rlaurenz164 Member
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You can pick up about 20,000 furs a day without digging if you visit 4 times, so most in that scenario should be hoarding axes by now.
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I played this game multiple times daily for more than three years and had a very detailed Krusytland. After putting all the pieces in a pile a few weeks ago I stopped playing and haven't been back. I just don't want to build it all again. Maybe I'll return for Halloween...I like those events.
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Did the same thing on my IPhone. Back in business now.
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I have the same problem on my IPad 4. At this point I'll wait until the 4 days are up and it nukes on its own. Hopefully that will put us where we belong.
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I've nuked my Krustyland 4 times, and each time it blows up then kicks me out of the game without finishing the nuke process.
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This will be the first event in almost 4 years that I won't be playing. All I see in the prize field is a lot of clutter. I'll easily get the free land token without any effort, but I'm not going to grind it out over the next month to get what they're offering.
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I like the idea, which would make the assignments easy like the other stages. Maybe it'll come along someday in an update.
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Always tough to guess which items might have multiplier attached down the road, but I always find use for fencing so I'm scooping up all the candy cane fencing I can to keep the Christmas section walled off from the rest of the city for the next few years worth of Christmas events. The gumdrops and lollipops are also nice…
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Hopefully the daily challenges provide some relief here. Picking up a quick 250 batteries beats trying to find those little buggers in friends' towns.
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I doubt that EA will let other characters help build tracks since eliminating the once a week program already gives away an extra 10 donuts. However, buying the extra characters like Jessie Gras to help with the recycling will pay for itself over time so I'll probably bring them on board.
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I just noticed this a week ago. Not quite sure what to do though because it's such a grind and it ties up too many characters, plus I already have over 1,000 pieces of useless track. An extra 10 donuts a week though is enticing...
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I'm crafting extra bats which go well with the extra spooky groves stored from previous halloweens. After that walls.
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The paralyzer looks good but it won't go in Squidport or Krustyland, so I'm going to pass unless I see a bunch of other rides that will compliment it on fairgrounds. Seems this could have been a great idea for a large event with lots of buildings....cow and horse barns, chicken barn, tractor pull, pig races, corn dog…
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About 13,000 bling needed per day to keep up....that seems tough. Maybe some of the daily tasks will bring extra bling.
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First event in three years that I won't get all the prizes. So far I don't see anything I want in my Springfield so I bagged part 1 halfway through hoping part 2 brings something better. Definately not a fan of this event so far.
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Having lots of fun with this list. I'd like to see all the animated buildings with 8 and/or 12 hour tasks though. I don't like tying up characters for 1 hour at a time.
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I'm hoping for 2 more stations, one we can place on each end of Springfield Heights, but first we need access to the land above the mountains on the right side. I have enough track to cross an ocean.
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Generally, no. Just a couple of years ago visiting all the neighbors could be done quickly and usually brought at least 1 or 2 donuts. With the continued expansion of the game it now takes a lot longer to visit everyone, and the donut spigot has been turned down. I don't get many visitors between events either, so it…
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Nothing but fence until 3 days ago, then nukes 2 out of 3 chances since. Sometimes I question the randomness of this game.
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Bump. This thread should be a sticky for every event so we don't have to scour for it.
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