EA Forums - Banner

UFC 4 Patch Notes (6.0)

EA_Blueberry
4742 posts EA Community Manager
edited December 2020
Happy Holiday’s EA SPORTS UFC Fans!

The December patch (6.0) is officially live! Make sure to update your game to the newest version to gain access to some exciting new content. This month we’ve added two new licensed fighters, Michael Chandler and Alex Perez. In the patch, you’ll find updates to gameplay, various game modes, and fighter movesets, and fighter likenesses. As always you can find the full patch notes at the bottom of this article.

Since the launch of EA SPORTS UFC 4, there has been a significant amount of feedback from the community regarding knockouts, specifically around ragdoll physics. With this update, we’ve added a new type of knockout called “Lights Out” that will occur when you knock out your opponent with a high damage strike. These new knockouts will have drastically increased ragdoll physics and will cause the fight to end immediately without the fighter jumping on the downed opponent. This will add some exciting flair and unpredictability to fights going forward.

ragdoll.gif

Michael Chandler makes his entrance to the digital Octagon after signing with the UFC in September. With three Bellator Lightweight Championships under his belt, Chandler will enter the game with a 4-star overall rating driven by his 4.5 star striking and health.

859ri9stipgu.png

Alex Perez, currently the 4th ranked Flyweight in the UFC, joins the digital octagon with a 4.5-star overall rating including 4.5 stars for striking and health.

rr2ghvglnjiq.png

PATCH 5.0 FULL NOTES

Major Updates

- Added 2 new fighters - Michael Chandler and Alex Perez
- Online World Championship can now search for up to three weightclasses simultaneously
  • The weightclasses are determined by the server and players will randomly get assigned one of the weightclasses once they enter a match.
- Added a countdown timer in Online World Championship
  • Added a countdown timer in Online World Championship to show how much time is left for the current rotation and what weightclasses are coming up next.
- Added 2 new archetype choices to the “Balanced” versions - Versatile and Virtuoso
- Various fighter likeness updates:
  • Alexander Volkov - Likeness updated
  • Carlos Condit - Likeness updated
  • Diego Sanchez - Likeness updated
  • Ketlen Vieira - Likeness updated
  • Jéssica Andrade - Likeness updated
  • Beneil Dariush - Hair and beard updated
  • Makwan Amirkhani - Hair and beard updated
  • Michelle Waterson - Hair updated
  • Daniel Hooker - Hair updated
  • Sean O’Malley’s hair has been fixed

Gameplay Updates:

- Added Lights Out KOs. KO strikes that deal very high damage will now shut the lights out completely, resulting in looser RAGDOLLS.
- Fixed an issue with cage back clinch punch
- Added transition from half guard to sprawl
- Added transition from back side to back sitting
- Added transition from back sitting to back side
- Ground and pound submissions no longer require health event to enter
- Ground Game - Added alternative option (Slam) in full mount for top fighter to posture up
- Increased speed of transition from cage seated to full mount
- Tuned various animations
- Scramble added to suplex from standing back clinch
- Fixed issue causing upkicks to award a knockdown in stats screen
- AI - Fixed bug causing AIs to spam stance swaps
- Added 3 new Fight Type presets to Fight Now, these presets only affect round settings:
  • JP-MMA: 3 rounds format, one first 10-minute round and two 5-minute rounds.
  • Vale Tudo: only one 30-minute round.
  • Kickboxing: 5 rounds format, each lasting 3 minutes.
  • Adjustments have been made in gameplay to compensate for the different round lengths.
- Added a new arcade mode to Fight Now: Adrenaline Mode.
  • Your adrenaline bar is always depleting, land and block strikes effectively to fill it up. Once full, your next strike landed will KO your opponent. If your bar is completely empty, the next strike your opponent lands will KO you.

