I also askes AMD about this issue: On my GPU 9070XT i still have a VR issue. Tried everything with new and the latest 25.10.2 driver but no luck. So i'm back on the AMD 25.4.1 release (amd-software...
Ideas
VR not working (AMD 9070XT)
EA_cuervo
Community Manager
1 day agoHey everyone,
Thank you to those who have reported this issue. We’re currently working with our partners at AMD to investigate further.
To help us reproduce and diagnose the problem, we’d really appreciate it if players who are affected could share some additional information about their setup. Specifically, please provide:
- A DxDiag report
- Your report code
- The hardware settings XML files
You can find step‑by‑step instructions on how to gather this information here.
Thank you for your support and understanding. Your reports are incredibly valuable in helping us move this forward.
- jonshenzi_271 day agoNew Spectator
Thanks for getting back to us. I'll try and get you this information in the next few days. Hopefully a few other people on here can too and we can track down the issue!
- EA_cuervo22 hours ago
Community Manager
Thanks for your collaboration! We appreciate that!
- granityx9 hours agoNew Spectator
I am also experiencing this black screen issue, so I would like to provide my symptoms and some technical findings to help with the investigation.
Specific Symptoms:
Menus and UI are visible in the headset, but the screen goes completely black when the 3D environment starts.
The monitor mirror window and head tracking remain functional.
Confirmed Observations:
Driver Boundary: Rolling back to Radeon Driver 25.4.1 fixes the issue. All versions after that are broken.
Cross-Hardware Comparison: I have noticed other users reporting the same issue on the HP Reverb G2, and a friend using a Meta Quest 3S(RX 9060 XT) on the latest drivers does NOT have this issue.
Hypothesis provided by AI (Gemini): I consulted an AI to analyze these patterns, and it provided the following inference: Since the Quest 3S uses video streaming whereas the PSVR2 and G2 rely on a direct DisplayPort connection, the conflict likely lies in the direct DisplayPort output or DSC handling in Radeon drivers newer than 25.4.1 when interacting with the F1 engine's 3D render.
I am sharing this AI inference as it points toward a very specific hardware communication issue. I hope this helps the development team!