NextIOD
23 days agoSeasoned Novice
Interdictor incorrectly one-shots full-armored players in Gauntlet
Since the latest update, the Interdictor seems bugged in Gauntlet.
Against a fully plated player, close-range body shots usually register 100 damage and instantly kill them.
Against a player who is not fully plated, the same body shot registers 80 damage and they survive.
This happens even at point-blank range, so it does not seem related to the intended long-range sweet spot.
It looks like the new 100 armor damage is incorrectly interacting with health damage when hitting a fully plated player.
Expected: full armor should increase survivability.
Actual: full armor seems to trigger the 100-damage one-shot.
Please investigate the Interdictor’s armor/health damage calculation in Gauntlet.