UFC4 striking animations.
I know it’s all been said before, but we REALLY need some variety in the striking. I think this game could really benefit from some signature styles, sort of like a basketball game with the different moves for different players. Maybe like a certain move set for high level kickboxers, or high level boxers, or some sloppier shots for guys who are grapplers or wrestlers. When every fighter throws virtually every technique the same way like they do now the striking just gets so stale so fast. Every fighter is unique not just in their stance and footwork, but also how they strike. Right now everyone just feels the same. When you’re using a fighter with really nice footwork or someone who’s really good with their range the lack of variety in striking makes it virtually impossible to feel or use those things properly. We need more variety. Think Lyoto Machida and Stephen Thompson’s in and out Karate style. Or Edson Barboza’s crispy technical kick game. Darren till’s traditional Thai boxing style. Justin Gaethje and Nick Diaz with the super high volume punches and high pressure brawling style with their hands up in that high guard. I know they can’t make signature styles/animations for all 200+ fighters, but having some variety between the different styles of fighters would be such a refreshing change in the stand up. It would make playing with different fighters feel so much more rewarding, and force you to really adapt and play to their style to succeed. With that I think the game could also do with adding some new strikes that are becoming common in MMA rn. Low calf kicks, Upkicks from the back, etc. I don’t know if this stuff is at all possible at this stage of the game, but I sure hope we could see it at some point down the line. I want to love this game, but I’m afraid the striking is gonna get old quick.
Post edited by YoungNewport95 on