Moveset Updates

Aljamain Sterling
  • Lead and Back Uppercuts Level 1 to Level 2
  • Lead and Back Body Uppercuts Level 1 to Level 2
  • Lead Spin Backfist Level 1 to Level 2
  • Back Side Kick Body Level 1 to Level 2
  • Jab Level 2 to Level 3
  • Jab Body Level 1 to Level 3
  • Lead Side Kick to Leg Level 1 to Level 2
  • Lead Side Kick Head Level 1 to Level 2
  • Lead and Back Overhands Level 1 to Level 2
Andrei Arlovski
  • Added Lead Hook Kick Level 2
  • Added Lead Front Kick Level 2
  • Added Lead Front Body Kick Level 2
  • Added Traditional combos Level 1
Brandon Moreno
  • Added Lead and Back Overhands Level 2
  • Jab Level 1 to Level 2
Brian Ortega
  • Single Leg Takedowns Level 2 to Level 3
Colby Covington
  • BJJ Get Ups Level 1 to Level 2
  • Fixed naming convention of BJJ getups causing confusion with sub mount butterfly get up - this currently lives in BJJ Get Ups Level 2
Cynthia Calvillo
  • Added Back Spin Side Kick Head Level 1
  • Added Back Spin Side Kick Body Level 1
  • Added Lead Side Kick Body Level 2
Deiveson Figueiredo
  • Added Back Spin Backfist Level 3
  • Added Leg Locks Level 3
Dustin Poirier
  • Added transition to Rubber Guard
  • Added Full Guard Omoplata Level 3
Forrest Griffin
  • Posture\Idle update
Frankie Edgar
  • Added Osoto Gari Level 3
Glover Teixeira
  • Double Leg Takedowns Level 2 to Level 3
Katlyn Chookagian
  • Added Back Spin Backfist Level 2
  • Added Lead Side Kick Body Level 2
  • Added Lead Front Kick Head Level 2
  • Added Lead Front Kick Body Level 2
  • Added Back Oblique Kick to Leg Level 3
  • Added Lead Jumping Switch Kick Level 1
Kevin Lee
  • Back Roundhouse Body kick Level 2 to Level 3
  • Added Lead Front Body Kick Level 2
Khamzat Chimaev
  • Ground Hooks Level 4 to Level 3
  • Back Uppercut Level 5 to Level 4
  • Back Hook Level 5 to Level 4
  • Back Overhand Level 4 to Level 3
  • Unorthodox Submissions Level 1 to Level 2
Lauren Murphy
  • Added Back Front Kick Head Level 2
  • Orthodox Chokes Level 1 to Level 2
Leonardo Santos
  • Posture\Idle update
Max Holloway
  • Added Back Spin Side Kick Body Level 3
  • Added Lead Crane Kick Body Level 2
Paul Felder
  • Back Oblique Kick to Leg Level 1 to Level 2
  • Added Lead Overhand Level 3
  • Back Elbow Level 3 to Level 4
  • Back Straight (Cross) Level 3 to Level 4
Rafael Dos Anjos
  • Added Back Spin Backfist Level 2
  • Added Back Spin Elbow Level 2
  • Lead Roundhouse Body Level 2 to Level 3
  • Wrestling Takedowns Level 2 to Level 3
Renan Barao
  • Leg Locks Level 2 to Level 3
  • Posture\Idle update
Tim Means
  • Added Lead Front Kick Body Level 2
  • Added Lead Side Kick to Leg Level 2
Tony Ferguson
  • Removed Osoto Gari
Valentina Shevchenko
  • Added Lead Side Body Kick Level 2
Walt Harris
  • Added Back Front Kick Head and Body Level 2
Yoel Romero
  • Back Roundhouse Head Level 1 to Level 2

(Source: Official Site)
Post edited by EA_Blueberry on

Replies

  • Ko animations are still the same. 😣😣😣😣😣😣🙂
  • EA_Blueberry
    4742 posts EA Community Manager
    Ko animations are still the same. 😣😣😣😣😣😣🙂

    It has to be a high damage strike.

    With this update, we’ve added a new type of knockout called “Lights Out” that will occur when you knock out your opponent with a high damage strike
  • So is there any reason shorts are never addressed?Its been asked by many and I've heard "there working on it"?Also do you think they will ever fix Mark Colemans likeness?I only mention him because it's so off its distracting.Its just his head on a 100% different body.
  • Please add the shorts selection in, it cant be that hard
  • Update so far seems great with KO animations. MW Cannonier is still being disrespected ranked at #15 while his LHW version received the benefit of DC’s stat update from the Whittaker fight. His last fight at LHW was a 2018 KO loss. Please make this right. The injustice 😩
  • Please give Israel Adesaniya cartwheel kick !
  • Another update !! great news 😁, but please add the shorts selection and if possible a quick fight tournament mode !!
  • Why is Michael Chandler not called by name , but called iron ?
  • hahahablya wrote: »
    Why is Michael Chandler not called by name , but called iron ?

    yeah, also that problem with call name of fighters with Askar Askarov, Jennifer Maya too, i send it to bug report forum, but no action yet

  • Can we use our career fighter in offline modes yet???
  • New ko dont allow us to follow with strike . Obviously removed off the game
    Re add it please there is no goal to have a half rag doll animation who steal the finish the fight . Keep it for later when the animation will be full
    Don’t pick us the only thing we had people asked for the same schem from ufc 2 not that.
    Now the fight are not satisfying and I already uninstall it and back to ufc 3
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. Sign in or register to get started.