HatchetMan8709
6 days agoNew Spectator
Incoming Freshmen starting over skill caps
This has happened in multiple dynasties for me, one online multi-player and one offline.
Tight end is being use in this situation, and the player was not an athlete to begin with, so no position changes occurred.
Quickness has 1 skill cap and speed and acceleration are both at 83, when you edit his speed down to 1 it shows he actually has 4 skill caps in quickness. 4* impact player.
For people who play with Architect, this affects the amount of skill caps that can be removed, if these unseen skill caps have to be broken before they can progress in that skill.