@EA_Blueberry hey, i think you have a direct line to kinda get where the devs are heading with the game, do you think long term stamina drain for missing strikes and eating body shots is something they're concerned about but maybe it's not that easy to tune or is it like the new undeniable clinch where they're more like it's not going anywhere so just get good at it. I stopped asking for a clinch denial because i realized we're not getting one, should i be treating long term stamina drain the same?
@EA_Blueberry hey, i think you have a direct line to kinda get where the devs are heading with the game, do you think long term stamina drain for missing strikes and eating body shots is something they're concerned about but maybe it's not that easy to tune or is it like the new undeniable clinch where they're more like it's not going anywhere so just get good at it. I stopped asking for a clinch denial because i realized we're not getting one, should i be treating long term stamina drain the same?
I'll reach out to them to see if I can get more information. The first patch spoiler posted this month highlights a 20% permanent stamina drain for take-downs denials though, which is a positive step.
@EA_Blueberry hey, i think you have a direct line to kinda get where the devs are heading with the game, do you think long term stamina drain for missing strikes and eating body shots is something they're concerned about but maybe it's not that easy to tune or is it like the new undeniable clinch where they're more like it's not going anywhere so just get good at it. I stopped asking for a clinch denial because i realized we're not getting one, should i be treating long term stamina drain the same?
I'll reach out to them to see if I can get more information. The first patch spoiler posted this month highlights a 20% permanent stamina drain for take-downs denials though, which is a positive step.
The take downs and clinches as well as the grapple defence, should be changed back to like UFC 3 is.
Submission mini-game also back to like UFC 3 is. Slower punches when stamina is drained... there's no way you can punch with the same speed and power when your stamina is low, come on!! I'ts the same **** over and over, but now we get to choose the kits and get new fighters...
Well done EA you won, update what you think matters...
FIX THE MAJORS DOWNGRADE !
+ BRING PROPER GNP BACK (elbows n hammers like UFC 2 and 3)
+ BRING FINISH THE FIGHT BACK (like UFC 2 / I should be able to hit my koed opponent until ref stop physically the fight. I should be able to do a walk off KO IF I want not systematically !!! ).
+ ADD REALISTIC TKOS (ref stop unintelligently defending fighter up and down, not ice Cold KO only !!! ).
Without those simple things, this game will remain boring and frustrating.
@EA_Blueberry Please take those last comment in consideration, we would like a normal and more realistic ground game that were present in EA UFC 3
- the ground offense with hammer fist and elbows from any position
- no "ground and pound" timer, when somebody posture up i should be able to transition to another position or at least to block the position
Also bring back the normal clinch game, we should be able to transition to underhook, thai clinch etc like it was in EA UFC 3, you can add a new transtition to the new one you added in this game
And like everybody else is asking, some more realistic TKO's animations, not a systematic KO, espacially on the ground
This game has the potential to be the best UFC game we've ever had
Replies
I'll reach out to them to see if I can get more information. The first patch spoiler posted this month highlights a 20% permanent stamina drain for take-downs denials though, which is a positive step.
Greatly appreciated!!!!
You pretty much called it, Holland is in.
Mhmmm
Submission mini-game also back to like UFC 3 is. Slower punches when stamina is drained... there's no way you can punch with the same speed and power when your stamina is low, come on!! I'ts the same **** over and over, but now we get to choose the kits and get new fighters...
Well done EA you won, update what you think matters...
+ BRING PROPER GNP BACK (elbows n hammers like UFC 2 and 3)
+ BRING FINISH THE FIGHT BACK (like UFC 2 / I should be able to hit my koed opponent until ref stop physically the fight. I should be able to do a walk off KO IF I want not systematically !!! ).
+ ADD REALISTIC TKOS (ref stop unintelligently defending fighter up and down, not ice Cold KO only !!! ).
Without those simple things, this game will remain boring and frustrating.
- the ground offense with hammer fist and elbows from any position
- no "ground and pound" timer, when somebody posture up i should be able to transition to another position or at least to block the position
Also bring back the normal clinch game, we should be able to transition to underhook, thai clinch etc like it was in EA UFC 3, you can add a new transtition to the new one you added in this game
And like everybody else is asking, some more realistic TKO's animations, not a systematic KO, espacially on the ground
This game has the potential to be the best UFC game we've ever had
Thank you in advance,