack will likely fail (especially early on in the event). That's why the consensus seems to be that sending one nerd per building is the wise thing to do. That way you at least get some reward for each nerd. If you were to send multiple nerds to attack one building, and that building is successfully defended by the owner, you would still get the same payout as if you had sent only one nerd.
HOWEVER
if you send multiple nerds to attack one building, and they fail, you get them back quicker to try again on another town
I think the best way to win is to pick on a neighbour that you know is asleep :twisted: I have a couple that I know personally and live on the other side of the world so it works out well :twisted:
In fact, the majority of the nerds you send out to attack will likely fail (especially early on in the event). That's why the consensus seems to be that sending one nerd per building is the wise thing to do. That way you at least get some reward for each nerd. If you were to send multiple nerds to attack one building, and that building is successfully defended by the owner, you would still get the same payout as if you had sent only one nerd.
HOWEVER
if you send multiple nerds to attack one building, and they fail, you get them back quicker to try again on another town
I think the best way to win is to pick on a neighbour that you know is asleep :twisted: I have a couple that I know personally and live on the other side of the world so it works out well :twisted:
Now there's a good idea... I think the Aussies will be going to bed soon! Hmmm.... :twisted:
Replies
I personally don't send more than a few, typically try to get it down to about 8 hours for the attack. Seems like that gives a reasonable chance for success but doesn't deplete my limited number of nerds.
Random town
Castle
Win: 140 Elixir, 50 Gold
Lose: 10 Elixir, 2 Gold
House
Win: 70 Elixir, 25 Gold
Lose: 5 Elixir, 2 Gold
Friend's town
Castle
Win: 25 Elixir, 10 Gold
Lose: 10 Elixir, 2 Gold
House
Win: 18 Elixir, 8 Gold
Lose: 5 Elixir, 1 Gold
Defending:
Castle or House
Won: 20 Elixir, 10 Gold
Lose: 10 Elxir, 5 Gold
-From simpsonswiki care of LPNITA
So yes, if your nerds aren't successful in destroying the buildings you set them to attack in random/neighbor towns, you do still get elixir/gold, but it is a smaller amount than if they are successful.
In fact, the majority of the nerds you send out to attack will likely fail (especially early on in the event). That's why the consensus seems to be that sending one nerd per building is the wise thing to do. That way you at least get some reward for each nerd. If you were to send multiple nerds to attack one building, and that building is successfully defended by the owner, you would still get the same payout as if you had sent only one nerd.
Good info! Thanks for sharing!
I also find myself "checking in" more often to ensure that I can defend. That's really where the elixir will add up and that activity seems to be ramping up as more people get into the update. I'll be adding a few more houses around my landing area to ensure there are houses for nerds to attack.
I was wondering the same thing!
And when we attack and fail the nerds are gone as well...what if we win? Do they come back or lost as well?
The Nerds are expendable. They don't come back. Also the more Nerds you have in inventory when you begin an attack, lessens the completion time. ex: 20+ Nerds in inventory would result in a 9hr completion time for one Nerd, but 10- would result in a 23hr completion time for 1 Nerd.
I hope that made sense.
I'm always short of nerds because I use them all as soon as they are created, I think the higher completion times depend on the enemy city's castle level (some levels add defense to your town, meaning more hours for all buildings to be destroyed).
Looking at this list, it is better to go on random attacks for the bigger payout
So about the buildings, do any buildings pay out more than others? Don't think so but wanted to ask.
say there are 40 nerds....you send them all on a 9-12 hour attack twice a day and attack like 30 castles each time, some succeed some fail (I wonder how many succeed though??)
OR...do you send them to attack like 4 castles and be done with in an hour
whaaaaaaaaaaaaaaaaaat :?
it means that it's much quicker to visit a friend with readily available castles...AND it means all friends are treated equally
it makes sense that we get a much bigger reward for attacking random towns
Everyone should add a house farm and not defend it. :roll:
HOWEVER
if you send multiple nerds to attack one building, and they fail, you get them back quicker to try again on another town
I think the best way to win is to pick on a neighbour that you know is asleep :twisted: I have a couple that I know personally and live on the other side of the world so it works out well :twisted:
Now there's a good idea... I think the Aussies will be going to bed soon! Hmmm.... :twisted: