Ideas

UYAMAYU's avatar
UYAMAYU
Seasoned Vanguard
4 months ago
Status:
Under Investigation

[GT] All DJs are ghosts

All DJs are ghosts.
Any DJs that are replaced are ghosts. And ghosts again.
Even if you add a ghost to a household and remove the DJ role, the new DJ that replaces is a ghost too.
Is this by design? I don't think it was before.
I'm a console player, so I don't use mods.

Edit By Crinrict: Added pack tag to title.

7 Comments

  • Status changed:
    New
    to
    Reviewed

    Hi @Uyamauy

    are you on Xbox or playstation ?

  • Speedy1236's avatar
    Speedy1236
    Rising Traveler
    4 months ago

    I have been having this issue for months now (I think since the Life and Death patch). I play on PC, a long time save with lots of npcs and community lots. I have existing DJs in my save from before the patch (which are not ghosts), but sometimes the game generates new ones (for example when I built a new venue in a new world). The newly generated ones are always ghosts. I found it so annoying that I full edit CAS them to not be ghosts anymore. 

  • Been having this happen for a while also. Every lot with a DJ at least starts with a ghost as the DJ. When they switch out or clock out or what ever, the replacement DJ has been alive so far from what I have seen.

    On PC.