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NextIOD's avatar
NextIOD
Seasoned Novice
23 days ago

Interdictor incorrectly one-shots full-armored players in Gauntlet

Since the latest update, the Interdictor seems bugged in Gauntlet.

Against a fully plated player, close-range body shots usually register 100 damage and instantly kill them.

Against a player who is not fully plated, the same body shot registers 80 damage and they survive.

This happens even at point-blank range, so it does not seem related to the intended long-range sweet spot.

It looks like the new 100 armor damage is incorrectly interacting with health damage when hitting a fully plated player.

Expected: full armor should increase survivability.
Actual: full armor seems to trigger the 100-damage one-shot.

Please investigate the Interdictor’s armor/health damage calculation in Gauntlet.

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