Ever since the beginning of the game, I, along with other pad players, have noticed that wheel players have a significant advantage. Initially, I observed a clear advantage in slow corners, where, d...
Ideas
Pad problems
SteffenHartwig
7 days agoRising Traveler
I can only confirm the problems, and I hear the same from many other controller users. Compared to AI or players using a steering wheel, tire wear is excessive — and particularly frustrating.
I believe the main problems stem from this: the understeering, which controller users suffer from much more than wheel users, and the uncontrolled or unresponsive steering behavior in the 0–10 degree input range, where there seems to be almost no reaction at all.
In a test race in Brazil, for example, I had 20% more tire wear on mediums after 8 laps compared to all the other wheel users.
I can understand that the controller was slightly nerfed, since there were some drivers who massively exploited its limits and ranked among the world’s best. However, I find it extremely frustrating and unfair that this was done through tire wear. Please at least try to provide us with equal conditions, so that we can achieve a similar pace to last year. As it stands, this completely destroys the fun for competitive controller players.
EA_Groguet: At the very least, it would be appreciated to receive an update on whether this issue is being investigated — as such a massive difference in tire wear can surely only be the result of a bug. Otherwise, are controller players expected to just set the game aside? Please don’t leave us in the dark, even if competitive controller drivers only make up a small part of the overall player base.
I’m confident that many controller players — myself included — would be more than willing to support you in improving the gameplay experience at the limit on the Pad, and to share more detailed feedback on the problems we're facing.
In the hope of being heard.
Stefanovic911
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