namuori
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I had the intention of connecting all three stations/terminals into a single loop as the rails go around the entire town. With much curving around, I was barely able to close the loop a few hours ago. It twists and turns so much that it would be really uncomfortable to ride in real life, but I got what I wanted…

I agree it's a bummer you can't choose the tracks you need and the random pieces are... not ideal. Let's see... when you complete all three acts, you're guaranteed the following: Long: 39 Short: 10 Curved: 15 Sshape: 8 Total: 72 So you get a lot of straight pieces with some curvy stuff. Sshapes are kinda like the…

Long: 54 Short: 17 Curved: 28 Sshape: 8 Total: 107 I've gotten this just as I completed the weekly prize from the Rail Yard. I entered the Monorail Update a week after it started, so it's not too shabby. I was finally able to connect all three (nondonut) station/terminals into one loop that goes around the town, with one…

I got the Rail Yard three days ago and got the final weekly prize just now, so it's doable in less than three days. I don't use any donuts, I sleep 8 hours a day, and only login every hour or two while I'm awake to get the recycling going and then pretty much ignore the game otherwise.

I also got 5 donuts after finishing the weekly prizes just now without getting notified.

Speaking of which, this got me thinking... Duct tapes needed for the final prize: 132700 Daily cap 7500 x 12 + 7500 (final day) + daily bonus 1200 x 12 + 6600 (extra daily bonuses, total) + 5day bonus 5000 x 2 = 128500 Under 7500/day cap regime, assuming the user does not visit the neighbours, no one comes visiting the…

I've modified the stats I've been recording so it causes less confusion. Here's the how it went with Act 2 so far: 20150823 16119 total 0 start 5397 extra 1200 bonus 9500 project (capped) 22 rollover 20150824 29255 total 16097 start 2009 extra 1200 bonus 22 from yesterday 9478 project (capped) 449 rollover…

I've seen this glitch once, but then it went back to normal the next time. Oh well.

I do understand how the cap works, but I apologize if my way of describing it was confusing. See, what I said previously is basically what you said, if you do the math. 9927  9478 = 449. That's what I mean by "449 tapes outstanding". My expected daily cap for 25th would be 9500  449 = 9051 because of this. It all works…

I just did a project worth 492 tapes and was capped. So I was capped with 9927 tapes for today. Looks like 9500 is getting more and more likely as the cap for me in Act 2. Assuming this is correct, I now have 449 tapes outstanding, which includes 22 from 23rd. I'll be seeing if I get capped over 9051 tapes tomorrow.

Throwing in my further observations... As I recall, I churned out over 20000 blueprints on the last day of the Act 1. But I used every one of them to create extra tracks  the final task before the transition had 0 blueprints counted towards it. I don't see how the game would arbitrarily roll anything over from Act 1 to 2.

I'm talking about the daily cap, of course. Total cap, if it was 7500 daily, would be 15000 indeed. However, I capped out at 9522 yesterday and I had an additional 9435 without caps so far, so my total is at 18957 at the moment. I've made sure to count only the ones earned from the projects.

I hit the cap just over 9500 yesterday and I haven't hit the cap with 9435 today so far. The cap is definitely higher than 7500 in my observation.

I've caught the wind of the Monorail update on August 18 and furiously tried to catch up. Thanks to the information on this forum, I was able to get Ray Patterson on the very last day, and picked up 4 more tracks as well. Seems only fair to share how I'm doing on Act 2. This is what I've observed so far. 20150823 16119…
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