Joint subs are already impossible to escape with stand up archetypes in 4th and 5th even if your opponent is cm punk.The last time i played after last patch this was the case.I dont know how it is now but this is not good. Thanks for the info
Joint subs are already impossible to escape with stand up archetypes in 4th and 5th even if your opponent is cm punk.The last time i played after last patch this was the case.I dont know how it is now but this is not good. Thanks for the info
Damn then I really suck at sub. I can't sub anyone. That darn wheel should go slowly if the stam is low. Just like UD UFC games
This is a good start! Did any devs mention the stamina penalty for taking body shots or reducing movement speed and strike power for fighters with low stamina?
Give me a link of where you found that spoiler. I just don’t understand why the game hasn’t implemented cage sitting, single collar tie from from cage, cage reversals, knees to the body from back side control. It’s missing certain dynamics and why not more grounds positions .
Give me a link of where you found that spoiler. I just don’t understand why the game hasn’t implemented cage sitting, single collar tie from from cage, cage reversals, knees to the body from back side control. It’s missing certain dynamics and why not more grounds positions .
@deimian2785 what do you mean by “they go one step forward and two steps back”?
If possible I’d like to have you explain that in a constructive way so I can pass it to the devs.
@bfield6661 ”one step forward “ - to elaborate this implies that they went the right direction with invoking the way in which clinches are done e.g. single collar it’s more dynamic now and can’t be denied in the ufc 3 sense .
“Two steps back”
They took out certain elements from the cage , for example, double under, single collar, and cage reversals . It’s as though we regressed and I am wondering why these elements aren’t there in the game.
@bfield6661 ”one step forward “ - to elaborate this implies that they went the right direction with invoking the way in which clinches are done e.g. single collar it’s more dynamic now and can’t be denied in the ufc 3 sense .
“Two steps back”
They took out certain elements from the cage , for example, double under, single collar, and cage reversals . It’s as though we regressed and I am wondering why these elements aren’t there in the game.
Thank you for fully explaining this. I’ll pass it along to the devs and private message you when I get an answer.
Replies
Still more to come.
Damn then I really suck at sub. I can't sub anyone. That darn wheel should go slowly if the stam is low. Just like UD UFC games
This is a good start! Did any devs mention the stamina penalty for taking body shots or reducing movement speed and strike power for fighters with low stamina?
Please I would like an explanation.
@deimian2785 which one?
If possible I’d like to have you explain that in a constructive way so I can pass it to the devs.
If I had to guess, based on the release of the other patches, before the PPV, but that is an uneducated guess.
“Two steps back”
They took out certain elements from the cage , for example, double under, single collar, and cage reversals . It’s as though we regressed and I am wondering why these elements aren’t there in the game.
Thank you for fully explaining this. I’ll pass it along to the devs and private message you when I get an answer.